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	DBRM connections are reused so that we don't have a huge amount of TIME_WAIT sockets when there are large amounts of DML. Also applied to i_s.columnstore_files
		
			
				
	
	
		
			268 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			268 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* Copyright (C) 2014 InfiniDB, Inc.
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| 
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|    This program is free software; you can redistribute it and/or
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|    modify it under the terms of the GNU General Public License
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|    as published by the Free Software Foundation; version 2 of
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|    the License.
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| 
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|    This program is distributed in the hope that it will be useful,
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|    but WITHOUT ANY WARRANTY; without even the implied warranty of
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|    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|    GNU General Public License for more details.
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| 
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|    You should have received a copy of the GNU General Public License
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|    along with this program; if not, write to the Free Software
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|    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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|    MA 02110-1301, USA. */
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| 
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| /***********************************************************************
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| *   $Id: inetstreamsocket.h 3632 2013-03-13 18:08:46Z pleblanc $
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| *
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| *
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| ***********************************************************************/
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| /** @file */
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| #ifndef MESSAGEQCPP_INETSTREAMSOCKET_H
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| #define MESSAGEQCPP_INETSTREAMSOCKET_H
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| 
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| #include <ctime>
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| #include <unistd.h>
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| #ifndef _MSC_VER
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| #include <netinet/in.h>
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| #endif
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| #include <cstring>
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| 
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| #include "socket.h"
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| #include "socketparms.h"
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| #include "bytestream.h"
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| 
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| #if defined(_MSC_VER) && defined(xxxINETSTREAMSOCKET_DLLEXPORT)
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| #define EXPORT __declspec(dllexport)
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| #else
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| #define EXPORT
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| #endif
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| 
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| class MessageQTestSuite;
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| 
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| namespace messageqcpp {
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| class IOSocket;
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| 
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| /// random # marking the beginning of a ByteStream in the stream
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| const uint32_t BYTESTREAM_MAGIC = 0x14fbc137;
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| const uint32_t COMPRESSED_BYTESTREAM_MAGIC = 0x14fbc138;
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| 
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| /** An Inet Stream Socket
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|  *
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|  */
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| class InetStreamSocket : public Socket
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| {
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| public:
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| 	/** ctor
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| 	 *
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| 	 */
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| 	explicit InetStreamSocket(size_t blocksize=ByteStream::BlockSize);
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| 
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| 	/** dtor
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| 	 *
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| 	 */
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| 	virtual ~InetStreamSocket();
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| 
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| 	/** copy ctor
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| 	 *
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| 	 */
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| 	InetStreamSocket(const InetStreamSocket& rhs);
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| 
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| 	/** assign op
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| 	 *
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| 	 */
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| 	virtual InetStreamSocket& operator=(const InetStreamSocket& rhs);
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| 
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| 	/** fSocket mutator
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| 	 *
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| 	 */
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| 	inline virtual void socketParms(const SocketParms& socket);
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| 
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| 	/** fSocket accessor
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| 	 *
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| 	 */
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| 	inline virtual const SocketParms socketParms() const;
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| 
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| 	/** sockaddr mutator
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| 	 *
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| 	 */
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| 	inline virtual void sa(const sockaddr* sa);
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| 
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| 	/** call socket() to get a sd
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| 	 *
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| 	 */
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| 	virtual void open();
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| 
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| 	/** close the sd
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| 	 *
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| 	 */
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| 	virtual void close();
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| 
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| 	/** test if this socket is open
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| 	 *
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| 	 */
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| 	inline virtual const bool isOpen() const;
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| 
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| 	/** read a message from the socket
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| 	 * 
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| 	 * wait for and return a message from the socket. The deafult timeout waits forever. Note that
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| 	 * eventhough struct timespec has nanosecond resolution, this method only has milisecond resolution.
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| 	 * @warning If you specify a timeout, the stream can be corrupted in certain
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| 	 * extreme circumstances.  The circumstance: receiving a portion of the message
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| 	 * followed by a timeout.  If the rest of the message is ever received, it
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| 	 * will be misinterpreted by the following read().  Symptom:  The caller will 
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| 	 * receive an incomplete ByteStream 
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| 	 * (do try-catch around all ">>" operations to detect underflow).  Mitigation:
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| 	 * the caller should not perform another read().  Caller should close the connection.
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| 	 * The behavior will be unpredictable and possibly fatal.
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| 	 * @note A fix is being reviewed but this is low-priority.
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| 	 */
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| 	virtual const SBS read(const struct timespec* timeout=0, bool* isTimeOut = NULL, Stats *stats = NULL) const;
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| 
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| 	/** write a message to the socket
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| 	 * 
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| 	 * write a message to the socket
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| 	 */
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| 	virtual void write(const ByteStream& msg, Stats *stats = NULL);
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| 	virtual void write_raw(const ByteStream& msg, Stats *stats = NULL) const;
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| 
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| 	/** this version of write takes ownership of the bytestream
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| 	 */
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| 	virtual void write(SBS msg, Stats *stats = NULL);
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| 
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| 	/** bind to a port
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| 	 *
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| 	 */
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| 	virtual void bind(const sockaddr* serv_addr);
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| 
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| 	/** listen for connections
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| 	 *
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| 	 */
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| 	virtual void listen(int backlog=5);
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| 
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| 	/** return an (accepted) IOSocket ready for I/O
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| 	 *
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| 	 */
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| 	virtual const IOSocket accept(const struct timespec* timeout=0);
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| 
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| 	/** connect to a server socket
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| 	 *
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| 	 */
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| 	virtual void connect(const sockaddr* serv_addr);
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| 
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| 	/** dynamically allocate a copy of this object
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| 	 *
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| 	 */
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| 	virtual Socket* clone() const;
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| 
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| 	/** get a string rep of the object
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| 	 *
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| 	 */
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| 	virtual const std::string toString() const;
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| 
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| 	/** set the connection timeout (in ms)
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| 	 *
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| 	 */
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| 	virtual void connectionTimeout(const struct ::timespec* timeout) { if (timeout) fConnectionTimeout = *timeout; }
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| 
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| 	/** set the connection protocol to be synchronous
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| 	 *
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| 	 */
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| 	virtual void syncProto(bool use) { fSyncProto = use; }
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| 
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| 	const int getConnectionNum() const { return fSocketParms.sd(); }
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| 
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| 	/* The caller needs to know when/if the remote closes the connection or sends data.
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| 	 * Returns 0 on timeout, 1 if there is data to read, 2 if the connection was dropped.
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| 	 * On error 3 is returned.
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| 	 */
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| 	static int pollConnection(int connectionNum, long msecs);
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| 
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| 	/** return the address as a string
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| 	 *
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| 	 */
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| 	virtual const std::string addr2String() const;
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| 
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| 	/** compare 2 addresses
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| 	 *
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| 	 */
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| 	virtual const bool isSameAddr(const Socket* rhs) const;
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| 
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| 	/** ping an ip address
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| 	 *
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| 	 */
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| 	EXPORT static int ping(const std::string& ipaddr, const struct timespec* timeout=0);
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| 
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|     // Check if we are still connected
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|     virtual bool isConnected() const;
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|     
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|     // Check if the socket still has data pending
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|     
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|     virtual bool hasData() const;
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|     
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| 	/*
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| 	 * allow test suite access to private data for OOB test
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| 	 */
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| 	friend class ::MessageQTestSuite;
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| 
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| protected:
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| 	static const int KERR_ERESTARTSYS = 512;
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| 
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| 	void logIoError(const char* errMsg, int errNum) const;
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| 
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| 	/** Empty the stream up to the beginning of the next ByteStream.
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| 	 *
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| 	 * Reads until the beginning of the next ByteStream is found.
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| 	 * @param msecs An optional timeout value.
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| 	 * @param residual Pass in an array of at least 8 bytes, on return it will contain
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| 	 * the first bytes of the stream.
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| 	 * @param reslen On return, it will contain the # of bytes in residual.
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| 	 * @return true if the next byte in the stream is the beginning of a ByteStream,
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| 	 * false otherwise.
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| 	 */
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| 	virtual bool readToMagic(long msecs, bool* isTimeOut, Stats *stats) const;
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| 
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| 	void do_write(const ByteStream &msg, uint32_t magic, Stats *stats = NULL) const;
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| 	ssize_t written(int fd, const uint8_t* ptr, size_t nbytes) const;
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| 
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| 	SocketParms fSocketParms;	/// The socket parms
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| 	size_t fBlocksize;
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| 	sockaddr_in fSa;
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| 
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| 	// how long to wait for a connect() call to complete (in ms)
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| 	struct ::timespec fConnectionTimeout;
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| 
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| 	// use sync proto
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| 	bool fSyncProto;
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| 
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| 	/// The buffer used to scan for the ByteStream magic in the stream.
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| 	mutable uint32_t fMagicBuffer;
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| 
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| private:
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| 	void doCopy(const InetStreamSocket& rhs);
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| };
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| 
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| inline const bool InetStreamSocket::isOpen() const { return (fSocketParms.sd() >= 0); }
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| inline const SocketParms InetStreamSocket::socketParms() const { return fSocketParms; }
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| inline void InetStreamSocket::socketParms(const SocketParms& socketParms) { fSocketParms = socketParms; }
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| inline void InetStreamSocket::sa(const sockaddr* sa) { memcpy(&fSa, sa, sizeof(sockaddr_in)); }
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| 
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| /**
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|  * stream an InetStreamSocket rep to any ostream
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|  */
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| inline std::ostream& operator<<(std::ostream& os, const InetStreamSocket& rhs)
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| {
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| 	os << rhs.toString();
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| 	return os;
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| }
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| 
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| } //namespace messageqcpp
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| 
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| #undef EXPORT
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| 
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| #endif //MESSAGEQCPP_INETSTREAMSOCKET_H
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| 
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