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			C++
		
	
	
	
	
	
			
		
		
	
	
			411 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright (C) 2014 InfiniDB, Inc.
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   This program is free software; you can redistribute it and/or
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   modify it under the terms of the GNU General Public License
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   as published by the Free Software Foundation; version 2 of
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   the License.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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   GNU General Public License for more details.
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   You should have received a copy of the GNU General Public License
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   along with this program; if not, write to the Free Software
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   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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   MA 02110-1301, USA. */
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/***********************************************************************
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*   $Id: threadpool.cpp 553 2008-02-27 17:51:16Z rdempsey $
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*
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*
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***********************************************************************/
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#include <stdexcept>
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#include <unistd.h>
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using namespace std;
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#include "messageobj.h"
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#include "messagelog.h"
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using namespace logging;
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#include "weightedthreadpool.h"
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namespace threadpool
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{
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WeightedThreadPool::WeightedThreadPool()
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    : fMaxThreadWeight(0), fMaxThreads( 0 ), fQueueSize( 0 )
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{
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    init();
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}
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WeightedThreadPool::WeightedThreadPool( size_t maxThreadWeight, size_t maxThreads, size_t queueSize )
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    : fMaxThreadWeight(maxThreadWeight), fMaxThreads( maxThreads ), fQueueSize( queueSize )
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{
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    init();
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    if (fQueueSize == 0)
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        fQueueSize = fMaxThreads * 2;
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}
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WeightedThreadPool::~WeightedThreadPool() throw()
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{
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// 	delete fThreadCreated;
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    try
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    {
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        stop();
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    }
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    catch (...)
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    {}
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}
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void WeightedThreadPool::init()
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{
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    fThreadCount = 0;
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    fGeneralErrors = 0;
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    fFunctorErrors = 0;
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    fWaitingFunctorsSize = 0;
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    fWaitingFunctorsWeight = 0;
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    issued = 0;
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    fStop = false;
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//     fThreadCreated = new NoOp();
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    fNextFunctor = fWaitingFunctors.end();
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}
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void WeightedThreadPool::setQueueSize(size_t queueSize)
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{
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    boost::mutex::scoped_lock lock1(fMutex);
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    fQueueSize = queueSize;
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}
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void WeightedThreadPool::setMaxThreads(size_t maxThreads)
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{
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    boost::mutex::scoped_lock lock1(fMutex);
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    fMaxThreads = maxThreads;
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}
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void WeightedThreadPool::setMaxThreadWeight(size_t maxWeight)
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{
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    boost::mutex::scoped_lock lock1(fMutex);
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    fMaxThreadWeight = maxWeight;
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}
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void WeightedThreadPool::setThreadCreatedListener(const Functor_T& f)
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{
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//     fThreadCreated = f;
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}
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void WeightedThreadPool::stop()
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{
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    boost::mutex::scoped_lock lock1(fMutex);
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    fStop = true;
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    lock1.unlock();
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    fNeedThread.notify_all();
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    fThreads.join_all();
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}
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void WeightedThreadPool::wait()
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{
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    boost::mutex::scoped_lock lock1(fMutex);
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    while (fWaitingFunctorsSize > 0)
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    {
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        //cout << "waiting ..." << endl;
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        fThreadAvailable.wait(lock1);
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        //cerr << "woke!" << endl;
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    }
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}
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void WeightedThreadPool::removeJobs(uint32_t id)
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{
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    boost::mutex::scoped_lock lock1(fMutex);
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    Container_T::iterator it;
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    it = fNextFunctor;
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    while (it != fWaitingFunctors.end())
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    {
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        if (it->id == id)
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        {
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            fWaitingFunctorsWeight -= it->functorWeight;
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            fWaitingFunctorsSize--;
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            if (it == fNextFunctor)
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            {
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                fWaitingFunctors.erase(fNextFunctor++);
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                it = fNextFunctor;
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            }
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            else
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                fWaitingFunctors.erase(it++);
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        }
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        else
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            ++it;
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    }
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}
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void WeightedThreadPool::invoke(const Functor_T& threadfunc, uint32_t functor_weight,
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                                uint32_t id)
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{
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    boost::mutex::scoped_lock lock1(fMutex);
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    for (;;)
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    {
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        try
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        {
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            if ( fWaitingFunctorsSize < fThreadCount)
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            {
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                // Don't create a thread unless it's needed.  There
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                // is a thread available to service this request.
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                addFunctor(threadfunc, functor_weight, id);
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                lock1.unlock();
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                break;
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            }
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            bool bAdded = false;
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            if ( fWaitingFunctorsSize < fQueueSize)
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            {
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                // Don't create a thread unless you have to
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                addFunctor(threadfunc, functor_weight, id);
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                bAdded = true;
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            }
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            // add a thread is necessary
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            if ( fThreadCount < fMaxThreads)
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            {
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                ++fThreadCount;
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                //cout << "\t++invoke() tcnt=" << fThreadCount << endl;
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                lock1.unlock();
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                fThreads.create_thread(beginThreadFunc(*this));
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                if (bAdded)
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                    break;
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                // If the mutex is unlocked before creating the thread
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                // this allows fThreadAvailable to be triggered
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                // before the wait below runs.  So run the loop again.
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                lock1.lock();
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                continue;
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            }
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            //else
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            //	cout << "invoke() no thread created c=" << fThreadCount << " m=" << fMaxThreads << endl;
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            if (bAdded)
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            {
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                lock1.unlock();
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                break;
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            }
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            fThreadAvailable.wait(lock1);
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        }
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        catch (...)
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        {
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            ++fGeneralErrors;
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            throw;
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        }
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    }
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    fNeedThread.notify_one();
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}
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void WeightedThreadPool::beginThread() throw()
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{
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    vector<bool> reschedule;
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    try
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    {
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//         fThreadCreated();
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        boost::mutex::scoped_lock lock1(fMutex);
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        for (;;)
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        {
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            if (fStop)
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                break;
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            if (fNextFunctor == fWaitingFunctors.end())
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            {
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                // Wait until someone needs a thread
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                fNeedThread.wait(lock1);
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            }
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            else
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            {
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                vector<Container_T::iterator> todoList;
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                int i, num = (fWaitingFunctorsSize - issued);
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                Container_T::const_iterator iter;
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                uint32_t weight = 0;
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                for (i = 0; i < num && weight < fMaxThreadWeight; i++)
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                {
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                    weight += (*fNextFunctor).functorWeight;
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                    todoList.push_back(fNextFunctor++);
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                }
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                issued += i;
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                num = i;
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                lock1.unlock();
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                //cerr << "beginThread() " << num
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                //	<< " jobs - fWaitingFunctorsSize=" << fWaitingFunctorsSize
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                //	<< " fWaitingFunctorsWeight=" << fWaitingFunctorsWeight
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                //	<< " weight=" << weight
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                //	<< " issued=" << issued << " todo=" << todoList.size()
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                //	<< " fThreadCount=" << fThreadCount << endl;
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                i = 0;
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                reschedule.resize(num);
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                bool allWereRescheduled = true, someWereRescheduled = false;
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                while (i < num)
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                {
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                    try
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                    {
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                        for (; i < num; i++)
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                        {
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                            reschedule[i] = false;  // in case of exception in the next line
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                            reschedule[i] = ((*todoList[i]).functor)();
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                            allWereRescheduled &= reschedule[i];
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                            someWereRescheduled |= reschedule[i];
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                        }
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                    }
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                    catch (exception& e)
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                    {
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                        i++;
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                        ++fFunctorErrors;
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                        cerr << e.what() << endl;
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                    }
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                }
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                // no real work was done, prevent intensive busy waiting
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                if (allWereRescheduled)
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                    usleep(1000);
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                //cout << "running " << i << "/" << num << " functor" <<endl;
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                lock1.lock();
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                if (someWereRescheduled)
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                {
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                    for (i = 0; i < num; i++)
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                        if (reschedule[i])
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                            addFunctor((*todoList[i]).functor, (*todoList[i]).functorWeight,
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                                       (*todoList[i]).id);
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                    if (num > 1)
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                        fNeedThread.notify_all();
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                    else
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                        fNeedThread.notify_one();
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                }
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                issued -= num;
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                for (i = 0; i < num; i++)
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                {
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                    fWaitingFunctorsWeight -= (*todoList[i]).functorWeight;
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                    fWaitingFunctors.erase(todoList[i]);
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                }
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                fWaitingFunctorsSize -= num;
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                //if (fWaitingFunctorsSize != fWaitingFunctors.size()) ;
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                //	cerr << "num=" << num << " cleaned=" << i << " size="
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                //		<< fWaitingFunctorsSize << " list size="
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                //		<< fWaitingFunctors.size()
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                //		<< " w="<<fWaitingFunctorsWeight << endl;
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                fThreadAvailable.notify_all();
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            }
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        }
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    }
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    catch (exception& ex)
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    {
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        ++fGeneralErrors;
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        // Log the exception and exit this thread
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        try
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        {
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            logging::Message::Args args;
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            logging::Message message(5);
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            args.add("beginThread: Caught exception: ");
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            args.add(ex.what());
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            message.format( args );
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            logging::LoggingID lid(22);
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            logging::MessageLog ml(lid);
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            ml.logErrorMessage( message );
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        }
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        catch (...)
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        {
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        }
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    }
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    catch (...)
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    {
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        ++fGeneralErrors;
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        // Log the exception and exit this thread
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        try
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        {
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            logging::Message::Args args;
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            logging::Message message(6);
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            args.add("beginThread: Caught unknown exception!");
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            message.format( args );
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            logging::LoggingID lid(22);
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            logging::MessageLog ml(lid);
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            ml.logErrorMessage( message );
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        }
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        catch (...)
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        {
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        }
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    }
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}
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void WeightedThreadPool::addFunctor(const Functor_T& func, uint32_t functor_weight,
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                                    uint32_t id)
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{
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    bool bAtEnd = false;
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    if (fNextFunctor == fWaitingFunctors.end())
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        bAtEnd = true;
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    //cout << "addFunctor() w=" << fWaitingFunctorsWeight
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    //	<< " s=" << fWaitingFunctorsSize << " i=" << id << endl;
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    FunctorListItem fl = {func, functor_weight, id};
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    fWaitingFunctors.push_back(fl);
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    fWaitingFunctorsSize++;
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    fWaitingFunctorsWeight += functor_weight;
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    if (bAtEnd)
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    {
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        --fNextFunctor;
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    }
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}
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void WeightedThreadPool::dump()
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{
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    std::cout << "General Errors: " << fGeneralErrors << std::endl;
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    std::cout << "Functor Errors: " << fFunctorErrors << std::endl;
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    std::cout << "Waiting functors: " << fWaitingFunctors.size() << std::endl;
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    std::cout << "Waiting functors weight : " << fWaitingFunctorsWeight << std::endl;
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}
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} // namespace threadpool
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