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			243 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright (C) 2014 InfiniDB, Inc.
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   This program is free software; you can redistribute it and/or
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   modify it under the terms of the GNU General Public License
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   as published by the Free Software Foundation; version 2 of
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   the License.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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   GNU General Public License for more details.
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   You should have received a copy of the GNU General Public License
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   along with this program; if not, write to the Free Software
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   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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   MA 02110-1301, USA. */
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/***********************************************************************
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*   $Id: $
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*
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*
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***********************************************************************/
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/** @file */
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#ifndef WEIGHTEDTHREADPOOL_H
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#define WEIGHTEDTHREADPOOL_H
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#include <string>
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#include <iostream>
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#include <cstdlib>
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#include <sstream>
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#include <stdexcept>
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#include <boost/thread/thread.hpp>
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#include <boost/thread/mutex.hpp>
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#include <boost/thread/condition.hpp>
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#include <boost/bind.hpp>
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#include <boost/shared_ptr.hpp>
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#include <boost/function.hpp>
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namespace threadpool
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{
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/** @brief ThreadPool is a component for working with pools of threads and asynchronously
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  * executing tasks. It is responsible for creating threads and tracking which threads are "busy"
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  * and which are idle. Idle threads are utilized as "work" is added to the system.
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  */
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class WeightedThreadPool
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{
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public:
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    typedef boost::function0<int> Functor_T;
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    /*********************************************
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     *  ctor/dtor
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     *
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     *********************************************/
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    /** @brief ctor
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      */
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    WeightedThreadPool();
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    /** @brief ctor
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      *
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      * @param maxThreads the maximum number of threads in this pool. This is the maximum number
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      *        of simultaneuous operations that can go on.
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      * @param queueSize  the maximum number of work tasks in the queue. This is the maximum
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      *        number of jobs that can queue up in the work list before invoke() blocks.
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      */
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    explicit WeightedThreadPool( size_t maxThreadWeight, size_t maxThreads, size_t queueSize );
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    /** @brief dtor
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      */
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    ~WeightedThreadPool() throw();
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    /*********************************************
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     *  accessors/mutators
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     *
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     *********************************************/
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    /** @brief set the work queue size
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      *
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      * @param queueSize the size of the work queue
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      */
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    void setQueueSize( size_t queueSize );
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    /** @brief fet the work queue size
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      */
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    inline size_t getQueueSize() const
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    {
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        return fQueueSize;
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    }
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    /** @brief set the maximum number of threads to be used to process
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      * the work queue
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      *
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      * @param maxThreads the maximum number of threads
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      */
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    void  setMaxThreads( size_t maxThreads );
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    /** @brief get the maximum number of threads
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      */
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    inline size_t getMaxThreads() const
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    {
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        return fMaxThreads;
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    }
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    /** @brief set the maximum processing weight of a thread to be
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      * submitted for execution from the existing jobs
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      * scheduled in the work queue
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      *
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      * @param maxWeight for execution
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      */
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    void  setMaxThreadWeight( size_t maxWeight );
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    /** @brief get the maximum number of threads
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      */
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    inline uint32_t getMaxThreadWeight() const
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    {
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        return fMaxThreadWeight;
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    }
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    /** @brief register a functor to be called when a new thread
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      *  is created
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      */
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    void setThreadCreatedListener(const Functor_T& f) ;
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    /** @brief queue size accessor
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      *
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      */
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    inline uint32_t getWaiting() const
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    {
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        return fWaitingFunctorsSize;
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    }
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    inline uint32_t getWeight() const
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    {
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        return fWaitingFunctorsWeight;
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    }
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    void removeJobs(uint32_t id);
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    /*********************************************
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     *  operations
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     *
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     *********************************************/
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    /** @brief invoke a functor in a separate thread managed by the pool
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      *
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      * If all maxThreads are busy, threadfunc will be added to a work list and
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      * will run when a thread comes free. If all threads are busy and there are
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      * queueSize tasks already waiting, invoke() will block until a slot in the
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      * queue comes free.
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      */
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    void invoke(const Functor_T& threadfunc, uint32_t functor_weight, uint32_t id);
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    /** @brief stop the threads
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      */
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    void stop();
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    /** @brief wait on all the threads to complete
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      */
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    void wait();
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    /** @brief for use in debugging
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      */
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    void dump();
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protected:
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private:
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    /** @brief initialize data memebers
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      */
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    void init();
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    /** @brief add a functor to the list
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      */
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    void addFunctor(const Functor_T& func, uint32_t functor_weight, uint32_t id);
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    /** @brief thread entry point
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      */
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    void beginThread() throw();
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    WeightedThreadPool(const WeightedThreadPool&);
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    WeightedThreadPool& operator = (const WeightedThreadPool&);
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    friend struct beginThreadFunc;
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    struct beginThreadFunc
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    {
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        beginThreadFunc(WeightedThreadPool& impl)
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            : fImpl(impl)
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        {}
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        void operator() ()
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        {
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            fImpl.beginThread();
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        }
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        WeightedThreadPool& fImpl;
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    };
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    struct NoOp
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    {
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        void operator () () const
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        {}
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    };
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    size_t fThreadCount;
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    size_t fMaxThreadWeight;
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    size_t fMaxThreads;
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    size_t fQueueSize;
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    //typedef std::list<Functor_T> Container_T;
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    struct FunctorListItemStruct
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    {
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        Functor_T functor;
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        uint32_t functorWeight;
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        uint32_t id;
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    };
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    typedef FunctorListItemStruct FunctorListItem;
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    typedef std::list<FunctorListItem> Container_T;
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    Container_T fWaitingFunctors;
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    Container_T::iterator fNextFunctor;
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    uint32_t issued;
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    boost::mutex fMutex;
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    boost::condition fThreadAvailable; // triggered when a thread is available
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    boost::condition fNeedThread;      // triggered when a thread is needed
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    boost::thread_group fThreads;
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    bool 	fStop;
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    long 	fGeneralErrors;
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    long	fFunctorErrors;
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    uint16_t 	fWaitingFunctorsSize;
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    uint16_t 	fWaitingFunctorsWeight;
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};
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} // namespace threadpool
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#endif //WEIGHTEDTHREADPOOL_H
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