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			151 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//////////////////////////////////////////////////////////////////////////////
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//
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// (C) Copyright Ion Gaztanaga 2009-2012.
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// Distributed under the Boost Software License, Version 1.0.
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// (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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//
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// See http://www.boost.org/libs/move for documentation.
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//
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//////////////////////////////////////////////////////////////////////////////
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//! \file
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#ifndef BOOST_MOVE_MOVE_TRAITS_HPP
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#define BOOST_MOVE_MOVE_TRAITS_HPP
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#include <boost/move/detail/config_begin.hpp>
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#include <boost/type_traits/has_trivial_destructor.hpp>
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#include <boost/type_traits/is_nothrow_move_constructible.hpp>
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#include <boost/type_traits/is_nothrow_move_assignable.hpp>
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#include <boost/move/detail/meta_utils.hpp>
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#ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
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#include <boost/move/core.hpp>
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#endif
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namespace boost {
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//! If this trait yields to true
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//! (<i>has_trivial_destructor_after_move <T>::value == true</i>)
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//! means that if T is used as argument of a move construction/assignment,
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//! there is no need to call T's destructor.
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//! This optimization tipically is used to improve containers' performance.
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//!
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//! By default this trait is true if the type has trivial destructor,
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//! every class should specialize this trait if it wants to improve performance
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//! when inserted in containers.
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template <class T>
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struct has_trivial_destructor_after_move
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   : ::boost::has_trivial_destructor<T>
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{};
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//! By default this traits returns
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//! <pre>boost::is_nothrow_move_constructible<T>::value && boost::is_nothrow_move_assignable<T>::value </pre>.
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//! Classes with non-throwing move constructor
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//! and assignment can specialize this trait to obtain some performance improvements.
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template <class T>
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struct has_nothrow_move
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   : public ::boost::move_detail::integral_constant
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      < bool
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      , boost::is_nothrow_move_constructible<T>::value &&
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        boost::is_nothrow_move_assignable<T>::value
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      >
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{};
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namespace move_detail {
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// Code from Jeffrey Lee Hellrung, many thanks
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#ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
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   template< class T> struct forward_type { typedef T type; };
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#else // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
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   template< class T>
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   struct forward_type
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   { typedef const T &type; };
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   template< class T>
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   struct forward_type< boost::rv<T> >
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   { typedef T type; };
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#endif // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
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template< class T > struct is_rvalue_reference : ::boost::move_detail::integral_constant<bool, false> { };
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#ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
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   template< class T > struct is_rvalue_reference< T&& > : ::boost::move_detail::integral_constant<bool, true> { };
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#else // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
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   template< class T > struct is_rvalue_reference< boost::rv<T>& >
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      :  ::boost::move_detail::integral_constant<bool, true>
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   {};
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   template< class T > struct is_rvalue_reference< const boost::rv<T>& >
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      : ::boost::move_detail::integral_constant<bool, true>
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   {};
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#endif // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
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#ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
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   template< class T > struct add_rvalue_reference { typedef T&& type; };
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#else // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
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   namespace detail_add_rvalue_reference
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   {
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      template< class T
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              , bool emulation = ::boost::has_move_emulation_enabled<T>::value
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              , bool rv        = ::boost::move_detail::is_rv<T>::value  >
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      struct add_rvalue_reference_impl { typedef T type; };
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      template< class T, bool emulation>
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      struct add_rvalue_reference_impl< T, emulation, true > { typedef T & type; };
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      template< class T, bool rv >
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      struct add_rvalue_reference_impl< T, true, rv > { typedef ::boost::rv<T>& type; };
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   } // namespace detail_add_rvalue_reference
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   template< class T >
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   struct add_rvalue_reference
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      : detail_add_rvalue_reference::add_rvalue_reference_impl<T>
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   { };
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   template< class T >
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   struct add_rvalue_reference<T &>
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   {  typedef T & type; };
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#endif // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
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template< class T > struct remove_rvalue_reference { typedef T type; };
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#ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
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   template< class T > struct remove_rvalue_reference< T&& >                  { typedef T type; };
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#else // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
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   template< class T > struct remove_rvalue_reference< rv<T> >                { typedef T type; };
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   template< class T > struct remove_rvalue_reference< const rv<T> >          { typedef T type; };
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   template< class T > struct remove_rvalue_reference< volatile rv<T> >       { typedef T type; };
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   template< class T > struct remove_rvalue_reference< const volatile rv<T> > { typedef T type; };
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   template< class T > struct remove_rvalue_reference< rv<T>& >               { typedef T type; };
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   template< class T > struct remove_rvalue_reference< const rv<T>& >         { typedef T type; };
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   template< class T > struct remove_rvalue_reference< volatile rv<T>& >      { typedef T type; };
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   template< class T > struct remove_rvalue_reference< const volatile rv<T>& >{ typedef T type; };
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#endif // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
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template <typename T>
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typename boost::move_detail::add_rvalue_reference<T>::type declval();
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}  //move_detail {
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// Ideas from Boost.Move review, Jeffrey Lee Hellrung:
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//
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//- TypeTraits metafunctions is_lvalue_reference, add_lvalue_reference, and remove_lvalue_reference ?
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//  Perhaps add_reference and remove_reference can be modified so that they behave wrt emulated rvalue
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//  references the same as wrt real rvalue references, i.e., add_reference< rv<T>& > -> T& rather than
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//  rv<T>& (since T&& & -> T&).
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//
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//- Add'l TypeTraits has_[trivial_]move_{constructor,assign}...?
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//
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//- An as_lvalue(T& x) function, which amounts to an identity operation in C++0x, but strips emulated
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//  rvalue references in C++03.  This may be necessary to prevent "accidental moves".
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}  //namespace boost {
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#include <boost/move/detail/config_end.hpp>
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#endif //#ifndef BOOST_MOVE_MOVE_TRAITS_HPP
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