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utils/messageqcpp/socket.h
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173
utils/messageqcpp/socket.h
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/* Copyright (C) 2014 InfiniDB, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; version 2 of
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the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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MA 02110-1301, USA. */
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/***********************************************************************
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* $Id: socket.h 3633 2013-03-13 20:50:23Z pleblanc $
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*
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*
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***********************************************************************/
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/** @file */
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#ifndef MESSAGEQCPP_SOCKET_H
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#define MESSAGEQCPP_SOCKET_H
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#include <ctime>
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#include <unistd.h>
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#include <sys/types.h>
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#include <boost/shared_ptr.hpp>
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#include "bytestream.h"
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class MessageQTestSuite;
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namespace messageqcpp
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{
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class IOSocket;
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class SocketParms;
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// Might want to expand on this / derive from it to include things like uncompressed
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// data size, etc...
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class Stats
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{
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public:
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Stats() : data_sent(0), data_recvd(0)
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{ }
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virtual ~Stats() { }
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virtual uint64_t dataSent() { return data_sent; }
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virtual uint64_t dataRecvd() { return data_recvd; }
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virtual void dataSent(uint64_t amt) { data_sent += amt; }
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virtual void dataRecvd(uint64_t amt) { data_recvd += amt; }
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private:
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uint64_t data_sent;
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uint64_t data_recvd;
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};
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/** an abstract socket class interface
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*
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*/
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class Socket
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{
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public:
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/** dtor
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*
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*/
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virtual ~Socket() {}
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/** open the socket
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*
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*/
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virtual void open() = 0;
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/** read a message from the socket
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*
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* wait for and return a message from the socket. The deafult timeout waits forever. Note that
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* eventhough struct timespec has nanosecond resolution, this method only has millisecond resolution.
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*/
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virtual const SBS read(const struct timespec* timeout=0, bool* isTimeOut = NULL, Stats *stats = NULL) const = 0;
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/** write a message to the socket
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*
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* write a message to the socket
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*/
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virtual void write(const ByteStream& msg, Stats *stats = NULL) = 0;
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virtual void write_raw(const ByteStream& msg, Stats *stats = NULL) const = 0;
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virtual void write(SBS msg, Stats *stats = NULL) = 0;
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/** close the socket
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*
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*/
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virtual void close() = 0;
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/** bind to a port
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*
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*/
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virtual void bind(const struct sockaddr* serv_addr) = 0;
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/** listen for connections
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*
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*/
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virtual void listen(int backlog=5) = 0;
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/** return an (accepted) IOSocket ready for I/O
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*
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*/
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virtual const IOSocket accept(const struct timespec* timeout=0) = 0;
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/** connect to a server socket
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*
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*/
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virtual void connect(const sockaddr* serv_addr) = 0;
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/** test if this socket is open
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*
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*/
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virtual const bool isOpen() const = 0;
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/** get the SocketParms
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*
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*/
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virtual const SocketParms socketParms() const = 0;
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/** set the SocketParms
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*
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*/
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virtual void socketParms(const SocketParms& socketParms) = 0;
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/** set the sockaddr struct
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*
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*/
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virtual void sa(const sockaddr* sa) = 0;
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/** dynamically allocate a copy of this object
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*
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*/
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virtual Socket* clone() const = 0;
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/** set the connection timeout (in ms)
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*
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*/
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virtual void connectionTimeout(const struct ::timespec* timeout) = 0;
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/** set the connection protocol to be synchronous
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*
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*/
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virtual void syncProto(bool use) = 0;
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virtual const int getConnectionNum() const = 0;
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/** return the address as a string
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*
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*/
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virtual const std::string addr2String() const = 0;
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/** compare 2 addresses
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*
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*/
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virtual const bool isSameAddr(const Socket* rhs) const = 0;
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/*
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* allow test suite access to private data for OOB test
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*/
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friend class ::MessageQTestSuite;
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};
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} //namespace messageqcpp
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#endif //MESSAGEQCPP_SOCKET_H
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