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Revert "This reverts MCOL-5044 AKA FairThreadPool that breaks regr test002"
This reverts commit 61359119ad
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Roman Nozdrin
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658bacf01d
commit
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295
utils/threadpool/fair_threadpool.cpp
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295
utils/threadpool/fair_threadpool.cpp
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/* Copyright (c) 2022 MariaDB Corporation
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; version 2 of
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the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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MA 02110-1301, USA. */
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#include <atomic>
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#include <stdexcept>
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#include <unistd.h>
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#include <exception>
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using namespace std;
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#include "messageobj.h"
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#include "messagelog.h"
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#include "threadnaming.h"
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using namespace logging;
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#include "fair_threadpool.h"
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using namespace boost;
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#include "dbcon/joblist/primitivemsg.h"
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namespace threadpool
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{
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FairThreadPool::FairThreadPool(uint targetWeightPerRun, uint highThreads, uint midThreads, uint lowThreads,
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uint ID)
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: weightPerRun(targetWeightPerRun), id(ID)
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{
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boost::thread* newThread;
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size_t numberOfThreads = highThreads + midThreads + lowThreads;
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for (uint32_t i = 0; i < numberOfThreads; ++i)
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{
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newThread = threads.create_thread(ThreadHelper(this, PriorityThreadPool::Priority::HIGH));
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newThread->detach();
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}
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cout << "FairThreadPool started " << numberOfThreads << " thread/-s.\n";
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threadCounts_.store(numberOfThreads, std::memory_order_relaxed);
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defaultThreadCounts = numberOfThreads;
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}
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FairThreadPool::~FairThreadPool()
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{
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stop();
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}
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void FairThreadPool::addJob(const Job& job)
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{
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addJob_(job);
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}
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void FairThreadPool::addJob_(const Job& job, bool useLock)
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{
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boost::thread* newThread;
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std::unique_lock<std::mutex> lk(mutex, std::defer_lock_t());
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// Create any missing threads
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if (defaultThreadCounts != threadCounts_.load(std::memory_order_relaxed))
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{
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newThread = threads.create_thread(ThreadHelper(this, PriorityThreadPool::Priority::HIGH));
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newThread->detach();
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threadCounts_.fetch_add(1, std::memory_order_relaxed);
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}
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if (useLock)
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lk.lock();
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auto jobsListMapIter = txn2JobsListMap_.find(job.txnIdx_);
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if (jobsListMapIter == txn2JobsListMap_.end()) // there is no txn in the map
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{
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ThreadPoolJobsList* jobsList = new ThreadPoolJobsList;
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jobsList->push_back(job);
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txn2JobsListMap_[job.txnIdx_] = jobsList;
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weightedTxnsQueue_.push({job.weight_, job.txnIdx_});
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}
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else // txn is in the map
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{
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if (jobsListMapIter->second->empty()) // there are no jobs for the txn
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{
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weightedTxnsQueue_.push({job.weight_, job.txnIdx_});
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}
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jobsListMapIter->second->push_back(job);
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}
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if (useLock)
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newJob.notify_one();
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}
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void FairThreadPool::removeJobs(uint32_t id)
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{
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std::unique_lock<std::mutex> lk(mutex);
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for (auto& txnJobsMapPair : txn2JobsListMap_)
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{
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ThreadPoolJobsList* txnJobsList = txnJobsMapPair.second;
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auto job = txnJobsList->begin();
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while (job != txnJobsList->end())
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{
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if (job->id_ == id)
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{
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job = txnJobsList->erase(job); // update the job iter
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if (txnJobsList->empty())
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{
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txn2JobsListMap_.erase(txnJobsMapPair.first);
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delete txnJobsList;
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break;
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// There is no clean-up for PQ. It will happen later in threadFcn
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}
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continue; // go-on skiping job iter increment
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}
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++job;
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}
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}
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}
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void FairThreadPool::threadFcn(const PriorityThreadPool::Priority preferredQueue)
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{
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utils::setThreadName("Idle");
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RunListT runList(1); // This is a vector to allow to grab multiple jobs
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RescheduleVecType reschedule;
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bool running = false;
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bool rescheduleJob = false;
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try
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{
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while (!stop_.load(std::memory_order_relaxed))
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{
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runList.clear(); // remove the job
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std::unique_lock<std::mutex> lk(mutex);
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if (weightedTxnsQueue_.empty())
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{
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newJob.wait(lk);
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continue; // just go on w/o re-taking the lock
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}
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WeightedTxnT weightedTxn = weightedTxnsQueue_.top();
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auto txnAndJobListPair = txn2JobsListMap_.find(weightedTxn.second);
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// Looking for non-empty jobsList in a loop
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// The loop waits on newJob cond_var if PQ is empty(no jobs in this thread pool)
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while (txnAndJobListPair == txn2JobsListMap_.end() || txnAndJobListPair->second->empty())
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{
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// JobList is empty. This can happen when this method pops the last Job.
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if (txnAndJobListPair != txn2JobsListMap_.end())
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{
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ThreadPoolJobsList* txnJobsList = txnAndJobListPair->second;
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delete txnJobsList;
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txn2JobsListMap_.erase(txnAndJobListPair->first);
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}
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weightedTxnsQueue_.pop();
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if (weightedTxnsQueue_.empty()) // remove the empty
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{
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break;
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}
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weightedTxn = weightedTxnsQueue_.top();
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txnAndJobListPair = txn2JobsListMap_.find(weightedTxn.second);
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}
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if (weightedTxnsQueue_.empty())
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{
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newJob.wait(lk); // might need a lock here
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continue;
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}
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// We have non-empty jobsList at this point.
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// Remove the txn from a queue first to add it later
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weightedTxnsQueue_.pop();
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TransactionIdxT txnIdx = txnAndJobListPair->first;
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ThreadPoolJobsList* jobsList = txnAndJobListPair->second;
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runList.push_back(jobsList->front());
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jobsList->pop_front();
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// Add the jobList back into the PQ adding some weight to it
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// Current algo doesn't reduce total txn weight if the job is rescheduled.
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if (!jobsList->empty())
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{
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weightedTxnsQueue_.push({weightedTxn.first + runList[0].weight_, txnIdx});
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}
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lk.unlock();
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running = true;
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jobsRunning_.fetch_add(1, std::memory_order_relaxed);
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rescheduleJob = (*(runList[0].functor_))(); // run the functor
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jobsRunning_.fetch_sub(1, std::memory_order_relaxed);
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running = false;
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utils::setThreadName("Idle");
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if (rescheduleJob)
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{
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// to avoid excessive CPU usage waiting for data from storage
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usleep(500);
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lk.lock();
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addJob_(runList[0], false);
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newJob.notify_one();
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lk.unlock();
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}
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}
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}
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catch (std::exception& ex)
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{
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if (running)
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{
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jobsRunning_.fetch_sub(1, std::memory_order_relaxed);
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}
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// Log the exception and exit this thread
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try
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{
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threadCounts_.fetch_sub(1, std::memory_order_relaxed);
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#ifndef NOLOGGING
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logging::Message::Args args;
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logging::Message message(5);
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args.add("threadFcn: Caught exception: ");
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args.add(ex.what());
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message.format(args);
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logging::LoggingID lid(22);
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logging::MessageLog ml(lid);
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ml.logErrorMessage(message);
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#endif
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if (running)
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sendErrorMsg(runList[0].uniqueID_, runList[0].stepID_, runList[0].sock_);
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}
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catch (...)
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{
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}
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}
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catch (...)
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{
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// Log the exception and exit this thread
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try
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{
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if (running)
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{
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jobsRunning_.fetch_sub(1, std::memory_order_relaxed);
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}
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threadCounts_.fetch_sub(1, std::memory_order_relaxed);
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;
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#ifndef NOLOGGING
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logging::Message::Args args;
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logging::Message message(6);
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args.add("threadFcn: Caught unknown exception!");
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message.format(args);
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logging::LoggingID lid(22);
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logging::MessageLog ml(lid);
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ml.logErrorMessage(message);
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#endif
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if (running)
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sendErrorMsg(runList[0].uniqueID_, runList[0].stepID_, runList[0].sock_);
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}
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catch (...)
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{
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}
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}
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}
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void FairThreadPool::sendErrorMsg(uint32_t id, uint32_t step, primitiveprocessor::SP_UM_IOSOCK sock)
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{
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ISMPacketHeader ism;
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PrimitiveHeader ph = {0, 0, 0, 0, 0, 0};
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ism.Status = logging::primitiveServerErr;
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ph.UniqueID = id;
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ph.StepID = step;
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messageqcpp::ByteStream msg(sizeof(ISMPacketHeader) + sizeof(PrimitiveHeader));
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msg.append((uint8_t*)&ism, sizeof(ism));
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msg.append((uint8_t*)&ph, sizeof(ph));
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sock->write(msg);
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}
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void FairThreadPool::stop()
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{
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stop_.store(true, std::memory_order_relaxed);
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}
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} // namespace threadpool
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