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	DBRM connections are reused so that we don't have a huge amount of TIME_WAIT sockets when there are large amounts of DML. Also applied to i_s.columnstore_files
		
			
				
	
	
		
			177 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			177 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* Copyright (C) 2014 InfiniDB, Inc.
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| 
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|    This program is free software; you can redistribute it and/or
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|    modify it under the terms of the GNU General Public License
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|    as published by the Free Software Foundation; version 2 of
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|    the License.
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| 
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|    This program is distributed in the hope that it will be useful,
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|    but WITHOUT ANY WARRANTY; without even the implied warranty of
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|    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|    GNU General Public License for more details.
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| 
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|    You should have received a copy of the GNU General Public License
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|    along with this program; if not, write to the Free Software
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|    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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|    MA 02110-1301, USA. */
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| 
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| /***********************************************************************
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| *   $Id: socket.h 3633 2013-03-13 20:50:23Z pleblanc $
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| *
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| *
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| ***********************************************************************/
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| /** @file */
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| #ifndef MESSAGEQCPP_SOCKET_H
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| #define MESSAGEQCPP_SOCKET_H
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| 
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| #include <ctime>
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| #include <unistd.h>
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| #include <sys/types.h>
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| #include <boost/shared_ptr.hpp>
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| #include "bytestream.h"
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| 
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| class MessageQTestSuite;
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| 
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| namespace messageqcpp 
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| {
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| class IOSocket;
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| class SocketParms;
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| 
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| 
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| // Might want to expand on this / derive from it to include things like uncompressed 
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| // data size, etc...
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| class Stats
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| {
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| public: 
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| 	Stats() : data_sent(0), data_recvd(0)
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| 		{ }
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| 	virtual ~Stats() { }	
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| 	virtual uint64_t dataSent() { return data_sent; }
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| 	virtual uint64_t dataRecvd() { return data_recvd; }
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| 	virtual void dataSent(uint64_t amt) { data_sent += amt; }
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| 	virtual void dataRecvd(uint64_t amt) { data_recvd += amt; }
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| private:
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| 	uint64_t data_sent;
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| 	uint64_t data_recvd;
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| };
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| 
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| /** an abstract socket class interface
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|  *
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|  */
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| class Socket
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| {
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| public:
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| 	/** dtor
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| 	 *
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| 	 */
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| 	virtual ~Socket() {}
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| 
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| 	/** open the socket
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| 	 *
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| 	 */
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| 	virtual void open() = 0;
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| 
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| 	/** read a message from the socket
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| 	 * 
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| 	 * wait for and return a message from the socket. The deafult timeout waits forever. Note that
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| 	 * eventhough struct timespec has nanosecond resolution, this method only has millisecond resolution.
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| 	 */
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| 	virtual const SBS read(const struct timespec* timeout=0, bool* isTimeOut = NULL, Stats *stats = NULL) const = 0;
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| 
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| 	/** write a message to the socket
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| 	 * 
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| 	 * write a message to the socket
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| 	 */
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| 	virtual void write(const ByteStream& msg, Stats *stats = NULL) = 0;
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| 	virtual void write_raw(const ByteStream& msg, Stats *stats = NULL) const = 0;
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| 	virtual void write(SBS msg, Stats *stats = NULL) = 0;
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| 
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| 	/** close the socket
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| 	 *
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| 	 */
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| 	virtual void close() = 0;
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| 
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| 	/** bind to a port
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| 	 *
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| 	 */
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| 	virtual void bind(const struct sockaddr* serv_addr) = 0;
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| 
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| 	/** listen for connections
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| 	 *
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| 	 */
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| 	virtual void listen(int backlog=5) = 0;
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| 
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| 	/** return an (accepted) IOSocket ready for I/O
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| 	 *
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| 	 */
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| 	virtual const IOSocket accept(const struct timespec* timeout=0) = 0;
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| 
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| 	/** connect to a server socket
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| 	 *
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| 	 */
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| 	virtual void connect(const sockaddr* serv_addr) = 0;
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| 
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| 	/** test if this socket is open
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| 	 *
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| 	 */
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| 	virtual const bool isOpen() const = 0;
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| 
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| 	/** get the SocketParms
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| 	 *
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| 	 */
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| 	virtual const SocketParms socketParms() const = 0;
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| 
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| 	/** set the SocketParms
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| 	 *
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| 	 */
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| 	virtual void socketParms(const SocketParms& socketParms) = 0;
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| 
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| 	/** set the sockaddr struct
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| 	 *
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| 	 */
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| 	virtual void sa(const sockaddr* sa) = 0;
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| 
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| 	/** dynamically allocate a copy of this object
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| 	 *
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| 	 */
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| 	virtual Socket* clone() const = 0;
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| 
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| 	/** set the connection timeout (in ms)
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| 	 *
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| 	 */
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| 	virtual void connectionTimeout(const struct ::timespec* timeout) = 0;
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| 
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| 	/** set the connection protocol to be synchronous
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| 	 *
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| 	 */
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| 	virtual void syncProto(bool use) = 0;
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| 
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| 	virtual const int getConnectionNum() const = 0;
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| 
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| 	/** return the address as a string
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| 	 *
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| 	 */
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| 	virtual const std::string addr2String() const = 0;
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| 
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| 	/** compare 2 addresses
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| 	 *
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| 	 */
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| 	virtual const bool isSameAddr(const Socket* rhs) const = 0;
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| 
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| 	virtual bool isConnected() const = 0;
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|     virtual bool hasData() const = 0;
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| 
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| 	/*
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| 	 * allow test suite access to private data for OOB test
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| 	 */
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| 	friend class ::MessageQTestSuite;
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| 
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| };
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| 
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| 
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| 
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| } //namespace messageqcpp
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| 
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| #endif //MESSAGEQCPP_SOCKET_H
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| 
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