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Reformat all code to coding standard
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@ -35,96 +35,114 @@ boost::mutex mutex;
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const string timeNow()
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{
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time_t outputTime = time(0);
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struct tm ltm;
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char buf[32]; //ctime(3) says at least 26
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size_t len = 0;
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time_t outputTime = time(0);
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struct tm ltm;
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char buf[32]; //ctime(3) says at least 26
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size_t len = 0;
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#ifdef _MSC_VER
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asctime_s(buf, 32, localtime_r(&outputTime, <m));
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asctime_s(buf, 32, localtime_r(&outputTime, <m));
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#else
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asctime_r(localtime_r(&outputTime, <m), buf);
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asctime_r(localtime_r(&outputTime, <m), buf);
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#endif
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len = strlen(buf);
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if (len > 0) --len;
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if (buf[len] == '\n') buf[len] = 0;
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return buf;
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len = strlen(buf);
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if (len > 0) --len;
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if (buf[len] == '\n') buf[len] = 0;
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return buf;
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}
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// Functor class
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struct foo
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{
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int64_t fData;
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int64_t fThd;
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string start;
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bool running;
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int64_t fData;
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int64_t fThd;
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string start;
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bool running;
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void operator ()()
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{
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start = timeNow();
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void operator ()()
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{
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start = timeNow();
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std::cout << "foo thd = " << fThd << " start " << start << std::endl;
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for (int64_t i = 0; i < 1024*1024*(fThd+0)*128; i++)
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// simulate some work
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fData++;
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std::cout << "foo thd = " << fThd << " start " << start << std::endl;
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boost::mutex::scoped_lock lock(mutex);
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std::cout << "foo thd = " << fThd << " start " << start << " fin " << timeNow() << std::endl;
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}
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for (int64_t i = 0; i < 1024 * 1024 * (fThd + 0) * 128; i++)
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// simulate some work
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fData++;
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foo(int64_t i) : fThd(i), fData(i), running(true) {start=timeNow();}
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boost::mutex::scoped_lock lock(mutex);
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std::cout << "foo thd = " << fThd << " start " << start << " fin " << timeNow() << std::endl;
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}
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foo(const foo& copy) : fData(copy.fData), fThd(copy.fThd), start(copy.start), running(copy.running) {std::cout << "new foo " << fThd << endl;}
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foo(int64_t i) : fThd(i), fData(i), running(true)
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{
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start = timeNow();
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}
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~foo() {running=false;}
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foo(const foo& copy) : fData(copy.fData), fThd(copy.fThd), start(copy.start), running(copy.running)
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{
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std::cout << "new foo " << fThd << endl;
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}
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~foo()
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{
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running = false;
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}
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};
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int main( int argc, char **argv)
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int main( int argc, char** argv)
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{
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threadpool::ThreadPool pool( 20, 10 );
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std::vector<uint64_t> hndl;
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hndl.reserve(10);
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int t1 = hndl.capacity();
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uint64_t testHndl;
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uint64_t thdhndl=999;
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int64_t thd = 1;
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boost::function0<void> foofunc;
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boost::function0<void> foofunc2;
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for (int64_t y = 0; y < 1; y++)
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{
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threadpool::ThreadPool pool( 20, 10 );
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std::vector<uint64_t> hndl;
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hndl.reserve(10);
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int t1 = hndl.capacity();
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uint64_t testHndl;
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uint64_t thdhndl = 999;
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int64_t thd = 1;
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boost::function0<void> foofunc;
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boost::function0<void> foofunc2;
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for (int64_t y = 0; y < 1; y++)
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{
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foo bar(y);
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// foofunc = bar;
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// foofunc2 = foofunc;
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std::cout << "Done with assign" << std::endl;
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std::cout << "Done with assign" << std::endl;
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for (int64_t i = 0; i < 1; ++i)
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{
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bar.fThd=thd++;
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thdhndl = pool.invoke(bar);
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if (y<10)
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{
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hndl.push_back(thdhndl);
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}
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if (y == 0)
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{
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testHndl = thdhndl;
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}
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bar.fThd = thd++;
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thdhndl = pool.invoke(bar);
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if (y < 10)
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{
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hndl.push_back(thdhndl);
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}
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if (y == 0)
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{
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testHndl = thdhndl;
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}
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}
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boost::mutex::scoped_lock lock(mutex);
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}
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// Wait until all of the queued up and in-progress work has finished
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std::cout << "Threads for join " << hndl.size() << std::endl;
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pool.dump();
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std::cout << "*** JOIN 1 ***" << std::endl;
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pool.join(testHndl);
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pool.dump();
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std::cout << "*** JOIN 10 ***" << std::endl;
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pool.join(hndl);
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pool.dump();
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std::cout << "*** WAIT ***" << std::endl;
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pool.wait();
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pool.dump();
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sleep(2);
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return 0;
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}
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// Wait until all of the queued up and in-progress work has finished
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std::cout << "Threads for join " << hndl.size() << std::endl;
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pool.dump();
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std::cout << "*** JOIN 1 ***" << std::endl;
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pool.join(testHndl);
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pool.dump();
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std::cout << "*** JOIN 10 ***" << std::endl;
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pool.join(hndl);
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pool.dump();
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std::cout << "*** WAIT ***" << std::endl;
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pool.wait();
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pool.dump();
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sleep(2);
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return 0;
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}
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