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			86 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			86 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* Copyright (C) 2014 InfiniDB, Inc.
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| 
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|    This program is free software; you can redistribute it and/or
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|    modify it under the terms of the GNU General Public License
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|    as published by the Free Software Foundation; version 2 of
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|    the License.
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| 
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|    This program is distributed in the hope that it will be useful,
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|    but WITHOUT ANY WARRANTY; without even the implied warranty of
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|    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|    GNU General Public License for more details.
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| 
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|    You should have received a copy of the GNU General Public License
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|    along with this program; if not, write to the Free Software
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|    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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|    MA 02110-1301, USA. */
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| 
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| /******************************************************************************
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|  * $Id: unique32generator.cpp 9210 2013-01-21 14:10:42Z rdempsey $
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|  *
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|  *****************************************************************************/
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| 
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| /** @file Contains class that controls unique 32-bit generation for joblist.
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|  *
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|  */
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| 
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| #include "unique32generator.h"
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| 
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| #include <stdint.h>
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| #include <boost/thread.hpp>
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| 
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| #include "dbrm.h"
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| 
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| namespace joblist
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| {
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| /* static */ UniqueNumberGenerator* UniqueNumberGenerator::fUnique32Generator = 0;
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| /* static */ boost::mutex UniqueNumberGenerator::fLock;
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| 
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| //------------------------------------------------------------------------------
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| // Accessor to singleton handle
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| //------------------------------------------------------------------------------
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| /* static */
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| UniqueNumberGenerator* UniqueNumberGenerator::instance()
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| {
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|   boost::mutex::scoped_lock lk(fLock);
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| 
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|   if (!fUnique32Generator)
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|   {
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|     fUnique32Generator = new UniqueNumberGenerator();
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|   }
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| 
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|   return fUnique32Generator;
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| }
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| 
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| //------------------------------------------------------------------------------
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| // Deletes singleton instance (not necessary for application to call this,
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| // but we make it available in case we ever want to clean up correctly; else
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| // valgrind may report a memory leak for not deleting our heap memory).
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| //------------------------------------------------------------------------------
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| /* static */
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| void UniqueNumberGenerator::deleteInstance()
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| {
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|   boost::mutex::scoped_lock lk(fLock);
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| 
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|   if (fUnique32Generator)
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|   {
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|     delete fUnique32Generator;
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|     fUnique32Generator = 0;
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|   }
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| }
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| 
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| //------------------------------------------------------------------------------
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| // Return a system-wide unique32 bit integer
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| //------------------------------------------------------------------------------
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| uint32_t UniqueNumberGenerator::getUnique32()
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| {
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|   return fDbrm.getUnique32();
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| }
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| 
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| uint64_t UniqueNumberGenerator::getUnique64()
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| {
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|   return fDbrm.getUnique64();
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| }
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| 
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| }  // namespace joblist
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