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			270 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright (C) 2014 InfiniDB, Inc.
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   This program is free software; you can redistribute it and/or
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   modify it under the terms of the GNU General Public License
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   as published by the Free Software Foundation; version 2 of
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   the License.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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   GNU General Public License for more details.
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   You should have received a copy of the GNU General Public License
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   along with this program; if not, write to the Free Software
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   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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   MA 02110-1301, USA. */
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/******************************************************************************************
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 * $Id: configcpp.h 3495 2013-01-21 14:09:51Z rdempsey $
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 *
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 ******************************************************************************************/
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/**
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 * @file
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 */
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#pragma once
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#include <string>
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#include <map>
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#include <vector>
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#include <stdint.h>
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#include <boost/thread.hpp>
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#include <sys/types.h>
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#include <libxml/parser.h>
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#include "xmlparser.h"
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namespace messageqcpp
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{
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class ByteStream;
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}
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namespace config
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{
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/** @brief a config file I/F class
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 *
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 * This is a singleton pattern: you must use the makeConfig() factory method to get a
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 * pointer to the config file. You can have as many config files open at the same time as you like,
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 * but you need different pointers to each. This class handles locking internally using an NFS-compatible
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 * fcntl() call.
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 */
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class Config
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{
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 public:
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  /** @brief Config factory method
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   *
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   * Creates a singleton Config object
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   */
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  static Config* makeConfig(const char* cf = 0);
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  /** @brief Config factory method
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   *
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   * Creates a singleton Config object
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   */
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  static Config* makeConfig(const std::string& cf);
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  /** @brief dtor
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   */
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  virtual ~Config();
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  /** @brief get name's value from section
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   *
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   * get name's value from section in the current config file.
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   * @param section the name of the config file section to search
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   * @param name the param name whose value is to be returned
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   */
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  const std::string getConfig(const std::string& section, const std::string& name);
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  /** @brief get name's value from section
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   *
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   * get name's value from section in the current config file re-reading the
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   * config file if it was updated.
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   * @param section the name of the config file section to search
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   * @param name the param name whose value is to be returned
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   */
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  const std::string getFromActualConfig(const std::string& section, const std::string& name);
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  /** @brief get all name's values from a section
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   *
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   * get name's values from section in the current config file.
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   * @param section the name of the config file section to search
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   * @param name the param name whose value is to be returned
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   * @param values the values in the section are returned in this vector
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   */
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  void getConfig(const std::string& section, const std::string& name, std::vector<std::string>& values);
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  /** @brief set name's value in section
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   *
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   * set name's value in section in the current config file.
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   * @param section the name of the config file section to update
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   * @param name the param name whose value is to be updated
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   * @param value the param value
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   */
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  // !!!Don't ever ever use this in the engine code b/c it might result in a race
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  // b/w getConfig and setConfig methods.!!!
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  void setConfig(const std::string& section, const std::string& name, const std::string& value);
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  /** @brief delete name from section
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   *
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   * delete name from section in the current config file.
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   * @param section the name of the config file section to search
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   * @param name the param name whose entry is to be deleted
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   * @note if you delete the last param from a section, the section will still remain
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   */
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  void delConfig(const std::string& section, const std::string& name);
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  /** @brief write the config file back out to disk
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   *
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   * write the config file back out to disk using the current filename.
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   */
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  void write(void) const;
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  /** @brief write the config file back out to disk as fileName
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   *
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   * write the config file out to disk as a new file fileName. Does not affect the current
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   * config filename.
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   */
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  void write(const std::string& fileName) const;
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  /** @brief return the name of this config file
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   *
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   * return the name of this config file.
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   */
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  static std::string configDefaultFileName()
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  {
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    static std::string defaultConfigName = "Columnstore.xml";
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    return defaultConfigName;
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  }
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  inline const std::string& configFile() const
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  {
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    return fConfigFile;
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  }
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  /** @brief delete all config file instances
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   *
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   * deletes \b all config file maps
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   */
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  static void deleteInstanceMap();
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  /** @brief parse config file numerics
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   *
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   * Convert human-friendly number formats to machine-friendly. Handle suffixes 'K', 'M', 'G'.
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   * Handle decimal, hex and octal notation in the same way as the C compiler.
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   * Ignore any 'B' following [KMG]. Ignore case in suffixes.
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   * An empty string or an unparseable string returns 0.
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   * Return a signed numeric value.
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   */
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  static int64_t fromText(const std::string& text);
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  /** @brief parse config file numerics
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   *
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   * Return an unsigned numeric value.
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   */
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  static inline uint64_t uFromText(const std::string& text)
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  {
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    return static_cast<uint64_t>(fromText(text));
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  }
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  /** @brief Used externally to check whether there has been a config change without loading everything
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   *
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   */
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  inline time_t getLastMTime() const
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  {
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    return fMtime;
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  }
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  /** @brief Used externally to check whether there has been a config change without loading everything
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   *
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   */
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  time_t getCurrentMTime();
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  /** @brief Enumerate all the sections in the config file
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   *
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   */
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  const std::vector<std::string> enumConfig();
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  /** @brief Enumerate all the names in a section in the config file
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   *
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   */
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  const std::vector<std::string> enumSection(const std::string& section);
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  enum class TempDirPurpose
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  {
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    Joins,      ///< disk joins
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    Aggregates  ///< disk-based aggregation
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  };
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  /** @brief Return temporaru directory path for the specified purpose */
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  std::string getTempFileDir(TempDirPurpose what);
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 protected:
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  /** @brief parse the XML file
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   *
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   */
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  void parseDoc(void);
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  /** @brief write the XML tree to disk
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   *
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   */
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  void writeConfig(const std::string& fileName) const;
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  /** @brief stop processing this XML file
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   *
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   */
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  void closeConfig(void);
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 private:
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  typedef std::map<std::string, std::unique_ptr<Config>> configMap_t;
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  static configMap_t& instanceMap()
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  {
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    static configMap_t instanceMap;
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    return instanceMap;
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  }
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  static boost::mutex& instanceMapMutex()
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  {
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    static boost::mutex instanceMapMutex;
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    return instanceMapMutex;
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  }
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  static boost::mutex& xmlMutex()
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  {
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    static boost::mutex xmlMutex;
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    return xmlMutex;
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  }
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  static boost::mutex& writeXmlMutex()
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  {
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    static boost::mutex writeXmlMutex;
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    return writeXmlMutex;
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  }
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  static Config& globConfigInstance();
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  Config(const Config& rhs);
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  Config& operator=(const Config& rhs);
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  Config(const std::string& configFile);
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  xmlDocPtr fDoc;
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  const std::string fConfigFile;
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  time_t fMtime;
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  mutable boost::recursive_mutex fLock;
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  XMLParser fParser;
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  /** @brief Re-read the config file if it was updated
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   *
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   */
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  void checkAndReloadConfig();
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};
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bool parseBooleanParamValue(const std::string& s);
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}  // namespace config
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#undef EXPORT
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