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			305 lines
		
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright (C) 2014 InfiniDB, Inc.
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   This program is free software; you can redistribute it and/or
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   modify it under the terms of the GNU General Public License
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   as published by the Free Software Foundation; version 2 of
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   the License.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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   GNU General Public License for more details.
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   You should have received a copy of the GNU General Public License
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   along with this program; if not, write to the Free Software
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   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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   MA 02110-1301, USA. */
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/***********************************************************************
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*   $Id: iosocket.h 3632 2013-03-13 18:08:46Z pleblanc $
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*
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*
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***********************************************************************/
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/** @file */
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#ifndef MESSAGEQCPP_IOSOCKET_H
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#define MESSAGEQCPP_IOSOCKET_H
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#include <string>
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#include <cassert>
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#include <sys/types.h>
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#include <ctime>
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#ifdef _MSC_VER
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include <stdio.h>
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#else
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#include <netinet/in.h>
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#endif
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#if __FreeBSD__
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#include <sys/socket.h>
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#endif
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#include "socket.h"
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#include "socketparms.h"
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#include "bytestream.h"
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class MessageQTestSuite;
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#if defined(_MSC_VER) && defined(xxxIOSOCKET_DLLEXPORT)
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#define EXPORT __declspec(dllexport)
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#else
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#define EXPORT
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#endif
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namespace messageqcpp
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{
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class ServerSocket;
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/** a socket capable of I/O
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 *
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 */
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class IOSocket
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{
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public:
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    /** ctor
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     *
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     */
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    EXPORT explicit IOSocket(Socket* socket = 0);
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    /** copy ctor
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     *
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     */
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    EXPORT IOSocket(const IOSocket& rhs);
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    /** assign op
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     *
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     */
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    EXPORT IOSocket& operator=(const IOSocket& rhs);
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    /** dtor
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     *
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     */
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    EXPORT virtual ~IOSocket();
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    /** read a ByteStream from this socket
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     *
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     * This socket needs to be connected first. Will throw runtime_error on I/O error. Caller should
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     * call close() method if exception is thrown.
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     */
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    virtual const SBS read(const struct timespec* timeout = 0, bool* isTimeOut = NULL, Stats* stats = NULL) const;
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    /** write a ByteStream to this socket
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     *
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     * This socket needs to be connected first. Will throw runtime_error on I/O error. Caller should
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     * call close() method if exception is thrown.
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     */
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    EXPORT virtual void write(const ByteStream& msg, Stats* stats = NULL) const;
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    EXPORT virtual void write_raw(const ByteStream& msg, Stats* stats = NULL) const;
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    EXPORT virtual void write(SBS msg, Stats* stats = NULL) const;
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    /** access the sockaddr member
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     */
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    inline virtual const sockaddr sa() const;
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    /** modify the sockaddr member
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     */
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    inline virtual void sa(const sockaddr* sa);
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    /** open the socket
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     *
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     */
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    inline virtual void open();
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    /** close the socket
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     *
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     */
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    inline virtual void close();
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    /** test if the socket is open
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     *
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     */
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    inline virtual const bool isOpen() const;
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    /** get the socket params
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     *
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     */
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    inline virtual const SocketParms socketParms() const;
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    /** set the socket params
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     *
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     */
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    inline virtual void socketParms(const SocketParms& socketParms);
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    /** set the socket implementation
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     *
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     * Install a socket implementation that meets the Socket interface
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     */
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    EXPORT virtual void setSocketImpl(Socket* socket);
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    /** get a string rep of the IOSocket
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     *
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     */
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    EXPORT virtual const std::string toString() const;
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    /** syncProto() forwarder for inherited classes
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     *
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     */
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    EXPORT virtual void syncProto(bool use)
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    {
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        fSocket->syncProto(use);
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    }
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    EXPORT virtual const int getConnectionNum() const;
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    // Debug
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    EXPORT void     setSockID(uint32_t id)
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    {
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        sockID = id;
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    }
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    EXPORT uint32_t getSockID()
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    {
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        return sockID;
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    }
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    /*
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     * allow test suite access to private data for OOB test
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     */
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    /**
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     * @brief return the address as a string
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     */
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    virtual const std::string addr2String() const
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    {
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        return fSocket->addr2String();
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    }
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    /**
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     * @brief compare 2 addresses
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     */
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    virtual const bool isSameAddr(const IOSocket* rhs) const
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    {
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        return fSocket->isSameAddr(rhs->fSocket);
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    }
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    /** connect() forwarder for inherited classes
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     *
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     */
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    virtual void connect(const struct sockaddr* serv_addr)
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    {
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        fSocket->connect(serv_addr);
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    }
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    /** connectionTimeout() forwarder for inherited classes
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     *
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     */
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    virtual void connectionTimeout(const struct timespec* timeout)
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    {
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        fSocket->connectionTimeout(timeout);
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    }
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    inline virtual bool isConnected() const;
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    inline virtual bool hasData() const;
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    friend class ::MessageQTestSuite;
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protected:
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private:
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    void doCopy(const IOSocket& rhs);
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    Socket* fSocket;
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    sockaddr fSa;
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    uint32_t sockID;	// For debug purposes
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};
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inline const sockaddr IOSocket::sa() const
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{
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    return fSa;
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}
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inline void IOSocket::sa(const sockaddr* sa)
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{
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    fSa = *sa;
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    if (fSocket)
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        fSocket->sa( sa );
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}
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inline void IOSocket::open()
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{
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    idbassert(fSocket);
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    fSocket->open();
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}
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//RJD: changing close() to simply bail on null fSocket. I'm not really sure what's best here, but this is probably
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//   better that asserting...
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inline void IOSocket::close()
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{
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    if (fSocket) fSocket->close();
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}
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inline const bool IOSocket::isOpen() const
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{
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    return (fSocket && fSocket->isOpen());
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}
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inline const SBS IOSocket::read(const struct timespec* timeout, bool* isTimeOut, Stats* stats) const
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{
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    idbassert(fSocket);
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    return fSocket->read(timeout, isTimeOut, stats);
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}
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inline void IOSocket::write(const ByteStream& msg, Stats* stats) const
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{
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    idbassert(fSocket);
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    fSocket->write(msg, stats);
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}
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inline void IOSocket::write_raw(const ByteStream& msg, Stats* stats) const
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{
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    idbassert(fSocket);
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    fSocket->write_raw(msg, stats);
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}
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inline void IOSocket::write(SBS msg, Stats* stats) const
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{
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    idbassert(fSocket);
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    fSocket->write(msg, stats);
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}
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inline const SocketParms IOSocket::socketParms() const
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{
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    idbassert(fSocket);
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    return fSocket->socketParms();
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}
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inline void IOSocket::socketParms(const SocketParms& socketParms)
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{
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    idbassert(fSocket);
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    fSocket->socketParms(socketParms);
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}
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inline void IOSocket::setSocketImpl(Socket* socket)
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{
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    delete fSocket;
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    fSocket = socket;
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}
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inline const int IOSocket::getConnectionNum() const
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{
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    return fSocket->getConnectionNum();
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}
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inline bool IOSocket::isConnected() const
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{
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    return fSocket->isConnected();
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}
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inline bool IOSocket::hasData() const
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{
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    return fSocket->hasData();
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}
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/**
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 * stream an IOSocket rep to any ostream
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 */
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inline std::ostream& operator<<(std::ostream& os, const IOSocket& rhs)
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{
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    os << rhs.toString();
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    return os;
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}
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} //namespace messageqcpp
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#undef EXPORT
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#endif //MESSAGEQCPP_IOSOCKET_H
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