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			182 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright (C) 2014 InfiniDB, Inc.
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   This program is free software; you can redistribute it and/or
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   modify it under the terms of the GNU General Public License
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   as published by the Free Software Foundation; version 2 of
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   the License.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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   GNU General Public License for more details.
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   You should have received a copy of the GNU General Public License
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   along with this program; if not, write to the Free Software
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   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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   MA 02110-1301, USA. */
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/***********************************************************************
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*   $Id: threadpool.cpp 553 2008-02-27 17:51:16Z rdempsey $
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*
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*
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***********************************************************************/
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#include <stdexcept>
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#include <unistd.h>
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#include <exception>
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using namespace std;
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#include "messageobj.h"
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#include "messagelog.h"
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using namespace logging;
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#include "prioritythreadpool.h"
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using namespace boost;
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namespace threadpool
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{
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PriorityThreadPool::PriorityThreadPool(uint targetWeightPerRun, uint highThreads,
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		uint midThreads, uint lowThreads, uint ID) :
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		_stop(false), weightPerRun(targetWeightPerRun), id(ID)
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{
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	for (uint32_t i = 0; i < highThreads; i++)
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		threads.create_thread(ThreadHelper(this, HIGH));
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	for (uint32_t i = 0; i < midThreads; i++)
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		threads.create_thread(ThreadHelper(this, MEDIUM));
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	for (uint32_t i = 0; i < lowThreads; i++)
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		threads.create_thread(ThreadHelper(this, LOW));
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	cout << "started " << highThreads << " high, " << midThreads << " med, " << lowThreads
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			<< " low.\n";
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	threadCounts[HIGH] = highThreads;
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	threadCounts[MEDIUM] = midThreads;
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	threadCounts[LOW] = lowThreads;
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}
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PriorityThreadPool::~PriorityThreadPool()
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{
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	stop();
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}
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void PriorityThreadPool::addJob(const Job &job, bool useLock)
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{
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	mutex::scoped_lock lk(mutex, defer_lock_t());
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	if (useLock)
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		lk.lock();
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	if (job.priority > 66)
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		jobQueues[HIGH].push_back(job);
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	else if (job.priority > 33)
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		jobQueues[MEDIUM].push_back(job);
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	else
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		jobQueues[LOW].push_back(job);
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	if (useLock)
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		newJob.notify_one();
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}
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void PriorityThreadPool::removeJobs(uint32_t id)
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{
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	list<Job>::iterator it;
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	mutex::scoped_lock lk(mutex);
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	for (uint32_t i = 0; i < _COUNT; i++)
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		for (it = jobQueues[i].begin(); it != jobQueues[i].end();)
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			if (it->id == id)
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				it = jobQueues[i].erase(it);
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			else
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				++it;
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}
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PriorityThreadPool::Priority PriorityThreadPool::pickAQueue(Priority preference)
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{
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	if (!jobQueues[preference].empty())
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		return preference;
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	else if (!jobQueues[HIGH].empty())
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		return HIGH;
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	else if (!jobQueues[MEDIUM].empty())
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		return MEDIUM;
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	else
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		return LOW;
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}
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void PriorityThreadPool::threadFcn(const Priority preferredQueue) throw()
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{
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	Priority queue;
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	uint32_t weight, i;
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	vector<Job> runList;
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	vector<bool> reschedule;
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	uint32_t rescheduleCount;
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	uint32_t queueSize;
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	while (!_stop) {
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		mutex::scoped_lock lk(mutex);
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		queue = pickAQueue(preferredQueue);
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		if (jobQueues[queue].empty()) {
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			newJob.wait(lk);
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			continue;
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		}
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		queueSize = jobQueues[queue].size();
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		weight = 0;
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		// 3 conditions stop this thread from grabbing all jobs in the queue
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		//
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		// 1: The weight limit has been exceeded
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		// 2: The queue is empty
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		// 3: It has grabbed more than half of the jobs available &
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		//     should leave some to the other threads
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		while ((weight < weightPerRun) && (!jobQueues[queue].empty())
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		  && (runList.size() <= queueSize/2)) {
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			runList.push_back(jobQueues[queue].front());
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			jobQueues[queue].pop_front();
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			weight += runList.back().weight;
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		}
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		lk.unlock();
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		reschedule.resize(runList.size());
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		rescheduleCount = 0;
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		for (i = 0; i < runList.size() && !_stop; i++) {
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			try {
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				reschedule[i] = false;
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				reschedule[i] = (*(runList[i].functor))();
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				if (reschedule[i])
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					rescheduleCount++;
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			}
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			catch (std::exception &e) {
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				cerr << e.what() << endl;
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			}
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		}
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		// no real work was done, prevent intensive busy waiting
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		if (rescheduleCount == runList.size())
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			usleep(1000);
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		if (rescheduleCount > 0) {
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			lk.lock();
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			for (i = 0; i < runList.size(); i++)
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				if (reschedule[i])
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					addJob(runList[i], false);
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			if (rescheduleCount > 1)
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				newJob.notify_all();
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			else
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				newJob.notify_one();
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			lk.unlock();
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		}
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		runList.clear();
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	}
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}
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void PriorityThreadPool::stop()
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{
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	_stop = true;
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	threads.join_all();
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}
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} // namespace threadpool
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// vim:ts=4 sw=4:
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