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			122 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			122 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright (C) 2014 InfiniDB, Inc.
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   This program is free software; you can redistribute it and/or
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   modify it under the terms of the GNU General Public License
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   as published by the Free Software Foundation; version 2 of
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   the License.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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   GNU General Public License for more details.
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   You should have received a copy of the GNU General Public License
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   along with this program; if not, write to the Free Software
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   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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   MA 02110-1301, USA. */
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/***********************************************************************
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*   $Id: $
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*
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*
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***********************************************************************/
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/** @file */
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#ifndef PRIORITYTHREADPOOL_H
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#define PRIORITYTHREADPOOL_H
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#include <string>
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#include <iostream>
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#include <cstdlib>
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#include <sstream>
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#include <stdexcept>
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#include <boost/thread/thread.hpp>
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#include <boost/thread/mutex.hpp>
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#include <boost/thread/condition.hpp>
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#include <boost/shared_ptr.hpp>
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#include <boost/function.hpp>
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#include "../winport/winport.h"
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namespace threadpool
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{
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class PriorityThreadPool
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{
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public:
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	class Functor {
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	public:
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		virtual ~Functor() { };
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		// as of 12/3/13, all implementors return 0 and -1.  -1 will cause
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        // this thread pool to reschedule the job, 0 will throw it away on return.
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		virtual int operator()() = 0;
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	};
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    //typedef boost::function0<int> Functor;
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	struct Job {
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		Job() : weight(1), priority(0), id(0) { }
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		boost::shared_ptr<Functor> functor;
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		uint32_t weight;
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		uint32_t priority;
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		uint32_t id;
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	};
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	enum Priority {
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		LOW,
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		MEDIUM,
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		HIGH,
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		_COUNT
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	};
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    /*********************************************
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     *  ctor/dtor
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     *
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     *********************************************/
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    /** @brief ctor
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      */
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    PriorityThreadPool(uint targetWeightPerRun, uint highThreads, uint midThreads,
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    		uint lowThreads, uint id = 0);
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    virtual ~PriorityThreadPool();
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    void removeJobs(uint32_t id);
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    void addJob(const Job &job, bool useLock = true);
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    void stop();
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    /** @brief for use in debugging
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      */
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    void dump();
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protected:
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private:
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    struct ThreadHelper {
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        ThreadHelper(PriorityThreadPool *impl, Priority queue) : ptp(impl), preferredQueue(queue) { }
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        void operator()() { ptp->threadFcn(preferredQueue); }
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        PriorityThreadPool *ptp;
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        Priority preferredQueue;
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    };
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    explicit PriorityThreadPool();
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    explicit PriorityThreadPool(const PriorityThreadPool &);
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    PriorityThreadPool & operator=(const PriorityThreadPool &);
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    Priority pickAQueue(Priority preference);
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    void threadFcn(const Priority preferredQueue) throw();
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    std::list<Job> jobQueues[3];  // higher indexes = higher priority
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    uint32_t threadCounts[3];
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    boost::mutex mutex;
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    boost::condition newJob;
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    boost::thread_group threads;
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    bool _stop;
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    uint32_t weightPerRun;
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    volatile uint id;   // prevent it from being optimized out
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};
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} // namespace threadpool
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#endif //PRIORITYTHREADPOOL_H
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