/* Copyright (C) 2014 InfiniDB, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /*********************************************************************** * $Id: serversocket.h 3495 2013-01-21 14:09:51Z rdempsey $ * * ***********************************************************************/ /** @file */ #pragma once #include #include class MessageQTestSuite; #include "socket.h" #include "iosocket.h" namespace messageqcpp { class SocketParms; /** a class capable of acting as a server listen socket * */ class ServerSocket { public: /** ctor * */ explicit ServerSocket(Socket* socket = 0) : fSocket(socket) { } /** dtor * */ virtual ~ServerSocket() { delete fSocket; } /** bind to an port * * bind this ServerSocket to the address/port specified in serv_addr */ inline virtual void bind(const struct sockaddr* serv_addr); /** setup to listen for incoming connections * */ inline virtual void listen(int backlog = 5); /** accept an incoming connection * * accepts a new incoming connection and returns an IOSocket to communicate over */ inline virtual const IOSocket accept(const struct timespec* timeout = 0); /** open the socket * */ inline virtual void open(); /** close the socket * */ inline virtual void close(); /** test if the socket is open * */ inline virtual bool isOpen() const; /** get the socket params * */ inline virtual const SocketParms socketParms() const; /** set the socket params * */ inline virtual void socketParms(const SocketParms& socketParms); /** set the socket implementation * * Install a socket implementation that meets the Socket interface */ inline virtual void setSocketImpl(Socket* socket); /** set the socket sync proto * */ inline virtual void syncProto(bool use); /* * allow test suite access to private data for OOB test */ friend class ::MessageQTestSuite; private: ServerSocket(const ServerSocket& rhs); ServerSocket& operator=(const ServerSocket& rhs); Socket* fSocket; }; inline void ServerSocket::bind(const struct sockaddr* serv_addr) { fSocket->bind(serv_addr); } inline void ServerSocket::listen(int backlog) { fSocket->listen(backlog); } inline const IOSocket ServerSocket::accept(const struct timespec* timeout) { return fSocket->accept(timeout); } inline void ServerSocket::open() { fSocket->open(); } inline void ServerSocket::close() { fSocket->close(); } inline bool ServerSocket::isOpen() const { return fSocket->isOpen(); } inline const SocketParms ServerSocket::socketParms() const { return fSocket->socketParms(); } inline void ServerSocket::socketParms(const SocketParms& socketParms) { fSocket->socketParms(socketParms); } inline void ServerSocket::setSocketImpl(Socket* socket) { delete fSocket; fSocket = socket; } inline void ServerSocket::syncProto(bool use) { fSocket->syncProto(use); } } // namespace messageqcpp