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mirror of https://github.com/mariadb-corporation/mariadb-columnstore-engine.git synced 2025-07-30 19:23:07 +03:00

clang format apply

This commit is contained in:
Leonid Fedorov
2022-01-21 16:43:49 +00:00
parent 6b6411229f
commit 04752ec546
1376 changed files with 393460 additions and 412662 deletions

View File

@ -16,10 +16,10 @@
MA 02110-1301, USA. */
/***********************************************************************
* $Id: $
*
*
***********************************************************************/
* $Id: $
*
*
***********************************************************************/
/** @file */
#pragma once
@ -39,94 +39,94 @@
namespace threadpool
{
class PriorityThreadPool
{
public:
public:
class Functor
{
public:
virtual ~Functor(){};
// as of 12/3/13, all implementors return 0 and -1. -1 will cause
// this thread pool to reschedule the job, 0 will throw it away on return.
virtual int operator()() = 0;
};
class Functor
// typedef boost::function0<int> Functor;
struct Job
{
Job() : weight(1), priority(0), id(0)
{
public:
virtual ~Functor() { };
// as of 12/3/13, all implementors return 0 and -1. -1 will cause
// this thread pool to reschedule the job, 0 will throw it away on return.
virtual int operator()() = 0;
};
}
boost::shared_ptr<Functor> functor;
uint32_t weight;
uint32_t priority;
uint32_t id;
uint32_t uniqueID;
uint32_t stepID;
primitiveprocessor::SP_UM_IOSOCK sock;
};
//typedef boost::function0<int> Functor;
enum Priority
{
LOW,
MEDIUM,
HIGH,
_COUNT
};
struct Job
/*********************************************
* ctor/dtor
*
*********************************************/
/** @brief ctor
*/
PriorityThreadPool(uint targetWeightPerRun, uint highThreads, uint midThreads, uint lowThreads,
uint id = 0);
virtual ~PriorityThreadPool();
void removeJobs(uint32_t id);
void addJob(const Job& job, bool useLock = true);
void stop();
/** @brief for use in debugging
*/
void dump();
protected:
private:
struct ThreadHelper
{
ThreadHelper(PriorityThreadPool* impl, Priority queue) : ptp(impl), preferredQueue(queue)
{
Job() : weight(1), priority(0), id(0) { }
boost::shared_ptr<Functor> functor;
uint32_t weight;
uint32_t priority;
uint32_t id;
uint32_t uniqueID;
uint32_t stepID;
primitiveprocessor::SP_UM_IOSOCK sock;
};
enum Priority
}
void operator()()
{
LOW,
MEDIUM,
HIGH,
_COUNT
};
ptp->threadFcn(preferredQueue);
}
PriorityThreadPool* ptp;
Priority preferredQueue;
};
/*********************************************
* ctor/dtor
*
*********************************************/
explicit PriorityThreadPool();
explicit PriorityThreadPool(const PriorityThreadPool&);
PriorityThreadPool& operator=(const PriorityThreadPool&);
/** @brief ctor
*/
Priority pickAQueue(Priority preference);
void threadFcn(const Priority preferredQueue) throw();
void sendErrorMsg(uint32_t id, uint32_t step, primitiveprocessor::SP_UM_IOSOCK sock);
PriorityThreadPool(uint targetWeightPerRun, uint highThreads, uint midThreads,
uint lowThreads, uint id = 0);
virtual ~PriorityThreadPool();
void removeJobs(uint32_t id);
void addJob(const Job& job, bool useLock = true);
void stop();
/** @brief for use in debugging
*/
void dump();
protected:
private:
struct ThreadHelper
{
ThreadHelper(PriorityThreadPool* impl, Priority queue) : ptp(impl), preferredQueue(queue) { }
void operator()()
{
ptp->threadFcn(preferredQueue);
}
PriorityThreadPool* ptp;
Priority preferredQueue;
};
explicit PriorityThreadPool();
explicit PriorityThreadPool(const PriorityThreadPool&);
PriorityThreadPool& operator=(const PriorityThreadPool&);
Priority pickAQueue(Priority preference);
void threadFcn(const Priority preferredQueue) throw();
void sendErrorMsg(uint32_t id, uint32_t step, primitiveprocessor::SP_UM_IOSOCK sock);
std::list<Job> jobQueues[3]; // higher indexes = higher priority
uint32_t threadCounts[3];
uint32_t defaultThreadCounts[3];
boost::mutex mutex;
boost::condition newJob;
boost::thread_group threads;
bool _stop;
uint32_t weightPerRun;
volatile uint id; // prevent it from being optimized out
std::list<Job> jobQueues[3]; // higher indexes = higher priority
uint32_t threadCounts[3];
uint32_t defaultThreadCounts[3];
boost::mutex mutex;
boost::condition newJob;
boost::thread_group threads;
bool _stop;
uint32_t weightPerRun;
volatile uint id; // prevent it from being optimized out
};
} // namespace threadpool
} // namespace threadpool