1
0
mirror of https://github.com/mariadb-corporation/mariadb-columnstore-engine.git synced 2025-04-18 21:44:02 +03:00
2023-03-02 15:59:42 +00:00

285 lines
7.3 KiB
C++

/* Copyright (C) 2014 InfiniDB, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2 of
the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
MA 02110-1301, USA. */
/***********************************************************************
* $Id: inetstreamsocket.h 3632 2013-03-13 18:08:46Z pleblanc $
*
*
***********************************************************************/
/** @file */
#pragma once
#include <ctime>
#include <unistd.h>
#include <netinet/in.h>
#include <cstring>
#include "socket.h"
#include "socketparms.h"
#include "bytestream.h"
#define EXPORT
class MessageQTestSuite;
namespace messageqcpp
{
class IOSocket;
/// random # marking the beginning of a ByteStream in the stream
const uint32_t BYTESTREAM_MAGIC = 0x14fbc137;
const uint32_t COMPRESSED_BYTESTREAM_MAGIC = 0x14fbc138;
/** An Inet Stream Socket
*
*/
class InetStreamSocket : public Socket
{
public:
/** ctor
*
*/
explicit InetStreamSocket(size_t blocksize = ByteStream::BlockSize);
/** dtor
*
*/
virtual ~InetStreamSocket();
/** copy ctor
*
*/
InetStreamSocket(const InetStreamSocket& rhs);
/** assign op
*
*/
virtual InetStreamSocket& operator=(const InetStreamSocket& rhs);
/** fSocket mutator
*
*/
inline virtual void socketParms(const SocketParms& socket);
/** fSocket accessor
*
*/
inline virtual const SocketParms socketParms() const;
/** sockaddr mutator
*
*/
inline virtual void sa(const sockaddr* sa);
/** call socket() to get a sd
*
*/
virtual void open();
/** close the sd
*
*/
virtual void close();
/** test if this socket is open
*
*/
inline virtual bool isOpen() const;
/** read a message from the socket
*
* wait for and return a message from the socket. The deafult timeout waits forever. Note that
* eventhough struct timespec has nanosecond resolution, this method only has milisecond resolution.
* @warning If you specify a timeout, the stream can be corrupted in certain
* extreme circumstances. The circumstance: receiving a portion of the message
* followed by a timeout. If the rest of the message is ever received, it
* will be misinterpreted by the following read(). Symptom: The caller will
* receive an incomplete ByteStream
* (do try-catch around all ">>" operations to detect underflow). Mitigation:
* the caller should not perform another read(). Caller should close the connection.
* The behavior will be unpredictable and possibly fatal.
* @note A fix is being reviewed but this is low-priority.
*/
virtual const SBS read(const struct timespec* timeout = 0, bool* isTimeOut = NULL,
Stats* stats = NULL) const;
/** write a message to the socket
*
* write a message to the socket
*/
virtual void write(const ByteStream& msg, Stats* stats = NULL);
virtual void write_raw(const ByteStream& msg, Stats* stats = NULL) const;
/** this version of write takes ownership of the bytestream
*/
virtual void write(SBS msg, Stats* stats = NULL);
/** bind to a port
*
*/
virtual void bind(const sockaddr* serv_addr);
/** listen for connections
*
*/
virtual void listen(int backlog = 5);
/** return an (accepted) IOSocket ready for I/O
*
*/
virtual const IOSocket accept(const struct timespec* timeout = 0);
/** connect to a server socket
*
*/
virtual void connect(const sockaddr* serv_addr);
/** dynamically allocate a copy of this object
*
*/
virtual Socket* clone() const;
/** get a string rep of the object
*
*/
virtual const std::string toString() const;
/** set the connection timeout (in ms)
*
*/
virtual void connectionTimeout(const struct ::timespec* timeout)
{
if (timeout)
fConnectionTimeout = *timeout;
}
/** set the connection protocol to be synchronous
*
*/
virtual void syncProto(bool use)
{
fSyncProto = use;
}
int getConnectionNum() const
{
return fSocketParms.sd();
}
/* The caller needs to know when/if the remote closes the connection or sends data.
* Returns 0 on timeout, 1 if there is data to read, 2 if the connection was dropped.
* On error 3 is returned.
*/
static int pollConnection(int connectionNum, long msecs);
/** return the address as a string
*
*/
virtual const std::string addr2String() const;
/** compare 2 addresses
*
*/
virtual bool isSameAddr(const Socket* rhs) const;
virtual bool isSameAddr(const struct in_addr& ipv4Addr) const;
/** ping an ip address
*
*/
EXPORT static int ping(const std::string& ipaddr, const struct timespec* timeout = 0);
// Check if we are still connected
virtual bool isConnected() const;
// Check if the socket still has data pending
virtual bool hasData() const;
/*
* allow test suite access to private data for OOB test
*/
friend class ::MessageQTestSuite;
protected:
static const int KERR_ERESTARTSYS = 512;
void logIoError(const char* errMsg, int errNum) const;
/** Empty the stream up to the beginning of the next ByteStream.
*
* Reads until the beginning of the next ByteStream is found.
* @param msecs An optional timeout value.
* @param residual Pass in an array of at least 8 bytes, on return it will contain
* the first bytes of the stream.
* @param reslen On return, it will contain the # of bytes in residual.
* @return true if the next byte in the stream is the beginning of a ByteStream,
* false otherwise.
*/
virtual bool readToMagic(long msecs, bool* isTimeOut, Stats* stats) const;
void do_write(const ByteStream& msg, uint32_t magic, Stats* stats = NULL) const;
ssize_t written(int fd, const uint8_t* ptr, size_t nbytes) const;
bool readFixedSizeData(struct pollfd* pfd, uint8_t* buffer, const size_t numberOfBytes,
const struct ::timespec* timeout, bool* isTimeOut, Stats* stats, int64_t msec) const;
SocketParms fSocketParms; /// The socket parms
size_t fBlocksize;
sockaddr_in fSa;
// how long to wait for a connect() call to complete (in ms)
struct ::timespec fConnectionTimeout;
// use sync proto
bool fSyncProto;
/// The buffer used to scan for the ByteStream magic in the stream.
mutable uint32_t fMagicBuffer;
private:
void doCopy(const InetStreamSocket& rhs);
};
inline bool InetStreamSocket::isOpen() const
{
return (fSocketParms.sd() >= 0);
}
inline const SocketParms InetStreamSocket::socketParms() const
{
return fSocketParms;
}
inline void InetStreamSocket::socketParms(const SocketParms& socketParms)
{
fSocketParms = socketParms;
}
inline void InetStreamSocket::sa(const sockaddr* sa)
{
memcpy(&fSa, sa, sizeof(sockaddr_in));
}
/**
* stream an InetStreamSocket rep to any ostream
*/
inline std::ostream& operator<<(std::ostream& os, const InetStreamSocket& rhs)
{
os << rhs.toString();
return os;
}
} // namespace messageqcpp
#undef EXPORT