/* Copyright (C) 2014 InfiniDB, Inc. Copyright (c) 2019 MariaDB Corporation This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ // $Id: wf_sum_avg.h 3868 2013-06-06 22:13:05Z xlou $ #ifndef UTILS_WF_SUM_AVG_H #define UTILS_WF_SUM_AVG_H #include #include "windowfunctiontype.h" namespace windowfunction { // T_IN is the data type of the input values. // T_OUT is the data type we are using for output and internal values template class WF_sum_avg : public WindowFunctionType { public: WF_sum_avg(int id, const std::string& name) : WindowFunctionType(id, name), fDistinct(id != WF__SUM && id != WF__AVG) { resetData(); utils::int128Max(fMax128); utils::int128Min(fMin128); utils::uint128Max(fMaxu128); } // pure virtual in base void operator()(int64_t b, int64_t e, int64_t c); WindowFunctionType* clone() const; void resetData(); static boost::shared_ptr makeFunction(int, const string&, int, WindowFunctionColumn*); protected: T_IN fVal; T_OUT fAvg; T_OUT fSum; uint64_t fCount; bool fDistinct; std::set fSet; int128_t fMax128; int128_t fMin128; uint128_t fMaxu128; void checkSumLimit(long double val, long double sum); void checkSumLimit(int128_t val, int128_t sum); void checkSumLimit(uint128_t val, uint128_t sum); int128_t calculateAvg(int128_t sum, uint64_t count, int scale); uint128_t calculateAvg(uint128_t sum, uint64_t count, int scale); long double calculateAvg(long double sum, uint64_t count, int scale); }; } // namespace #endif // UTILS_WF_SUM_AVG_H // vim:ts=4 sw=4: