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MCOL-529 Pool DBRM connections
DBRM connections are reused so that we don't have a huge amount of TIME_WAIT sockets when there are large amounts of DML. Also applied to i_s.columnstore_files
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@ -5,6 +5,7 @@ include_directories( ${ENGINE_COMMON_INCLUDES} )
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set(messageqcpp_LIB_SRCS
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messagequeue.cpp
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messagequeuepool.cpp
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bytestream.cpp
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socketparms.cpp
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inetstreamsocket.cpp
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@ -70,6 +70,7 @@ either expressed or implied, of the FreeBSD Project.
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#include <arpa/inet.h>
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#include <netinet/tcp.h>
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#include <fcntl.h>
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#include <sys/ioctl.h>
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#endif
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#include <sys/types.h>
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#include <sys/time.h>
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@ -1070,5 +1071,44 @@ int InetStreamSocket::ping(const std::string& ipaddr, const struct timespec* tim
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return 0;
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}
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bool InetStreamSocket::isConnected() const
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{
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int error = 0;
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socklen_t len = sizeof(error);
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int retval = getsockopt(fSocketParms.sd(), SOL_SOCKET, SO_ERROR, &error, &len);
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if (error || retval)
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return false;
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struct pollfd pfd[1];
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pfd[0].fd = fSocketParms.sd();
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pfd[0].events = POLLIN;
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pfd[0].revents = 0;
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error = poll(pfd, 1, 0);
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if ((error < 0) || (pfd[0].revents & (POLLHUP | POLLNVAL | POLLERR))) {
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return false;
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}
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return true;
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}
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bool InetStreamSocket::hasData() const
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{
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int count;
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char buf[1];
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ssize_t retval;
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ioctl(fSocketParms.sd(), FIONREAD, &count);
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if (count)
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return true;
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// EAGAIN | EWOULDBLOCK means the socket is clear. Anything else is data or error
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retval = recv(fSocketParms.sd(), buf, 1, MSG_DONTWAIT);
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if (retval & (EAGAIN | EWOULDBLOCK))
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return false;
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return true;
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}
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} //namespace messageqcpp
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@ -196,6 +196,13 @@ public:
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*/
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EXPORT static int ping(const std::string& ipaddr, const struct timespec* timeout=0);
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// Check if we are still connected
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virtual bool isConnected() const;
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// Check if the socket still has data pending
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virtual bool hasData() const;
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/*
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* allow test suite access to private data for OOB test
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*/
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@ -174,7 +174,9 @@ public:
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*/
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virtual void connectionTimeout(const struct timespec* timeout) { fSocket->connectionTimeout(timeout); }
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inline virtual bool isConnected() const;
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inline virtual bool hasData() const;
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friend class ::MessageQTestSuite;
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protected:
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@ -208,6 +210,8 @@ inline const SocketParms IOSocket::socketParms() const { idbassert(fSocket); ret
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inline void IOSocket::socketParms(const SocketParms& socketParms) { idbassert(fSocket); fSocket->socketParms(socketParms); }
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inline void IOSocket::setSocketImpl(Socket* socket) { delete fSocket; fSocket = socket; }
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inline const int IOSocket::getConnectionNum() const { return fSocket->getConnectionNum(); }
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inline bool IOSocket::isConnected() const { return fSocket->isConnected(); }
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inline bool IOSocket::hasData() const { return fSocket->hasData(); }
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/**
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* stream an IOSocket rep to any ostream
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@ -249,6 +249,9 @@ public:
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*/
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inline const bool isSameAddr(const MessageQueueClient& rhs) const;
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bool isConnected() { return fClientSock.isConnected(); }
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bool hasData() { return fClientSock.hasData(); }
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/*
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* allow test suite access to private data for OOB test
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*/
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205
utils/messageqcpp/messagequeuepool.cpp
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205
utils/messageqcpp/messagequeuepool.cpp
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@ -0,0 +1,205 @@
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/* Copyright (C) 2017 MariaDB Corporaton
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; version 2 of
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the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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MA 02110-1301, USA. */
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#include <sstream>
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#include <map>
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#include <boost/thread/mutex.hpp>
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#include <time.h>
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#include "messagequeuepool.h"
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#include "messagequeue.h"
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namespace messageqcpp {
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boost::mutex queueMutex;
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// Make linker happy
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std::multimap<std::string, ClientObject*> MessageQueueClientPool::clientMap;
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// 300 seconds idle until cleanup
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#define MAX_IDLE_TIME 300
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static uint64_t TimeSpecToSeconds(struct timespec* ts)
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{
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return (uint64_t)ts->tv_sec + (uint64_t)ts->tv_nsec / 1000000000;
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}
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MessageQueueClient *MessageQueueClientPool::getInstance(const std::string &ip, uint64_t port)
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{
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boost::mutex::scoped_lock lock(queueMutex);
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std::ostringstream oss;
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oss << ip << "_" << port;
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std::string searchString = oss.str();
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MessageQueueClient *returnClient = MessageQueueClientPool::findInPool(searchString);
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// We found one, return it
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if (returnClient != NULL)
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{
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return returnClient;
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}
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// We didn't find one, create new one
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ClientObject *newClientObject = new ClientObject();
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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uint64_t nowSeconds = TimeSpecToSeconds(&now);
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newClientObject->client = new MessageQueueClient(ip, port);
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newClientObject->inUse = true;
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newClientObject->lastUsed = nowSeconds;
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clientMap.insert(std::pair<std::string, ClientObject*>(searchString, newClientObject));
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return newClientObject->client;
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}
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MessageQueueClient *MessageQueueClientPool::getInstance(const std::string &module)
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{
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boost::mutex::scoped_lock lock(queueMutex);
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MessageQueueClient *returnClient = MessageQueueClientPool::findInPool(module);
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// We found one, return it
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if (returnClient != NULL)
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{
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return returnClient;
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}
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// We didn't find one, create new one
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ClientObject *newClientObject = new ClientObject();
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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uint64_t nowSeconds = TimeSpecToSeconds(&now);
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newClientObject->client = new MessageQueueClient(module);
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newClientObject->inUse = true;
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newClientObject->lastUsed = nowSeconds;
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clientMap.insert(std::pair<std::string, ClientObject*>(module, newClientObject));
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return newClientObject->client;
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}
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MessageQueueClient *MessageQueueClientPool::findInPool(const std::string &search)
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{
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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uint64_t nowSeconds = TimeSpecToSeconds(&now);
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MessageQueueClient *returnClient = NULL;
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std::multimap<std::string,ClientObject*>::iterator it=clientMap.begin();
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// Scan pool
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while (it!=clientMap.end())
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{
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ClientObject *clientObject = it->second;
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uint64_t elapsedTime = nowSeconds - clientObject->lastUsed;
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// If connection hasn't been used for MAX_IDLE_TIME we probably don't need it so drop it
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// Don't drop in use connections that have been in use a long time
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if ((elapsedTime >= MAX_IDLE_TIME) && (!clientObject->inUse))
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{
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delete clientObject->client;
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delete clientObject;
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// Do this so we don't invalidate current interator
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std::multimap<std::string,ClientObject*>::iterator toDelete = it;
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it++;
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clientMap.erase(toDelete);
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continue;
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}
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if (!clientObject->inUse)
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{
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MessageQueueClient *client = clientObject->client;
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// If the unused socket isn't connected or has data pending read, destroy it
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if (!client->isConnected() || client->hasData())
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{
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delete client;
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delete clientObject;
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// Do this so we don't invalidate current interator
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std::multimap<std::string,ClientObject*>::iterator toDelete = it;
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it++;
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clientMap.erase(toDelete);
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continue;
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}
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}
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// If connection matches store it for later, but keep scanning the pool for more timeout prunes
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if (it->first.compare(search) == 0)
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{
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if ((returnClient == NULL) && (!clientObject->inUse))
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{
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returnClient = clientObject->client;
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clientObject->inUse = true;
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return returnClient;
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}
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}
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it++;
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}
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return NULL;
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}
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void MessageQueueClientPool::releaseInstance(MessageQueueClient * client)
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{
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// Scan pool for pointer and release
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// Set the last used and mark as not in use
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if (client == NULL)
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return;
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boost::mutex::scoped_lock lock(queueMutex);
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std::multimap<std::string,ClientObject*>::iterator it=clientMap.begin();
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while (it!=clientMap.end())
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{
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if (it->second->client == client)
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{
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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uint64_t nowSeconds = TimeSpecToSeconds(&now);
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it->second->inUse = false;
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it->second->lastUsed = nowSeconds;
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return;
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}
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it++;
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}
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}
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// WriteEngine needs this as it forces connections closed and can't reuse. Also good for connection errors
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void MessageQueueClientPool::deleteInstance(MessageQueueClient * client)
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{
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// Scan pool for pointer and delete
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// Set the last used and mark as not in use
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if (client == NULL)
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return;
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boost::mutex::scoped_lock lock(queueMutex);
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std::multimap<std::string,ClientObject*>::iterator it=clientMap.begin();
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while (it!=clientMap.end())
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{
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if (it->second->client == client)
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{
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delete it->second->client;
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delete it->second;
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clientMap.erase(it);
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return;
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}
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it++;
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}
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}
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}
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57
utils/messageqcpp/messagequeuepool.h
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57
utils/messageqcpp/messagequeuepool.h
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@ -0,0 +1,57 @@
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/* Copyright (C) 2017 MariaDB Corporaton
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; version 2 of
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the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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MA 02110-1301, USA. */
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#ifndef MESSAGEQCPP_MESSAGEQUEUECLIENT_H
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#define MESSAGEQCPP_MESSAGEQUEUECLIENT_H
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#include <map>
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#include "messagequeue.h"
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namespace messageqcpp {
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struct ClientObject
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{
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MessageQueueClient *client;
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uint64_t lastUsed;
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bool inUse;
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ClientObject() :
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client(NULL),
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lastUsed(0),
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inUse(false)
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{}
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};
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class MessageQueueClientPool
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{
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public:
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static MessageQueueClient *getInstance(const std::string &module);
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static MessageQueueClient *getInstance(const std::string &ip, uint64_t port);
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static void releaseInstance(MessageQueueClient * client);
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static void deleteInstance(MessageQueueClient * client);
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static MessageQueueClient *findInPool(const std::string &search);
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private:
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MessageQueueClientPool() { };
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~MessageQueueClientPool() { };
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static std::multimap<std::string, ClientObject*> clientMap;
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};
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}
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#endif //MESSAGEQCPP_MESSAGEQUEUECLIENT_H
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@ -158,6 +158,9 @@ public:
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*/
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virtual const bool isSameAddr(const Socket* rhs) const = 0;
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virtual bool isConnected() const = 0;
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virtual bool hasData() const = 0;
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/*
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* allow test suite access to private data for OOB test
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*/
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