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	There were numerous memory leaks in plugin's code and associated code. During typical run of MTR tests it leaked around 65 megabytes of objects. As a result they may severely affect long-lived connections. This patch fixes (almost) all leaks found in the plugin. The exceptions are two leaks associated with SHOW CREATE TABLE columnstore_table and getting information of columns of columnstore-handled table. These should be fixed on the server side and work is on the way.
		
			
				
	
	
		
			511 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			511 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright (C) 2014 InfiniDB, Inc.
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   This program is free software; you can redistribute it and/or
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   modify it under the terms of the GNU General Public License
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   as published by the Free Software Foundation; version 2 of
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   the License.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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   GNU General Public License for more details.
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   You should have received a copy of the GNU General Public License
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   along with this program; if not, write to the Free Software
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   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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   MA 02110-1301, USA. */
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/*****************************************************************************
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 * $Id: we_workers.cpp 4450 2013-01-21 14:13:24Z rdempsey $
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 *
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 ****************************************************************************/
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#include "we_bulkload.h"
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#include "we_bulkstatus.h"
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#include "we_stats.h"
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#include <sys/time.h>
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#include <cmath>
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#include "dataconvert.h"
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#include <we_convertor.h>
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using namespace std;
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using namespace dataconvert;
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namespace WriteEngine
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{
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//------------------------------------------------------------------------------
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// Puts the current thread to sleep for the specified number of milliseconds.
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//------------------------------------------------------------------------------
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void BulkLoad::sleepMS(long ms)
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{
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  struct timespec rm_ts;
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  rm_ts.tv_sec = ms / 1000;
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  rm_ts.tv_nsec = ms % 1000 * 1000000;
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  struct timespec abs_ts;
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  do
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  {
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    abs_ts.tv_sec = rm_ts.tv_sec;
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    abs_ts.tv_nsec = rm_ts.tv_nsec;
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  } while (nanosleep(&abs_ts, &rm_ts) < 0);
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}
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//------------------------------------------------------------------------------
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// This is the main entry point method for each Read thread.
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// id is the one-up number (starting at 0) associated with each Read thread.
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//------------------------------------------------------------------------------
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void BulkLoad::read(int id)
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{
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#ifdef PROFILE
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  Stats::registerReadProfThread();
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#endif
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  // First get a table to work on.
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  // Acquire the read mutex
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  // Iterate over the table list
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  // if the table's status is new, set the locker = id
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  // and then exit.
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  int tableId = -1;
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  try
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  {
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    //
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    // LOOP to select and read the next table
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    //
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    while (true)
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    {
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      tableId = -1;
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#ifdef PROFILE
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      Stats::startReadEvent(WE_STATS_WAIT_TO_SELECT_TBL);
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#endif
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      if ((tableId = lockTableForRead(id)) == -1)
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      {
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        fLog.logMsg(
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            "BulkLoad::ReadOperation No more tables "
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            "available for processing. Read thread " +
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                Convertor::int2Str(id) + " exiting...",
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            MSGLVL_INFO2);
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#ifdef PROFILE
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        Stats::stopReadEvent(WE_STATS_WAIT_TO_SELECT_TBL);
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#endif
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        return;
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      }
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#ifdef PROFILE
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      Stats::stopReadEvent(WE_STATS_WAIT_TO_SELECT_TBL);
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#endif
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      int rc = fTableInfo[tableId]->readTableData();
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      if (rc != NO_ERROR)
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      {
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        // Error occurred while reading the data, break out of loop.
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        BulkStatus::setJobStatus(EXIT_FAILURE);
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        ostringstream oss;
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        oss << "Bulkload Read (thread " << id << ") Failed for Table " << fTableInfo[tableId]->getTableName()
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            << ".  Terminating this job.";
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        fTableInfo[tableId]->fBRMReporter.addToErrMsgEntry(oss.str());
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        fLog.logMsg(oss.str(), rc, MSGLVL_CRITICAL);
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        break;
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      }
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    }
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  }
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  catch (SecondaryShutdownException& ex)
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  {
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    // We are bailing out because another thread set bad job status
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    ostringstream oss;
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    if (tableId != -1)
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      oss << "Bulkload Read (thread " << id << ") Stopped reading Table "
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          << fTableInfo[tableId]->getTableName() << ".  " << ex.what();
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    else
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      oss << "Bulkload Read (thread " << id << ") Stopped reading Tables. " << ex.what();
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    fLog.logMsg(oss.str(), MSGLVL_INFO1);
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  }
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  catch (exception& ex)
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  {
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    BulkStatus::setJobStatus(EXIT_FAILURE);
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    ostringstream oss;
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    if (tableId != -1)
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      oss << "Bulkload Read (thread " << id << ") Failed for Table " << fTableInfo[tableId]->getTableName()
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          << ".  " << ex.what() << ".  Terminating this job.";
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    else
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      oss << "Bulkload Read (thread " << id << ") Failed for Table. " << ex.what()
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          << ".  Terminating this job.";
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    if (tableId != -1)
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      fTableInfo[tableId]->fBRMReporter.addToErrMsgEntry(oss.str());
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    fLog.logMsg(oss.str(), ERR_UNKNOWN, MSGLVL_CRITICAL);
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  }
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  catch (...)
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  {
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    BulkStatus::setJobStatus(EXIT_FAILURE);
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    ostringstream oss;
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    if (tableId != -1)
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      oss << "Bulkload Read (thread " << id << ") Failed for Table " << fTableInfo[tableId]->getTableName()
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          << ".  Terminating this job.";
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    else
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      oss << "Bulkload Read (thread " << id << ") Failed for Table.  Terminating this job.";
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    if (tableId != -1)
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      fTableInfo[tableId]->fBRMReporter.addToErrMsgEntry(oss.str());
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    fLog.logMsg(oss.str(), ERR_UNKNOWN, MSGLVL_CRITICAL);
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  }
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}
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//------------------------------------------------------------------------------
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// Search for an available table to be read.
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// First available table that is found, is locked and assigned to the specified
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// thread id.
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// Return value is -1 if no table is available for reading.
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//------------------------------------------------------------------------------
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int BulkLoad::lockTableForRead(int id)
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{
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  boost::mutex::scoped_lock lock(fReadMutex);
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  for (unsigned i = 0; i < fTableInfo.size(); ++i)
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  {
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    if (fTableInfo[i]->lockForRead(id))
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      return i;
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  }
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  return -1;
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}
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//------------------------------------------------------------------------------
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// This is the main entry point method for each parsing thread.
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// id is the one-up number (starting at 0) associated with each parsing thread.
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//------------------------------------------------------------------------------
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void BulkLoad::parse(int id)
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{
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#ifdef PROFILE
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  Stats::registerParseProfThread();
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#endif
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  // Get a column from a buffer to parse.
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  // The currentParseBuffer will be the buffer to be worked on
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  int tableId = -1;
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  int columnId = -1;
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  int myParseBuffer = -1;
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  try
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  {
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    //
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    // LOOP to parse BulkLoadBuffers as they're loaded by Read thread(s)
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    //
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    while (true)
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    {
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#ifdef PROFILE
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      Stats::startParseEvent(WE_STATS_WAIT_TO_SELECT_COL);
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#endif
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// @bug 3271: Conditionally compile the thread deadlock debug logging
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#ifdef DEADLOCK_DEBUG
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      // @bug2099+ Temporary hack.
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      struct timeval tvStart;
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      gettimeofday(&tvStart, 0);
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      bool report = false;
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      bool reported = false;
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      // @bug2099-
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#else
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      const bool report = false;
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#endif
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      //
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      // LOOP to wait and select table/column/buffers
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      // (BulkLoadBuffers) as they are loaded by the Read buffer.
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      //
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      while (true)
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      {
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        tableId = -1;
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        columnId = -1;
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        myParseBuffer = -1;
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        // See if JobStatus has been set to terminate by other thread
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        if (BulkStatus::getJobStatus() == EXIT_FAILURE)
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        {
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          throw SecondaryShutdownException(
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              "BulkLoad::"
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              "parse() responding to job termination");
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        }
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        if (allTablesDone(WriteEngine::PARSE_COMPLETE))
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        {
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#ifdef PROFILE
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          Stats::stopParseEvent(WE_STATS_WAIT_TO_SELECT_COL);
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#endif
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          // no column from any of the tables available for
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          // parsing, hence exit.
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          return;
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        }
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        if (lockColumnForParse(id, tableId, columnId, myParseBuffer, report))
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          break;
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        // Sleep and check the condition again.
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        sleepMS(1);
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#ifdef DEADLOCK_DEBUG
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        // @bug2099+
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        if (report)
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          report = false;  // report one time.
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        if (!reported)
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        {
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          struct timeval tvNow;
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          gettimeofday(&tvNow, 0);
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          if ((tvNow.tv_sec - tvStart.tv_sec) >= 100)
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          {
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            time_t t = time(0);
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            char timeString[50];
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            ctime_r(&t, timeString);
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            timeString[strlen(timeString) - 1] = '\0';
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            ostringstream oss;
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            oss << endl
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                << endl
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                << timeString << ": BulkLoad::parse(" << id << "); "
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                <<
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                " Worker Thread " << pthread_self() <<
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                ":" << endl
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                << "---------------------------------------"
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                   "-------------------"
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                << endl;
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            cout << oss.str();
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            cout.flush();
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            report = true;
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            reported = true;
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          }
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        }
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        // @bug2099-
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#endif
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      }
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#ifdef PROFILE
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      Stats::stopParseEvent(WE_STATS_WAIT_TO_SELECT_COL);
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#endif
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      // Have obtained the table and column for parsing.
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      // Start parsing the column data.
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      double processingTime;
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      int rc = fTableInfo[tableId]->parseColumn(columnId, myParseBuffer, processingTime);
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      if (rc != NO_ERROR)
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      {
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        // Error occurred while parsing the data, break out of loop.
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        BulkStatus::setJobStatus(EXIT_FAILURE);
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        ostringstream oss;
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        oss << "Bulkload Parse (thread " << id << ") Failed for Table " << fTableInfo[tableId]->getTableName()
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            << " during parsing.  Terminating this job.";
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        fTableInfo[tableId]->fBRMReporter.addToErrMsgEntry(oss.str());
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        fLog.logMsg(oss.str(), rc, MSGLVL_CRITICAL);
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        setParseErrorOnTable(tableId, true);
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        return;
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      }
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      // Parsing is complete. Acquire the mutex and increment
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      // the parsingComplete value for the buffer
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      if (fTableInfo[tableId]->getStatusTI() != WriteEngine::ERR)
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      {
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#ifdef PROFILE
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        Stats::startParseEvent(WE_STATS_WAIT_TO_COMPLETE_PARSE);
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#endif
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        boost::mutex::scoped_lock lock(fParseMutex);
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#ifdef PROFILE
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        Stats::stopParseEvent(WE_STATS_WAIT_TO_COMPLETE_PARSE);
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        Stats::startParseEvent(WE_STATS_COMPLETING_PARSE);
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#endif
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        rc = fTableInfo[tableId]->setParseComplete(columnId, myParseBuffer, processingTime);
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        if (rc != NO_ERROR)
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        {
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          BulkStatus::setJobStatus(EXIT_FAILURE);
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          ostringstream oss;
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          oss << "Bulkload Parse (thread " << id << ") Failed for Table "
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              << fTableInfo[tableId]->getTableName() << " during parse completion.  Terminating this job.";
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          fTableInfo[tableId]->fBRMReporter.addToErrMsgEntry(oss.str());
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          fLog.logMsg(oss.str(), rc, MSGLVL_CRITICAL);
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          setParseErrorOnTable(tableId, false);
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          return;
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        }
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#ifdef PROFILE
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        Stats::stopParseEvent(WE_STATS_COMPLETING_PARSE);
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#endif
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      }
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    }
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  }
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  catch (SecondaryShutdownException& ex)
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  {
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    // We are bailing out because another thread set bad job status
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    ostringstream oss;
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    if (tableId != -1)
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    {
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      oss << "Bulkload Parse (thread " << id << ") Stopped parsing Table "
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          << fTableInfo[tableId]->getTableName() << ".  " << ex.what();
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      setParseErrorOnTable(tableId, true);
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    }
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    else
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    {
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      oss << "Bulkload Parse (thread " << id << ") Stopped parsing Tables. " << ex.what();
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    }
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    fLog.logMsg(oss.str(), MSGLVL_INFO1);
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  }
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  catch (exception& ex)
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  {
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    BulkStatus::setJobStatus(EXIT_FAILURE);
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    ostringstream oss;
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    if (tableId != -1)
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    {
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      oss << "Bulkload Parse (thread " << id << ") Failed for Table " << fTableInfo[tableId]->getTableName()
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          << ".  " << ex.what() << ".  Terminating this job.";
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      setParseErrorOnTable(tableId, true);
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      fTableInfo[tableId]->fBRMReporter.addToErrMsgEntry(oss.str());
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    }
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    else
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    {
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      oss << "Bulkload Parse (thread " << id << ") Failed for Table. " << ex.what()
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          << ".  Terminating this job.";
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    }
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    fLog.logMsg(oss.str(), ERR_UNKNOWN, MSGLVL_CRITICAL);
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  }
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  catch (...)
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  {
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    BulkStatus::setJobStatus(EXIT_FAILURE);
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    ostringstream oss;
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 | 
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    if (tableId != -1)
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    {
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      oss << "Bulkload Parse (thread " << id << ") Failed for Table " << fTableInfo[tableId]->getTableName()
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          << ".  Terminating this job.";
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      setParseErrorOnTable(tableId, true);
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      fTableInfo[tableId]->fBRMReporter.addToErrMsgEntry(oss.str());
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    }
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    else
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    {
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      oss << "Bulkload Parse (thread " << id << ") Failed for Table.  Terminating this job.";
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    }
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    fLog.logMsg(oss.str(), ERR_UNKNOWN, MSGLVL_CRITICAL);
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  }
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}
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//------------------------------------------------------------------------------
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// Search for an available table/column/buffer to be parsed.
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// First available table/column/buffer that is found, is locked and assigned to
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						|
// the specified thread id.
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// Return value is -1 if no table/column/buffer is available for parsing.
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//------------------------------------------------------------------------------
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// @bug2099 - Temp hack to diagnose deadlock. Added report parm and couts below.
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bool BulkLoad::lockColumnForParse(int thrdId, int& tableId, int& columnId, int& myParseBuffer, bool report)
 | 
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{
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  // Acquire mutex
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  // Iterate on the table list
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						|
  // Check if the currentParseBuffer is available for parsing
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  // If yes, put the locker and fill the tableId and columnId
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  // else, go to the next table for checking if a column is available
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  boost::mutex::scoped_lock lock(fParseMutex);
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  for (unsigned i = 0; i < fTableInfo.size(); ++i)
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  {
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    if (fTableInfo[i]->getStatusTI() == WriteEngine::PARSE_COMPLETE)
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      continue;
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    int currentParseBuffer = fTableInfo[i]->getCurrentParseBuffer();
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    myParseBuffer = currentParseBuffer;
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    do
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    {
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						|
      // @bug2099+
 | 
						|
      if (report)
 | 
						|
      {
 | 
						|
        ostringstream oss;
 | 
						|
        std::string bufStatusStr;
 | 
						|
        Status stat = fTableInfo[i]->getStatusTI();
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        ColumnInfo::convertStatusToString(stat, bufStatusStr);
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        oss << " - " << pthread_self() <<
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            ":fTableInfo[" << i << "]" << bufStatusStr << " (" << stat << ")";
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						|
        if (stat != WriteEngine::PARSE_COMPLETE)
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        {
 | 
						|
          oss << "; fCurrentParseBuffer is " << myParseBuffer;
 | 
						|
        }
 | 
						|
 | 
						|
        oss << endl;
 | 
						|
        cout << oss.str();
 | 
						|
        cout.flush();
 | 
						|
      }
 | 
						|
 | 
						|
      // @bug2099-
 | 
						|
 | 
						|
      // get a buffer and column to parse if available.
 | 
						|
      if ((columnId = fTableInfo[i]->getColumnForParse(thrdId, myParseBuffer, report)) != -1)
 | 
						|
      {
 | 
						|
        tableId = i;
 | 
						|
        return true;
 | 
						|
      }
 | 
						|
 | 
						|
      myParseBuffer = (myParseBuffer + 1) % fTableInfo[i]->getNumberOfBuffers();
 | 
						|
    } while (myParseBuffer != currentParseBuffer);
 | 
						|
  }
 | 
						|
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
//------------------------------------------------------------------------------
 | 
						|
// Used by the parsing threads to check to see if all the tables match the
 | 
						|
// specified status.  The only current use for the function is to check to
 | 
						|
// see if all the tables have a PARSE_COMPLETE status, hence the name of the
 | 
						|
// function.
 | 
						|
// If a table has an ERR status, then all the tables are considered finished,
 | 
						|
// because that basically means we had an import error, and we need to shut
 | 
						|
// down the job.
 | 
						|
// Returns TRUE if all the tables are considered completed, else returns FALSE.
 | 
						|
//------------------------------------------------------------------------------
 | 
						|
bool BulkLoad::allTablesDone(Status status)
 | 
						|
{
 | 
						|
  for (unsigned i = 0; i < fTableInfo.size(); ++i)
 | 
						|
  {
 | 
						|
    if (fTableInfo[i]->getStatusTI() == WriteEngine::ERR)
 | 
						|
      return true;
 | 
						|
 | 
						|
    if (fTableInfo[i]->getStatusTI() != status)
 | 
						|
      return false;
 | 
						|
  }
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
//------------------------------------------------------------------------------
 | 
						|
// Set status for specified table to reflect a parsing error.
 | 
						|
// Optionally lock fParseMutex (if requested).
 | 
						|
// May evaluate later whether we need to employ the fParseMutex for this call.
 | 
						|
//------------------------------------------------------------------------------
 | 
						|
void BulkLoad::setParseErrorOnTable(int tableId, bool lockParseMutex)
 | 
						|
{
 | 
						|
  if (lockParseMutex)
 | 
						|
  {
 | 
						|
    boost::mutex::scoped_lock lock(fParseMutex);
 | 
						|
    fTableInfo[tableId]->setParseError();
 | 
						|
  }
 | 
						|
  else
 | 
						|
  {
 | 
						|
    fTableInfo[tableId]->setParseError();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
}  // namespace WriteEngine
 |