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			290 lines
		
	
	
		
			7.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* Copyright (C) 2014 InfiniDB, Inc.
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| 
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|    This program is free software; you can redistribute it and/or
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|    modify it under the terms of the GNU General Public License
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|    as published by the Free Software Foundation; version 2 of
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|    the License.
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| 
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|    This program is distributed in the hope that it will be useful,
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|    but WITHOUT ANY WARRANTY; without even the implied warranty of
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|    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|    GNU General Public License for more details.
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| 
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|    You should have received a copy of the GNU General Public License
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|    along with this program; if not, write to the Free Software
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|    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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|    MA 02110-1301, USA. */
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| 
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| /***********************************************************************
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| *   $Id: inetstreamsocket.h 3632 2013-03-13 18:08:46Z pleblanc $
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| *
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| *
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| ***********************************************************************/
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| /** @file */
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| #ifndef MESSAGEQCPP_INETSTREAMSOCKET_H
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| #define MESSAGEQCPP_INETSTREAMSOCKET_H
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| 
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| #include <ctime>
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| #include <unistd.h>
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| #ifndef _MSC_VER
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| #include <netinet/in.h>
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| #endif
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| #include <cstring>
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| 
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| #include "socket.h"
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| #include "socketparms.h"
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| #include "bytestream.h"
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| 
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| #if defined(_MSC_VER) && defined(xxxINETSTREAMSOCKET_DLLEXPORT)
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| #define EXPORT __declspec(dllexport)
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| #else
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| #define EXPORT
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| #endif
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| 
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| class MessageQTestSuite;
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| 
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| namespace messageqcpp
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| {
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| class IOSocket;
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| 
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| /// random # marking the beginning of a ByteStream in the stream
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| const uint32_t BYTESTREAM_MAGIC = 0x14fbc137;
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| const uint32_t COMPRESSED_BYTESTREAM_MAGIC = 0x14fbc138;
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| 
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| /** An Inet Stream Socket
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|  *
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|  */
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| class InetStreamSocket : public Socket
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| {
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| public:
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|     /** ctor
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|      *
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|      */
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|     explicit InetStreamSocket(size_t blocksize = ByteStream::BlockSize);
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| 
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|     /** dtor
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|      *
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|      */
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|     virtual ~InetStreamSocket();
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| 
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|     /** copy ctor
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|      *
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|      */
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|     InetStreamSocket(const InetStreamSocket& rhs);
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| 
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|     /** assign op
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|      *
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|      */
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|     virtual InetStreamSocket& operator=(const InetStreamSocket& rhs);
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| 
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|     /** fSocket mutator
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|      *
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|      */
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|     inline virtual void socketParms(const SocketParms& socket);
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| 
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|     /** fSocket accessor
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|      *
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|      */
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|     inline virtual const SocketParms socketParms() const;
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| 
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|     /** sockaddr mutator
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|      *
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|      */
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|     inline virtual void sa(const sockaddr* sa);
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| 
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|     /** call socket() to get a sd
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|      *
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|      */
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|     virtual void open();
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| 
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|     /** close the sd
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|      *
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|      */
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|     virtual void close();
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| 
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|     /** test if this socket is open
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|      *
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|      */
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|     inline virtual const bool isOpen() const;
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| 
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|     /** read a message from the socket
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|      *
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|      * wait for and return a message from the socket. The deafult timeout waits forever. Note that
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|      * eventhough struct timespec has nanosecond resolution, this method only has milisecond resolution.
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|      * @warning If you specify a timeout, the stream can be corrupted in certain
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|      * extreme circumstances.  The circumstance: receiving a portion of the message
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|      * followed by a timeout.  If the rest of the message is ever received, it
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|      * will be misinterpreted by the following read().  Symptom:  The caller will
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|      * receive an incomplete ByteStream
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|      * (do try-catch around all ">>" operations to detect underflow).  Mitigation:
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|      * the caller should not perform another read().  Caller should close the connection.
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|      * The behavior will be unpredictable and possibly fatal.
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|      * @note A fix is being reviewed but this is low-priority.
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|      */
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|     virtual const SBS read(const struct timespec* timeout = 0, bool* isTimeOut = NULL, Stats* stats = NULL) const;
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| 
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|     /** write a message to the socket
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|      *
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|      * write a message to the socket
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|      */
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|     virtual void write(const ByteStream& msg, Stats* stats = NULL);
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|     virtual void write_raw(const ByteStream& msg, Stats* stats = NULL) const;
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| 
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|     /** this version of write takes ownership of the bytestream
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|      */
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|     virtual void write(SBS msg, Stats* stats = NULL);
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| 
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|     /** bind to a port
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|      *
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|      */
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|     virtual void bind(const sockaddr* serv_addr);
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| 
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|     /** listen for connections
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|      *
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|      */
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|     virtual void listen(int backlog = 5);
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| 
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|     /** return an (accepted) IOSocket ready for I/O
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|      *
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|      */
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|     virtual const IOSocket accept(const struct timespec* timeout = 0);
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| 
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|     /** connect to a server socket
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|      *
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|      */
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|     virtual void connect(const sockaddr* serv_addr);
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| 
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|     /** dynamically allocate a copy of this object
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|      *
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|      */
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|     virtual Socket* clone() const;
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| 
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|     /** get a string rep of the object
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|      *
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|      */
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|     virtual const std::string toString() const;
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| 
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|     /** set the connection timeout (in ms)
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|      *
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|      */
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|     virtual void connectionTimeout(const struct ::timespec* timeout)
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|     {
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|         if (timeout) fConnectionTimeout = *timeout;
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|     }
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| 
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|     /** set the connection protocol to be synchronous
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|      *
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|      */
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|     virtual void syncProto(bool use)
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|     {
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|         fSyncProto = use;
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|     }
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| 
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|     const int getConnectionNum() const
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|     {
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|         return fSocketParms.sd();
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|     }
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| 
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|     /* The caller needs to know when/if the remote closes the connection or sends data.
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|      * Returns 0 on timeout, 1 if there is data to read, 2 if the connection was dropped.
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|      * On error 3 is returned.
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|      */
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|     static int pollConnection(int connectionNum, long msecs);
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| 
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|     /** return the address as a string
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|      *
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|      */
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|     virtual const std::string addr2String() const;
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| 
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|     /** compare 2 addresses
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|      *
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|      */
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|     virtual const bool isSameAddr(const Socket* rhs) const;
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| 
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|     /** ping an ip address
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|      *
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|      */
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|     EXPORT static int ping(const std::string& ipaddr, const struct timespec* timeout = 0);
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| 
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|     // Check if we are still connected
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|     virtual bool isConnected() const;
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| 
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|     // Check if the socket still has data pending
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| 
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|     virtual bool hasData() const;
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| 
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|     /*
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|      * allow test suite access to private data for OOB test
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|      */
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|     friend class ::MessageQTestSuite;
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| 
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| protected:
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|     static const int KERR_ERESTARTSYS = 512;
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| 
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|     void logIoError(const char* errMsg, int errNum) const;
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| 
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|     /** Empty the stream up to the beginning of the next ByteStream.
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|      *
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|      * Reads until the beginning of the next ByteStream is found.
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|      * @param msecs An optional timeout value.
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|      * @param residual Pass in an array of at least 8 bytes, on return it will contain
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|      * the first bytes of the stream.
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|      * @param reslen On return, it will contain the # of bytes in residual.
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|      * @return true if the next byte in the stream is the beginning of a ByteStream,
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|      * false otherwise.
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|      */
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|     virtual bool readToMagic(long msecs, bool* isTimeOut, Stats* stats) const;
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| 
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|     void do_write(const ByteStream& msg, uint32_t magic, Stats* stats = NULL) const;
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|     ssize_t written(int fd, const uint8_t* ptr, size_t nbytes) const;
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| 
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|     SocketParms fSocketParms;	/// The socket parms
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|     size_t fBlocksize;
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|     sockaddr_in fSa;
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| 
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|     // how long to wait for a connect() call to complete (in ms)
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|     struct ::timespec fConnectionTimeout;
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| 
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|     // use sync proto
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|     bool fSyncProto;
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| 
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|     /// The buffer used to scan for the ByteStream magic in the stream.
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|     mutable uint32_t fMagicBuffer;
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| 
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| private:
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|     void doCopy(const InetStreamSocket& rhs);
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| };
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| 
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| inline const bool InetStreamSocket::isOpen() const
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| {
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|     return (fSocketParms.sd() >= 0);
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| }
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| inline const SocketParms InetStreamSocket::socketParms() const
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| {
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|     return fSocketParms;
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| }
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| inline void InetStreamSocket::socketParms(const SocketParms& socketParms)
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| {
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|     fSocketParms = socketParms;
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| }
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| inline void InetStreamSocket::sa(const sockaddr* sa)
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| {
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|     memcpy(&fSa, sa, sizeof(sockaddr_in));
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| }
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| 
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| /**
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|  * stream an InetStreamSocket rep to any ostream
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|  */
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| inline std::ostream& operator<<(std::ostream& os, const InetStreamSocket& rhs)
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| {
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|     os << rhs.toString();
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|     return os;
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| }
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| 
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| } //namespace messageqcpp
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| 
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| #undef EXPORT
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| 
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| #endif //MESSAGEQCPP_INETSTREAMSOCKET_H
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| 
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