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Files
wolfssl/wrapper/CSharp/wolfCrypt-FIPS/FipsObject.cs

88 lines
2.8 KiB
C#

/* FipsObject.cs
*
* Copyright (C) 2006-2026 wolfSSL Inc.
*
* This file is part of wolfSSL.
*
* wolfSSL is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* wolfSSL is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1335, USA
*/
using System;
namespace wolfSSL.CSharp.Fips
{
/* Base for objects owning a native structure (FipsHandle sized by the size helper).
* Derived classes call SetNativeFree after a successful init. */
public abstract class FipsObject : IDisposable
{
internal FipsHandle Handle { get; }
internal FipsObject(FipsStructType type)
{
Handle = new FipsHandle(StructSize(type));
}
internal static int StructSize(FipsStructType type)
{
FipsModule.EnsureHelperMatchesModule();
int sz = Native.SizeOf((int)type);
if (sz <= 0)
{
throw new NotSupportedException(type + " is not available in this wolfSSL build");
}
return sz;
}
/* Secrets returned to callers are pinned, so the GC cannot leave moved,
* unzeroed copies before the caller zeroes them. */
internal static byte[] PinnedCopy(byte[] src, int offset, int len)
{
byte[] dst = GC.AllocateArray<byte>(len, pinned: true);
Array.Copy(src, offset, dst, 0, len);
return dst;
}
/* Registers the wc_*Free_fips routine for the initialized structure. */
internal void SetNativeFree(Func<IntPtr, int> freeRoutine) => Handle.SetFree(freeRoutine);
/* Free routines that return void cannot be refused. */
internal void SetNativeFree(Action<IntPtr> freeRoutine) =>
Handle.SetFree(p => { freeRoutine(p); return 0; });
internal void ThrowIfDisposed()
{
if (Handle.IsClosed)
{
throw new ObjectDisposedException(GetType().Name);
}
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
Handle.Dispose();
}
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
}
}