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	DBRM connections are reused so that we don't have a huge amount of TIME_WAIT sockets when there are large amounts of DML. Also applied to i_s.columnstore_files
		
			
				
	
	
		
			58 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			58 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright (C) 2017 MariaDB Corporaton
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   This program is free software; you can redistribute it and/or
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   modify it under the terms of the GNU General Public License
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   as published by the Free Software Foundation; version 2 of
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   the License.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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   GNU General Public License for more details.
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   You should have received a copy of the GNU General Public License
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   along with this program; if not, write to the Free Software
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   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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   MA 02110-1301, USA. */
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#ifndef MESSAGEQCPP_MESSAGEQUEUECLIENT_H
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#define MESSAGEQCPP_MESSAGEQUEUECLIENT_H
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#include <map>
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#include "messagequeue.h"
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namespace messageqcpp { 
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struct ClientObject
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{
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    MessageQueueClient *client;
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    uint64_t lastUsed;
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    bool inUse;
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    ClientObject() :
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        client(NULL),
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        lastUsed(0),
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        inUse(false)
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    {}
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};
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class MessageQueueClientPool
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{
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    public:
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        static MessageQueueClient *getInstance(const std::string &module);
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        static MessageQueueClient *getInstance(const std::string &ip, uint64_t port);
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        static void releaseInstance(MessageQueueClient * client);
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        static void deleteInstance(MessageQueueClient * client);
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        static MessageQueueClient *findInPool(const std::string &search);
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    private:
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        MessageQueueClientPool() { };
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        ~MessageQueueClientPool() { };
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        static std::multimap<std::string, ClientObject*> clientMap;
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};
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}
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#endif //MESSAGEQCPP_MESSAGEQUEUECLIENT_H
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