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			173 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			173 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* Copyright (C) 2014 InfiniDB, Inc.
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| 
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|    This program is free software; you can redistribute it and/or
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|    modify it under the terms of the GNU General Public License
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|    as published by the Free Software Foundation; version 2 of
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|    the License.
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| 
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|    This program is distributed in the hope that it will be useful,
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|    but WITHOUT ANY WARRANTY; without even the implied warranty of
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|    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|    GNU General Public License for more details.
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| 
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|    You should have received a copy of the GNU General Public License
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|    along with this program; if not, write to the Free Software
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|    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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|    MA 02110-1301, USA. */
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| 
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| /***********************************************************************
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|  *   $Id: $
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|  *
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|  *
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|  ***********************************************************************/
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| /** @file */
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| 
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| #pragma once
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| 
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| #include <boost/thread/thread.hpp>
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| #include <boost/thread/mutex.hpp>
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| #include <boost/thread/condition.hpp>
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| #include <boost/shared_ptr.hpp>
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| #include <boost/function.hpp>
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| #include <atomic>
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| #include "primitives/primproc/umsocketselector.h"
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| 
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| namespace error_handling
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| {
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| 
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| messageqcpp::SBS makePrimitiveErrorMsg(const uint16_t status, const uint32_t id, const uint32_t step);
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| void sendErrorMsg(const uint16_t status, const uint32_t id, const uint32_t step,
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|                   primitiveprocessor::SP_UM_IOSOCK sock);
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| }  // namespace error_handling
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| 
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| namespace threadpool
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| {
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| 
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| using TransactionIdxT = uint32_t;
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| 
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| class PriorityThreadPool
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| {
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|  public:
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|   class Functor
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|   {
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|    public:
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|     virtual ~Functor(){};
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|     // as of 12/3/13, all implementors return 0 and -1.  -1 will cause
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|     // this thread pool to reschedule the job, 0 will throw it away on return.
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|     virtual int operator()() = 0;
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|   };
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| 
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|   struct Job
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|   {
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|     Job() : weight(1), priority(0), id(0)
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|     {
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|     }
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|     Job(const uint32_t uniqueID, const uint32_t stepID, const TransactionIdxT /*txnIdx*/,
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|         const boost::shared_ptr<Functor>& functor, const primitiveprocessor::SP_UM_IOSOCK& sock,
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|         const uint32_t weight = 1, const uint32_t priority = 0, const uint32_t id = 0)
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|      : functor(functor)
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|      , weight(weight)
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|      , priority(priority)
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|      , id(id)
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|      , stepID(stepID)
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|      , uniqueID(uniqueID)
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|      , sock(sock)
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|     {
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|     }
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| 
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|     boost::shared_ptr<Functor> functor;
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|     uint32_t weight;
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|     uint32_t priority;
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|     uint32_t id;
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|     uint32_t stepID;
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|     uint32_t uniqueID;
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|     primitiveprocessor::SP_UM_IOSOCK sock;
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|   };
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| 
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|   enum Priority
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|   {
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|     LOW,
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|     MEDIUM,
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|     HIGH,
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|     _COUNT,
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|     EXTRA  // After _COUNT because _COUNT is for jobQueue size and EXTRA isn't a jobQueue. But we need EXTRA
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|            // in places where Priority is used.
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|   };
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| 
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|   /*********************************************
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|    *  ctor/dtor
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|    *
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|    *********************************************/
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| 
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|   /** @brief ctor
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|    */
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| 
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|   PriorityThreadPool(uint targetWeightPerRun, uint highThreads, uint midThreads, uint lowThreads,
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|                      uint id = 0);
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|   virtual ~PriorityThreadPool();
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| 
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|   void removeJobs(uint32_t id);
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|   void addJob(const Job& job, bool useLock = true);
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|   void stop();
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| 
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|   /** @brief for use in debugging
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|    */
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|   void dump();
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| 
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|   // If a job is blocked, we want to temporarily increase the number of threads managed by the pool
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|   // A problem can occur if all threads are running long or blocked for a single query. Other
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|   // queries won't get serviced, even though there are cpu cycles available.
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|   // These calls are currently protected by respondLock in sendThread(). If you call from other
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|   // places, you need to consider atomicity.
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|   void incBlockedThreads()
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|   {
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|     blockedThreads++;
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|   }
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|   void decBlockedThreads()
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|   {
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|     blockedThreads--;
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|   }
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|   uint32_t blockedThreadCount()
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|   {
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|     return blockedThreads;
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|   }
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| 
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|  protected:
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|  private:
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|   struct ThreadHelper
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|   {
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|     ThreadHelper(PriorityThreadPool* impl, Priority queue) : ptp(impl), preferredQueue(queue)
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|     {
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|     }
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|     void operator()()
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|     {
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|       ptp->threadFcn(preferredQueue);
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|     }
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|     PriorityThreadPool* ptp;
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|     Priority preferredQueue;
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|   };
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| 
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|   explicit PriorityThreadPool();
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|   explicit PriorityThreadPool(const PriorityThreadPool&);
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|   PriorityThreadPool& operator=(const PriorityThreadPool&);
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| 
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|   Priority pickAQueue(Priority preference);
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|   void threadFcn(const Priority preferredQueue) throw();
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| 
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|   std::list<Job> jobQueues[3];  // higher indexes = higher priority
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|   uint32_t threadCounts[3];
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|   uint32_t defaultThreadCounts[3];
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|   boost::mutex mutex;
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|   boost::condition newJob;
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|   boost::thread_group threads;
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|   bool _stop;
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|   uint32_t weightPerRun;
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|   volatile uint id;  // prevent it from being optimized out
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| 
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|   std::atomic<uint32_t> blockedThreads;
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|   std::atomic<uint32_t> extraThreads;
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|   bool stopExtra;
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| };
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| 
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| }  // namespace threadpool
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