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mariadb-columnstore-engine/utils/threadpool/threadpool.h
2017-10-26 17:18:17 +01:00

291 lines
7.3 KiB
C++

/* Copyright (C) 2014 InfiniDB, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2 of
the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
MA 02110-1301, USA. */
/***********************************************************************
*
* Work dervied from Devguy.com's Open Source C++ thread pool implementation
* released under public domain:
* http://web.archive.org/liveweb/http://dgpctk.cvs.sourceforge.net/viewvc/dgpctk/dgc%2B%2B/include/dg/thread/threadpool.h?revision=1.22&content-type=text%2Fplain
*
* http://web.archive.org/web/20100104101109/http://devguy.com/bb/viewtopic.php?t=460
*
***********************************************************************/
/** @file */
#ifndef THREADPOOL_H
#define THREADPOOL_H
#include <string>
#include <fstream>
#include <cstdlib>
#include <sstream>
#include <stdexcept>
#include <stdint.h>
#include <boost/thread/thread.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/thread/condition.hpp>
#include <boost/bind.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/function.hpp>
#if defined(_MSC_VER) && defined(xxxTHREADPOOL_DLLEXPORT)
#define EXPORT __declspec(dllexport)
#else
#define EXPORT
#endif
namespace threadpool
{
/** @brief ThreadPool is a component for working with pools of threads and asynchronously
* executing tasks. It is responsible for creating threads and tracking which threads are "busy"
* and which are idle. Idle threads are utilized as "work" is added to the system.
*/
class ThreadPool
{
public:
typedef boost::function0<void> Functor_T;
/*********************************************
* ctor/dtor
*
*********************************************/
/** @brief ctor
*/
EXPORT ThreadPool();
/** @brief ctor
*
* @param maxThreads the maximum number of threads in this pool. This is the maximum number
* of simultaneuous operations that can go on.
* @param queueSize the maximum number of work tasks in the queue. This is the maximum
* number of jobs that can queue up in the work list before invoke() blocks.
* If 0, then threads never block and total threads may
* exceed maxThreads. Nothing waits. Thread count will
* idle down to maxThreads when less work is required.
*/
EXPORT explicit ThreadPool( size_t maxThreads, size_t queueSize );
/** @brief dtor
*/
EXPORT ~ThreadPool() throw();
/*********************************************
* accessors/mutators
*
*********************************************/
/** @brief set the work queue size
*
* @param queueSize the size of the work queue
*/
EXPORT void setQueueSize( size_t queueSize );
/** @brief fet the work queue size
*/
inline size_t getQueueSize() const
{
return fQueueSize;
}
/** @brief set the maximum number of threads to be used to process
* the work queue
*
* @param maxThreads the maximum number of threads
*/
EXPORT void setMaxThreads( size_t maxThreads );
/** @brief get the maximum number of threads
*/
inline size_t getMaxThreads() const
{
return fMaxThreads;
}
/** @brief queue size accessor
*
*/
inline uint32_t getWaiting() const
{
return waitingFunctorsSize;
}
/*********************************************
* operations
*
*********************************************/
/** @brief invoke a functor in a separate thread managed by the pool
*
* If all maxThreads are busy, threadfunc will be added to a work list and
* will run when a thread comes free. If all threads are busy and there are
* queueSize tasks already waiting, invoke() will block until a slot in the
* queue comes free.
*/
EXPORT uint64_t invoke(const Functor_T& threadfunc);
/** @brief stop the threads
*/
EXPORT void stop();
/** @brief wait on all the threads to complete
*/
EXPORT void wait();
/** @brief Wait for a specific thread
*/
EXPORT void join(uint64_t thrHandle);
/** @brief Wait for a specific thread
*/
EXPORT void join(std::vector<uint64_t>& thrHandle);
/** @brief for use in debugging
*/
EXPORT void dump();
EXPORT std::string& name()
{
return fName;
}
EXPORT void setName(std::string name)
{
fName = name;
}
EXPORT void setName(const char* name)
{
fName = name;
}
EXPORT bool debug()
{
return fDebug;
}
EXPORT void setDebug(bool d)
{
fDebug = d;
}
friend class ThreadPoolMonitor;
protected:
private:
// Used internally to keep a handle associated with each functor for join()
struct PoolFunction_T
{
uint64_t hndl;
Functor_T functor;
};
/** @brief initialize data memebers
*/
void init();
/** @brief add a functor to the list
*/
uint64_t addFunctor(const Functor_T& func);
/** @brief thread entry point
*/
void beginThread() throw();
ThreadPool(const ThreadPool&);
ThreadPool& operator = (const ThreadPool&);
friend struct beginThreadFunc;
struct beginThreadFunc
{
beginThreadFunc(ThreadPool& impl)
: fImpl(impl)
{}
void operator() ()
{
fImpl.beginThread();
}
ThreadPool& fImpl;
};
struct NoOp
{
void operator () () const
{}
};
size_t fThreadCount;
size_t fMaxThreads;
size_t fQueueSize;
typedef std::list<PoolFunction_T> Container_T;
Container_T fWaitingFunctors;
Container_T::iterator fNextFunctor;
uint32_t fIssued;
boost::mutex fMutex;
boost::condition fThreadAvailable; // triggered when a thread is available
boost::condition fNeedThread; // triggered when a thread is needed
boost::thread_group fThreads;
bool fStop;
long fGeneralErrors;
long fFunctorErrors;
uint32_t waitingFunctorsSize;
uint64_t fNextHandle;
std::string fName; // Optional to add a name to the pool for debugging.
bool fDebug;
};
// This class, if instantiated, will continuously log details about the indicated threadpool
// The log will end up in /var/log/mariadb/columnstore/trace/threadpool_<name>.log
class ThreadPoolMonitor
{
public:
ThreadPoolMonitor(ThreadPool* pool) : fPool(pool), fLog(NULL)
{
}
~ThreadPoolMonitor()
{
if (fLog)
{
delete fLog;
}
}
void operator()();
private:
//defaults okay
//ThreadPoolMonitor(const ThreadPoolMonitor& rhs);
//ThreadPoolMonitor& operator=(const ThreadPoolMonitor& rhs);
ThreadPool* fPool;
std::ofstream* fLog;
};
} // namespace threadpool
#undef EXPORT
#endif //THREADPOOL_H