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mariadb-columnstore-engine/primitives/primproc/samenodepseudosocket.h
Leonid Fedorov 449029a827 Deep build refactoring phase 2 (#3564)
* configcpp refactored

* chore(build): massive removals, auto add files to debian install file

* chore(build): configure before autobake

* chore(build): use custom cmake commands for components, mariadb-plugin-columnstore.install generated

* chore(build): install deps as separate step for build-packages

* more deps

* chore(codemanagement, build): build refactoring stage2

* chore(safety): Locked Map for MessageqCpp with a simpler way

 Please enter the commit message for your changes. Lines starting

* chore(codemanagement, ci): better coredumps handling, deps fixed

* Delete build/bootstrap_mcs.py

* Update charset.cpp (add license)
2025-07-17 16:14:10 +04:00

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3.0 KiB
C++

/* Copyright (C) 2024 MariaDB Corp.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2 of
the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
MA 02110-1301, USA. */
#pragma once
#include "../../dbcon/joblist/distributedenginecomm.h"
#include "socket.h"
#include "socketparms.h"
#include "bytestream.h"
namespace messageqcpp
{
class IOSocket;
// This class is a dummy replacement for a TCP socket
// wrapper to communicate with the same node.
class SameNodePseudoSocket : public Socket
{
public:
explicit SameNodePseudoSocket(joblist::DistributedEngineComm* exeMgrDecPtr);
~SameNodePseudoSocket() override;
void write(SBS msg, Stats* stats = nullptr) override;
private:
void bind(const sockaddr* serv_addr) override;
SameNodePseudoSocket(const SameNodePseudoSocket& rhs);
virtual SameNodePseudoSocket& operator=(const SameNodePseudoSocket& rhs);
void connectionTimeout(const struct ::timespec* /*timeout*/) override
{
}
void syncProto(bool /*use*/) override
{
}
int getConnectionNum() const override
{
return 1;
}
inline void socketParms(const SocketParms& /*socket*/) override
{
}
inline const SocketParms socketParms() const override
{
return SocketParms();
}
// all these virtual methods are to stay inaccessable.
inline void sa(const sockaddr* sa) override;
void open() override;
void close() override;
inline bool isOpen() const override;
const SBS read(const struct timespec* timeout = nullptr, bool* isTimeOut = nullptr,
Stats* stats = nullptr) const override;
void write(const ByteStream& msg, Stats* stats = nullptr) override;
void write_raw(const ByteStream& msg, Stats* stats = nullptr) const override;
void listen(int backlog = 5) override;
const IOSocket accept(const struct timespec* timeout = nullptr) override;
void connect(const sockaddr* serv_addr) override;
Socket* clone() const override;
virtual const std::string toString() const;
const std::string addr2String() const override;
bool isSameAddr(const Socket* rhs) const override;
bool isSameAddr(const struct in_addr& ipv4Addr) const override;
static int ping(const std::string& ipaddr, const struct timespec* timeout = nullptr);
bool isConnected() const override;
bool hasData() const override;
joblist::DistributedEngineComm* dec_ = nullptr;
};
inline bool SameNodePseudoSocket::isOpen() const
{
return true;
}
inline void SameNodePseudoSocket::sa(const sockaddr* /*sa*/)
{
}
} // namespace messageqcpp