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			177 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright (C) 2014 InfiniDB, Inc.
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   This program is free software; you can redistribute it and/or
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   modify it under the terms of the GNU General Public License
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   as published by the Free Software Foundation; version 2 of
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   the License.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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   GNU General Public License for more details.
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   You should have received a copy of the GNU General Public License
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   along with this program; if not, write to the Free Software
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   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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   MA 02110-1301, USA. */
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// $Id: weclients.h 525 2010-01-19 23:18:05Z xlou $
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//
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/** @file */
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#ifndef WECLIENTS_H__
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#define WECLIENTS_H__
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#include <iostream>
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#include <vector>
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#include <queue>
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#include <string>
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#include <map>
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#include <boost/thread.hpp>
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#include <boost/thread/condition.hpp>
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#include <boost/scoped_array.hpp>
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#include "bytestream.h"
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//#include "we_message.h"
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#include "threadsafequeue.h"
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#include "rwlock_local.h"
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#include "resourcemanager.h"
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#if defined(_MSC_VER) && defined(xxxWECLIENTS_DLLEXPORT)
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#define EXPORT __declspec(dllexport)
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#else
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#define EXPORT
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#endif
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namespace WriteEngine
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{
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class WEClients
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{
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public:
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    /**
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     * Constructors
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     */
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    EXPORT WEClients(int PrgmID);
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    EXPORT ~WEClients();
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    //static boost::mutex map_mutex;
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    EXPORT void addQueue(uint32_t key);
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    EXPORT void removeQueue(uint32_t key);
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    EXPORT void shutdownQueue(uint32_t key);
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    /** @brief read a Write Engine Server response
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     *
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     * Returns the next message in the inbound queue for unique ids.
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     * @param bs A pointer to the ByteStream to fill in.
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     * @note: saves a copy vs read(uint32_t, uint32_t).
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     */
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    EXPORT void read(uint32_t key, messageqcpp::SBS&);
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    /** @brief write function to write to specified PM
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    */
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    EXPORT void write(const messageqcpp::ByteStream& msg, uint32_t connection);
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    /** @brief write function to write to all PMs
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    */
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    EXPORT void write_to_all(const messageqcpp::ByteStream& msg);
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    /** @brief Shutdown this object
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     *
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     * Closes all the connections created during Setup() and cleans up other stuff.
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     */
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    EXPORT int Close();
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    /** @brief Start listening for Write Engine Server responses
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     *
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     * Starts the current thread listening on the client socket for Write Engine Server response messages. Will not return
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     * until busy() returns false or a zero-length response is received.
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     */
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    EXPORT void Listen(boost::shared_ptr<messageqcpp::MessageQueueClient> client, uint32_t connIndex);
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    /** @brief set/unset busy flag
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     *
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     * Set or unset the busy flag so Listen() can return.
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     */
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    EXPORT void makeBusy(bool b)
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    {
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        fBusy = b;
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    }
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    /** @brief fBusy accessor
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     *
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     */
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    EXPORT bool Busy() const
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    {
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        return fBusy;
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    }
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    EXPORT void Setup();
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    uint64_t connectedWEServers() const
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    {
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        return fPmConnections.size();
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    }
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    /** @brief accessor
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     */
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    uint32_t getPmCount()
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    {
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        return pmCount;
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    }
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private:
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    WEClients(const WEClients& weClient);
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    WEClients& operator=(const WEClients& weClient);
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    typedef std::vector<boost::thread*> ReaderList;
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    typedef std::map<unsigned, boost::shared_ptr<messageqcpp::MessageQueueClient> > ClientList;
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    //A queue of ByteStreams coming in from Write Engine Server
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    typedef joblist::ThreadSafeQueue<messageqcpp::SBS> WESMsgQueue;
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    /* To keep some state associated with the connection */
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    struct MQE
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    {
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        MQE(uint32_t pCount) : ackSocketIndex(0), pmCount(pCount)
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        {
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            unackedWork.reset(new volatile uint32_t[pmCount]);
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            memset((void*) unackedWork.get(), 0, pmCount * sizeof(uint32_t));
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        }
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        WESMsgQueue queue;
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        uint32_t ackSocketIndex;
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        boost::scoped_array<volatile uint32_t> unackedWork;
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        uint32_t pmCount;
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    };
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    //The mapping of session ids to StepMsgQueueLists
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    typedef std::map<unsigned, boost::shared_ptr<MQE> > MessageQueueMap;
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    void StartClientListener(boost::shared_ptr<messageqcpp::MessageQueueClient> cl, uint32_t connIndex);
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    /** @brief Add a message to the queue
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     *
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     */
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    void addDataToOutput(messageqcpp::SBS, uint32_t connIndex);
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    int fPrgmID;
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    ClientList fPmConnections; // all the Write Engine servers
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    ReaderList fWESReader;	// all the reader threads for the pm servers
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    MessageQueueMap fSessionMessages; // place to put messages from the pm server to be returned by the Read method
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    boost::mutex fMlock; //sessionMessages mutex
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    std::vector<boost::shared_ptr<boost::mutex> > fWlock; //WES socket write mutexes
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    bool fBusy;
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    volatile uint32_t closingConnection;
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    uint32_t pmCount;
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    boost::mutex fOnErrMutex;   // to lock function scope to reset pmconnections under error condition
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    boost::mutex ackLock;
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public:
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    enum {DDLPROC = 0, SPLITTER, DMLPROC, BATCHINSERTPROC};
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};
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}
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#undef EXPORT
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#endif
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// vim:ts=4 sw=4:
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