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			285 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright (C) 2014 InfiniDB, Inc.
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   This program is free software; you can redistribute it and/or
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   modify it under the terms of the GNU General Public License
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   as published by the Free Software Foundation; version 2 of
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   the License.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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   GNU General Public License for more details.
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   You should have received a copy of the GNU General Public License
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   along with this program; if not, write to the Free Software
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   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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   MA 02110-1301, USA. */
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/***********************************************************************
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 *   $Id: inetstreamsocket.h 3632 2013-03-13 18:08:46Z pleblanc $
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 *
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 *
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 ***********************************************************************/
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/** @file */
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#pragma once
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#include <ctime>
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#include <unistd.h>
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#include <netinet/in.h>
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#include <cstring>
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#include "socket.h"
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#include "socketparms.h"
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#include "bytestream.h"
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#define EXPORT
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class MessageQTestSuite;
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namespace messageqcpp
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{
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class IOSocket;
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/// random # marking the beginning of a ByteStream in the stream
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const uint32_t BYTESTREAM_MAGIC = 0x14fbc137;
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const uint32_t COMPRESSED_BYTESTREAM_MAGIC = 0x14fbc138;
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/** An Inet Stream Socket
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 *
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 */
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class InetStreamSocket : public Socket
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{
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 public:
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  /** ctor
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   *
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   */
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  explicit InetStreamSocket(size_t blocksize = ByteStream::BlockSize);
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  /** dtor
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   *
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   */
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  ~InetStreamSocket() override;
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  /** copy ctor
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   *
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   */
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  InetStreamSocket(const InetStreamSocket& rhs);
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  /** assign op
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   *
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   */
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  InetStreamSocket& operator=(const InetStreamSocket& rhs);
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  /** fSocket mutator
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   *
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   */
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  inline void socketParms(const SocketParms& socket) override;
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  /** fSocket accessor
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   *
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   */
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  inline const SocketParms socketParms() const override;
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  /** sockaddr mutator
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   *
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   */
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  inline void sa(const sockaddr* sa) override;
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  /** call socket() to get a sd
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   *
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   */
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  void open() override;
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  /** close the sd
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   *
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   */
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  void close() override;
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  /** test if this socket is open
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   *
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   */
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  inline bool isOpen() const override;
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  /** read a message from the socket
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   *
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   * wait for and return a message from the socket. The deafult timeout waits forever. Note that
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   * eventhough struct timespec has nanosecond resolution, this method only has milisecond resolution.
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   * @warning If you specify a timeout, the stream can be corrupted in certain
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   * extreme circumstances.  The circumstance: receiving a portion of the message
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   * followed by a timeout.  If the rest of the message is ever received, it
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   * will be misinterpreted by the following read().  Symptom:  The caller will
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   * receive an incomplete ByteStream
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   * (do try-catch around all ">>" operations to detect underflow).  Mitigation:
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   * the caller should not perform another read().  Caller should close the connection.
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   * The behavior will be unpredictable and possibly fatal.
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   * @note A fix is being reviewed but this is low-priority.
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   */
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  const SBS read(const struct timespec* timeout = nullptr, bool* isTimeOut = nullptr,
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                 Stats* stats = nullptr) const override;
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  /** write a message to the socket
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   *
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   * write a message to the socket
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   */
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  void write(const ByteStream& msg, Stats* stats = nullptr) override;
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  void write_raw(const ByteStream& msg, Stats* stats = nullptr) const override;
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  /** this version of write takes ownership of the bytestream
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   */
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  void write(SBS msg, Stats* stats = nullptr) override;
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  /** bind to a port
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   *
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   */
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  void bind(const sockaddr* serv_addr) override;
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  /** listen for connections
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   *
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   */
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  void listen(int backlog = 5) override;
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  /** return an (accepted) IOSocket ready for I/O
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   *
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   */
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  const IOSocket accept(const struct timespec* timeout = nullptr) override;
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  /** connect to a server socket
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   *
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   */
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  void connect(const sockaddr* serv_addr) override;
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  /** dynamically allocate a copy of this object
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   *
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   */
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  Socket* clone() const override;
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  /** get a string rep of the object
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   *
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   */
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  virtual const std::string toString() const;
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  /** set the connection timeout (in ms)
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   *
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   */
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  void connectionTimeout(const struct ::timespec* timeout) override
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  {
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    if (timeout)
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      fConnectionTimeout = *timeout;
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  }
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  /** set the connection protocol to be synchronous
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   *
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   */
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  void syncProto(bool use) override
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  {
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    fSyncProto = use;
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  }
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  int getConnectionNum() const override
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  {
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    return fSocketParms.sd();
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  }
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  /* The caller needs to know when/if the remote closes the connection or sends data.
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   * Returns 0 on timeout, 1 if there is data to read, 2 if the connection was dropped.
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   * On error 3 is returned.
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   */
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  static int pollConnection(int connectionNum, long msecs);
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  /** return the address as a string
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   *
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   */
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  const std::string addr2String() const override;
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  /** compare 2 addresses
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   *
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   */
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  bool isSameAddr(const Socket* rhs) const override;
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  bool isSameAddr(const struct in_addr& ipv4Addr) const override;
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  /** ping an ip address
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   *
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   */
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  EXPORT static int ping(const std::string& ipaddr, const struct timespec* timeout = nullptr);
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  // Check if we are still connected
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  bool isConnected() const override;
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  // Check if the socket still has data pending
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  bool hasData() const override;
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  /*
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   * allow test suite access to private data for OOB test
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   */
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  friend class ::MessageQTestSuite;
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 protected:
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  static const int KERR_ERESTARTSYS = 512;
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  void logIoError(const char* errMsg, int errNum) const;
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  /** Empty the stream up to the beginning of the next ByteStream.
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   *
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   * Reads until the beginning of the next ByteStream is found.
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   * @param msecs An optional timeout value.
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   * @param residual Pass in an array of at least 8 bytes, on return it will contain
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   * the first bytes of the stream.
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   * @param reslen On return, it will contain the # of bytes in residual.
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   * @return true if the next byte in the stream is the beginning of a ByteStream,
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   * false otherwise.
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   */
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  virtual bool readToMagic(long msecs, bool* isTimeOut, Stats* stats) const;
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  void do_write(const ByteStream& msg, uint32_t magic, Stats* stats = nullptr) const;
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  ssize_t written(int fd, const uint8_t* ptr, size_t nbytes) const;
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  bool readFixedSizeData(struct pollfd* pfd, uint8_t* buffer, size_t numberOfBytes,
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                         const struct ::timespec* timeout, bool* isTimeOut, Stats* stats, int64_t msec) const;
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  SocketParms fSocketParms;  /// The socket parms
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  size_t fBlocksize;
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  sockaddr_in fSa;
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  // how long to wait for a connect() call to complete (in ms)
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  struct ::timespec fConnectionTimeout;
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  // use sync proto
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  bool fSyncProto;
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  /// The buffer used to scan for the ByteStream magic in the stream.
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  mutable uint32_t fMagicBuffer;
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 private:
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  void doCopy(const InetStreamSocket& rhs);
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};
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inline bool InetStreamSocket::isOpen() const
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{
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  return (fSocketParms.sd() >= 0);
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}
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inline const SocketParms InetStreamSocket::socketParms() const
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{
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  return fSocketParms;
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}
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inline void InetStreamSocket::socketParms(const SocketParms& socketParms)
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{
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  fSocketParms = socketParms;
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}
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inline void InetStreamSocket::sa(const sockaddr* sa)
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{
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  memcpy(&fSa, sa, sizeof(sockaddr_in));
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}
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/**
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 * stream an InetStreamSocket rep to any ostream
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 */
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inline std::ostream& operator<<(std::ostream& os, const InetStreamSocket& rhs)
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{
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  os << rhs.toString();
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  return os;
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}
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}  // namespace messageqcpp
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#undef EXPORT
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