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dbcon/execplan/objectidmanager.h
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197
dbcon/execplan/objectidmanager.h
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/* Copyright (C) 2014 InfiniDB, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; version 2 of
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the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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MA 02110-1301, USA. */
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/******************************************************************************
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* $Id: objectidmanager.h 9744 2013-08-07 03:32:19Z bwilkinson $
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*
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*****************************************************************************/
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/** @file
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* class ObjectIDManager interface.
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*/
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#ifndef OBJECTIDMANAGER_H_
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#define OBJECTIDMANAGER_H_
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#include <string>
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#include <stdint.h>
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#include "dbrm.h"
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namespace execplan {
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/** @brief The class that manages the Object ID space
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*
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* The class that manages the allocation and deallocation of IDs
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* for objects in the database.
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*/
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class ObjectIDManager
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{
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public:
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/** @brief Default constructor
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*
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* @note Throws ios::failure on a file IO error
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*/
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ObjectIDManager();
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virtual ~ObjectIDManager();
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/** @brief Allocate one Object ID
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*
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* @return The allocated OID (>= 0) on success, -1 on error.
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*/
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int allocOID();
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/** @brief Allocate a contiguous range of Object IDs
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*
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* @param num The number of contiguous Object IDs to allocate
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* @return The first OID allocated on success, -1 on failure
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*/
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int allocOIDs(int num);
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/** @brief Allocates a new oid for a version buffer file, associates it
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* with dbroot.
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*
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* @return Returns -1 on all errors.
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*/
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int allocVBOID(uint32_t dbroot);
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/** @brief Returns the DBRoot of the given version buffer OID, or -1 on error. */
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int getDBRootOfVBOID(uint32_t vboid);
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/** @brief Returns the VB OID -> DB Root mapping. ret[0] = dbroot of VB OID 0
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*
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* @return vector where index n = dbroot of VBOID n.
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* @throw runtime_exception on error
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*/
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std::vector<uint16_t> getVBOIDToDBRootMap();
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/** @brief Return an OID to the pool
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*
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* @param oid The OID to return
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*/
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void returnOID(int oid);
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/** @brief Return a list of OIDs to the pool
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*
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* @param start The first OID to return
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* @param end The last OID to return
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*/
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void returnOIDs(int start, int end);
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/** @brief Counts the number of allocated OIDs
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*
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* @note This currently assumes the bitmap length is a multiple of 4096
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* @return The number of allocated OIDs
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*/
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int size();
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/** @brief Get the OID bitmap filename
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*/
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const std::string getFilename() const;
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private:
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std::string fFilename;
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BRM::DBRM dbrm;
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#if 0
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static const int FreeListEntries = 256;
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static const int HeaderSize = FreeListEntries * sizeof(FEntry);
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static const int FileSize = HeaderSize + 2097152; // (2^24/8)
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static const int MaxRetries = 10; /// max number of retries on file operations
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int fFd; /// file descriptor referencing the bitmap file
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/** @brief Grab the file lock
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*
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* Grab the file lock.
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* @note Throws ios::failure after MaxRetries hard errors
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*/
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void lockFile() const;
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/** @brief Reliably reads data from the bitmap file
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*
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* Reliably reads data from the bitmap file.
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* @note Throws ios::failure after MaxRetries hard errors
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* @note Caller is responsible for locking & unlocking
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* @param buf the buffer to read into
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* @param offset the offset to start reading at
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* @param size the number of bytes to read into buf
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*/
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void readData(uint8_t* buf, off64_t offset, int size) const;
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/** @brief Reliably writes data to the bitmap file
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*
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* Reliably write data to the bitmap file.
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* @note Throws ios::failure after MaxRetries hard errors
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* @note Caller is responsible for locking & unlocking
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* @param buf the data to write
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* @param offset the offset to start writing at
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* @param size the number of bytes to write
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*/
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void writeData(uint8_t* buf, off64_t offset, int size) const;
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/** @brief If there is no bitmap file yet, this is used to make one
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*
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* If there is no bitmap file yet, this is used to make one.
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* @note It assumes no OIDs are allocated, we may want
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* to fully rebuild it from actual DB contents instead.
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*/
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void initializeBitmap() const;
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/** @brief Allocates OIDs using a designated freelist entry
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*
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* Allocates OIDs using a designated freelist entry
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* @param fe The freelist entry to use.
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* @param num The number of OIDs to allocate from that block
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*/
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void useFreeListEntry(struct FEntry& fe, int num);
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/** @brief This allocates or deallocates a block of OIDs
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*
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* This allocates or deallocates a block of OIDs
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* @param start The first OID to alloc/dealloc
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* @param end The number of OIDs to flip
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* @param mode mode = 0 means 'allocate', mode = 1 means 'deallocate'
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*/
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void flipOIDBlock(int start, int num, int mode) const;
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/** @brief This scans the whole bitmap for a block of free OIDs
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*
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* This scans the whole bitmap for a block of free OIDs
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* @param num the size of the block to locate
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* @param freelist the freelist
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* @return The first OID of the block allocated, or -1 if there is no match
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*/
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int fullScan(int num, struct FEntry* freelist) const;
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/** @brief This is used by allocOIDs to fix the freelist after a full scan
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*
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* This is used by fullScan to fix the freelist before an allocation
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* @param freelist The freelist
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* @param start The first OID of the block allocated by fullScan
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* @param num The number of OIDs allocated
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* @note At the moment it throws logic_error if it detects a specific error in
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* fullscan
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*/
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void patchFreelist(struct FEntry* freelist, int start, int num) const;
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#endif
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};
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} // namespace
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#endif
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