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mirror of https://github.com/mariadb-corporation/mariadb-columnstore-engine.git synced 2025-04-24 18:27:02 +03:00
2016-01-06 14:08:59 -06:00

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4.8 KiB
C++

/* Copyright (C) 2014 InfiniDB, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2 of
the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
MA 02110-1301, USA. */
// $Id: weclients.h 525 2010-01-19 23:18:05Z xlou $
//
/** @file */
#ifndef WECLIENTS_H__
#define WECLIENTS_H__
#include <iostream>
#include <vector>
#include <queue>
#include <string>
#include <map>
#include <boost/thread.hpp>
#include <boost/thread/condition.hpp>
#include <boost/scoped_array.hpp>
#include "bytestream.h"
//#include "we_message.h"
#include "threadsafequeue.h"
#include "rwlock_local.h"
#include "resourcemanager.h"
#if defined(_MSC_VER) && defined(xxxWECLIENTS_DLLEXPORT)
#define EXPORT __declspec(dllexport)
#else
#define EXPORT
#endif
namespace WriteEngine {
class WEClients
{
public:
/**
* Constructors
*/
EXPORT WEClients(int PrgmID);
EXPORT ~WEClients();
//static boost::mutex map_mutex;
EXPORT void addQueue(uint32_t key);
EXPORT void removeQueue(uint32_t key);
EXPORT void shutdownQueue(uint32_t key);
/** @brief read a Write Engine Server response
*
* Returns the next message in the inbound queue for unique ids.
* @param bs A pointer to the ByteStream to fill in.
* @note: saves a copy vs read(uint32_t, uint32_t).
*/
EXPORT void read(uint32_t key, messageqcpp::SBS &);
/** @brief write function to write to specified PM
*/
EXPORT void write(const messageqcpp::ByteStream &msg, uint32_t connection);
/** @brief write function to write to all PMs
*/
EXPORT void write_to_all(const messageqcpp::ByteStream &msg);
/** @brief Shutdown this object
*
* Closes all the connections created during Setup() and cleans up other stuff.
*/
EXPORT int Close();
/** @brief Start listening for Write Engine Server responses
*
* Starts the current thread listening on the client socket for Write Engine Server response messages. Will not return
* until busy() returns false or a zero-length response is received.
*/
EXPORT void Listen(boost::shared_ptr<messageqcpp::MessageQueueClient> client, uint32_t connIndex);
/** @brief set/unset busy flag
*
* Set or unset the busy flag so Listen() can return.
*/
EXPORT void makeBusy(bool b) { fBusy = b; }
/** @brief fBusy accessor
*
*/
EXPORT bool Busy() const { return fBusy; }
EXPORT void Setup();
uint64_t connectedWEServers() const { return fPmConnections.size(); }
/** @brief accessor
*/
uint32_t getPmCount() { return pmCount; }
private:
WEClients(const WEClients& weClient);
WEClients& operator=(const WEClients& weClient);
typedef std::vector<boost::thread*> ReaderList;
typedef std::map<unsigned, boost::shared_ptr<messageqcpp::MessageQueueClient> > ClientList;
//A queue of ByteStreams coming in from Write Engine Server
typedef joblist::ThreadSafeQueue<messageqcpp::SBS> WESMsgQueue;
/* To keep some state associated with the connection */
struct MQE {
MQE(uint32_t pCount) : ackSocketIndex(0), pmCount(pCount){
unackedWork.reset(new volatile uint32_t[pmCount]);
memset((void *) unackedWork.get(), 0, pmCount * sizeof(uint32_t));
}
WESMsgQueue queue;
uint32_t ackSocketIndex;
boost::scoped_array<volatile uint32_t> unackedWork;
uint32_t pmCount;
};
//The mapping of session ids to StepMsgQueueLists
typedef std::map<unsigned, boost::shared_ptr<MQE> > MessageQueueMap;
void StartClientListener(boost::shared_ptr<messageqcpp::MessageQueueClient> cl, uint32_t connIndex);
/** @brief Add a message to the queue
*
*/
void addDataToOutput(messageqcpp::SBS, uint32_t connIndex);
int fPrgmID;
ClientList fPmConnections; // all the Write Engine servers
ReaderList fWESReader; // all the reader threads for the pm servers
MessageQueueMap fSessionMessages; // place to put messages from the pm server to be returned by the Read method
boost::mutex fMlock; //sessionMessages mutex
std::vector<boost::shared_ptr<boost::mutex> > fWlock; //WES socket write mutexes
bool fBusy;
volatile uint32_t closingConnection;
uint32_t pmCount;
boost::mutex fOnErrMutex; // to lock function scope to reset pmconnections under error condition
boost::mutex ackLock;
public:
enum {DDLPROC=0, SPLITTER, DMLPROC, BATCHINSERTPROC};
};
}
#undef EXPORT
#endif
// vim:ts=4 sw=4: