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			82 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			82 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright (C) 2014 InfiniDB, Inc.
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   This program is free software; you can redistribute it and/or
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   modify it under the terms of the GNU General Public License
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   as published by the Free Software Foundation; version 2 of
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   the License.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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   GNU General Public License for more details.
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   You should have received a copy of the GNU General Public License
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   along with this program; if not, write to the Free Software
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   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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   MA 02110-1301, USA. */
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/******************************************************************************************
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* $Id: we_obj.h 33 2006-08-17 10:31:20Z wzhou $
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*
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******************************************************************************************/
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/** @file */
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#ifndef _WE_OBJ_H_
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#define _WE_OBJ_H_
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//#include <we_type.h>
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#include <we_macro.h>
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/** Namespace WriteEngine */
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namespace WriteEngine
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{
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   class Log;
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/** Class WEObj */
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class WEObj
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{
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public:
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   /**
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    * @brief Constructor
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    */
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   WEObj() : m_debugLevel( DEBUG_0 ), m_log( 0 ) {}
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   /**
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    * @brief Default Destructor
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    */
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   ~WEObj() {}
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   /**
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    * @brief Is it required to debug
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    */
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   const bool     isDebug( const DebugLevel level ) const { return level <= m_debugLevel; } 
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   /**
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    * @brief Get debug level
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    */
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   const DebugLevel   getDebugLevel() const { return m_debugLevel; } 
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   /**
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    * @brief Get Logger object
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    */
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   Log*         getLogger() const { return m_log; } 
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   /**
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    * @brief Set debug level
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    */
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   void           setDebugLevel( const DebugLevel level ) { m_debugLevel = level; } 
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   /**
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    * @brief Set debug logger and debug level
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    */
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   void           setLogger( Log* logger ) { m_log = logger; }
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private:
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   DebugLevel     m_debugLevel;              // internal use debug level
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   Log*           m_log;                     // logger object for debug output
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};
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} //end of namespace
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#endif // _WE_OBJ_H_
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