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			C++
		
	
	
	
	
	
			
		
		
	
	
			245 lines
		
	
	
		
			7.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright (C) 2014 InfiniDB, Inc.
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   This program is free software; you can redistribute it and/or
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   modify it under the terms of the GNU General Public License
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   as published by the Free Software Foundation; version 2 of
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   the License.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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   GNU General Public License for more details.
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   You should have received a copy of the GNU General Public License
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   along with this program; if not, write to the Free Software
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   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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   MA 02110-1301, USA. */
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/*******************************************************************************
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* $Id: we_log.cpp 4504 2013-02-02 00:07:43Z bpaul $
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*
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*******************************************************************************/
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#include "we_log.h"
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#include "messageids.h"
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#include "we_define.h"
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#include "we_simplesyslog.h"
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#include "we_convertor.h"
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namespace WriteEngine
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{
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    WriteEngine::WErrorCodes ec; // referenced as extern by chunkmanager
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//------------------------------------------------------------------------------
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// Constructor
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//------------------------------------------------------------------------------
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Log::Log() : m_bConsoleOutput( true ),
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             m_logFileName( "" ),
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             m_errlogFileName( "" )
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{
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    m_pid = ::getpid();
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}
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//------------------------------------------------------------------------------
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// Destructor
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//------------------------------------------------------------------------------
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Log::~Log()
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{
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    m_logFile.close();
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    m_errLogFile.close();
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}
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//------------------------------------------------------------------------------
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// DESCRIPTION:
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//   Format a message to be logged
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// PARAMETERS:
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//   msg - message
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//   level - message level
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//   oss - formatted msg
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//   code - return status code to include in the message
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// RETURN:
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//   none
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//------------------------------------------------------------------------------
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void Log::formatMsg( const std::string&  msg,
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                     MsgLevel       level,
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                     std::ostringstream& oss,
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                     int            code ) const
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{
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    // Constructing and logging the entire message as one string, should
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    // help avoid any thread contention that could cause logging output
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    // to be interweaved between threads.
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    oss << Convertor::getTimeStr();
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    // Include thread id in log message based on debug level
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    if (isDebug( DEBUG_2 ))
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    {
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        oss << " (" << m_pid << ":" <<
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#ifdef _MSC_VER
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        GetCurrentThreadId()
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#else
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        pthread_self()
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#endif
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        << ") " <<
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        MSG_LEVEL_STR[level] << " : " << msg ;
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    }
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    else
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    {
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        oss << " (" << m_pid << ") " << MSG_LEVEL_STR[level] << " : " << msg ;
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    }
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    if( code > 0 )
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        oss << " [" << code << "]";
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}
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//------------------------------------------------------------------------------
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// DESCRIPTION:
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//   Log a message to the log file and to the console.
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//   We used to log error and critical error msgs to error log only.
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//   But changed to log to m_logFile too, because it's easy to
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//   forget to look at the err log.  And seeing the error log msg
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//   in the correct timeline context in the m_logFile helps to see
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//   what else was going on when the problem occurred.
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// PARAMETERS:
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//   msg - message
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//   code - return status code to include in the message
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//   level - message level
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// RETURN:
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//    none
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//------------------------------------------------------------------------------
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void Log::logMsg( const char* msg,
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                  int         code,
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                  MsgLevel    level )
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{
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    std::ostringstream oss;
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    formatMsg( msg, level, oss, code );
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    // log error and critical msgs to syslog
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    if( level == MSGLVL_ERROR || level == MSGLVL_CRITICAL ) 
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    {
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        { //log to log file and error log file within scope of mutex lock.
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          //logSyslog uses SimpleSyslog which has it's own lock.
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            boost::mutex::scoped_lock lk(m_WriteLockMutex);
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            m_errLogFile << oss.str() << std::endl;
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            m_logFile    << oss.str() << std::endl;
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            std::cerr << oss.str() << std::endl;
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        }
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        logSyslog( std::string(msg), code );
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    }
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    else
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    {
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        std::ostringstream oss2;
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        // Format msg again without including the status code.
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        // Only log INFO2 msgs to console if m_bConsoleOutput is TRUE;
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        // All other msg levels always go to console.
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        if( (level != MSGLVL_INFO2) || (m_bConsoleOutput) )
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            formatMsg ( msg, level, oss2 );
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        boost::mutex::scoped_lock lk(m_WriteLockMutex);
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        m_logFile << oss.str() << std::endl;
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        if( (level != MSGLVL_INFO2) || (m_bConsoleOutput) )
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            std::cout << oss2.str() << std::endl;
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    }
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}
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//------------------------------------------------------------------------------
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// DESCRIPTION:
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//   Set log file name
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// PARAMETERS:
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//   logfile - log file name
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//   errlogfile - error log file name
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// RETURN:
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//   none
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//------------------------------------------------------------------------------
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void Log::setLogFileName( const char* logfile,
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                          const char* errlogfile,
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                          bool        consoleFlag ) 
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{
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    m_logFileName = logfile;
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    m_errlogFileName = errlogfile;
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    m_bConsoleOutput = consoleFlag;
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#ifdef _MSC_VER
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    // cpimport.bin calls BulkLoad::loadJobInfo() before calling
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    // BulkLoad::processJob(). loadJobInfo() attempts to write to this log
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    // before it's opened (by processJob()). This doesn't seem to bother Linux
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    // but puts Windows in a bad state. Once this logic is fixed, this hack can
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    // go away.
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    // This code probably wouldn't hurt if run on Linux, but I'll leave this
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    // here as a reminder to fix the logic for all platforms.
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    m_logFile.close();
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    m_logFile.clear();
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    m_errLogFile.close();
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    m_errLogFile.clear();
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#endif
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    m_logFile.open( m_logFileName.c_str(),
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                    std::ofstream::out | std::ofstream::app );
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    m_errLogFile.open(m_errlogFileName.c_str(),
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                      std::ofstream::out | std::ofstream::app);
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}
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//------------------------------------------------------------------------------
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// DESCRIPTION:
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//   Log specified (error or critical) message to syslog error log.
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// PARAMETERS:
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//   msg        - message
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//   statusCode - WriteEngine return status code to include in the message
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// RETURN:
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//    none
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//------------------------------------------------------------------------------
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void Log::logSyslog( const std::string& msg,
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                     int         statusCode )
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{
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    logging::Message::MessageID msgId = logging::M0087;
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    switch (statusCode)
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    {
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        case ERR_FILE_DISK_SPACE:
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        {
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            msgId = logging::M0076;
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            break;
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        }
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		case ERR_UNKNOWN:
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		{
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			msgId = logging::M0017;
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            break;
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		}
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        default:
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        {
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            msgId = logging::M0087;
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            break;
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        }
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    }
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    logging::Message::Args errMsgArgs;
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    errMsgArgs.add( msg );
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    SimpleSysLog::instance()->logMsg(
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        errMsgArgs,
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        logging::LOG_TYPE_ERROR,
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        msgId);
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}
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//------------------------------------------------------------------------------
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// DESCRIPTION:
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// BUG 5022
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//  Close the log files with out calling d'tor. That way we can use the
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//	object again for logging while importing another table or so
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// PARAMETERS:
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//   none
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// RETURN:
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//   none
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//------------------------------------------------------------------------------
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void Log::closeLog()
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{
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    m_logFile.close();
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    m_errLogFile.close();
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}
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} //end of namespace
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