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			116 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			116 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2013 Google Inc. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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//     http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// A btree_set<> implements the STL unique sorted associative container
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// interface (a.k.a set<>) using a btree. A btree_multiset<> implements the STL
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// multiple sorted associative container interface (a.k.a multiset<>) using a
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// btree. See btree.h for details of the btree implementation and caveats.
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#pragma once
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#include <functional>
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#include <memory>
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#include <string>
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#include "btree.h"
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#include "btree_container.h"
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namespace btree
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{
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// The btree_set class is needed mainly for its constructors.
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template <typename Key, typename Compare = std::less<Key>, typename Alloc = std::allocator<Key>,
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          int TargetNodeSize = 256>
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class btree_set
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 : public btree_unique_container<btree<btree_set_params<Key, Compare, Alloc, TargetNodeSize> > >
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{
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  typedef btree_set<Key, Compare, Alloc, TargetNodeSize> self_type;
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  typedef btree_set_params<Key, Compare, Alloc, TargetNodeSize> params_type;
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  typedef btree<params_type> btree_type;
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  typedef btree_unique_container<btree_type> super_type;
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 public:
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  typedef typename btree_type::key_compare key_compare;
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  typedef typename btree_type::allocator_type allocator_type;
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 public:
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  // Default constructor.
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  btree_set(const key_compare& comp = key_compare(), const allocator_type& alloc = allocator_type())
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   : super_type(comp, alloc)
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  {
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  }
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  // Copy constructor.
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  btree_set(const self_type& x) : super_type(x)
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  {
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  }
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  // Range constructor.
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  template <class InputIterator>
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  btree_set(InputIterator b, InputIterator e, const key_compare& comp = key_compare(),
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            const allocator_type& alloc = allocator_type())
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   : super_type(b, e, comp, alloc)
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  {
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  }
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};
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template <typename K, typename C, typename A, int N>
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inline void swap(btree_set<K, C, A, N>& x, btree_set<K, C, A, N>& y)
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{
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  x.swap(y);
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}
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// The btree_multiset class is needed mainly for its constructors.
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template <typename Key, typename Compare = std::less<Key>, typename Alloc = std::allocator<Key>,
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          int TargetNodeSize = 256>
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class btree_multiset
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 : public btree_multi_container<btree<btree_set_params<Key, Compare, Alloc, TargetNodeSize> > >
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{
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  typedef btree_multiset<Key, Compare, Alloc, TargetNodeSize> self_type;
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  typedef btree_set_params<Key, Compare, Alloc, TargetNodeSize> params_type;
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  typedef btree<params_type> btree_type;
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  typedef btree_multi_container<btree_type> super_type;
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 public:
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  typedef typename btree_type::key_compare key_compare;
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  typedef typename btree_type::allocator_type allocator_type;
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 public:
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  // Default constructor.
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  btree_multiset(const key_compare& comp = key_compare(), const allocator_type& alloc = allocator_type())
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   : super_type(comp, alloc)
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  {
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  }
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  // Copy constructor.
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  btree_multiset(const self_type& x) : super_type(x)
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  {
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  }
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  // Range constructor.
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  template <class InputIterator>
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  btree_multiset(InputIterator b, InputIterator e, const key_compare& comp = key_compare(),
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                 const allocator_type& alloc = allocator_type())
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   : super_type(b, e, comp, alloc)
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  {
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  }
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};
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template <typename K, typename C, typename A, int N>
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inline void swap(btree_multiset<K, C, A, N>& x, btree_multiset<K, C, A, N>& y)
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{
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  x.swap(y);
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}
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}  // namespace btree
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