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88 lines
2.8 KiB
C#
88 lines
2.8 KiB
C#
/* FipsObject.cs
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*
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* Copyright (C) 2006-2026 wolfSSL Inc.
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*
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* This file is part of wolfSSL.
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*
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* wolfSSL is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* wolfSSL is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1335, USA
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*/
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using System;
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namespace wolfSSL.CSharp.Fips
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{
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/* Base for objects owning a native structure (FipsHandle sized by the size helper).
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* Derived classes call SetNativeFree after a successful init. */
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public abstract class FipsObject : IDisposable
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{
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internal FipsHandle Handle { get; }
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internal FipsObject(FipsStructType type)
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{
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Handle = new FipsHandle(StructSize(type));
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}
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internal static int StructSize(FipsStructType type)
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{
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FipsModule.EnsureHelperMatchesModule();
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int sz = Native.SizeOf((int)type);
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if (sz <= 0)
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{
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throw new NotSupportedException(type + " is not available in this wolfSSL build");
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}
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return sz;
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}
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/* Secrets returned to callers are pinned, so the GC cannot leave moved,
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* unzeroed copies before the caller zeroes them. */
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internal static byte[] PinnedCopy(byte[] src, int offset, int len)
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{
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byte[] dst = GC.AllocateArray<byte>(len, pinned: true);
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Array.Copy(src, offset, dst, 0, len);
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return dst;
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}
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/* Registers the wc_*Free_fips routine for the initialized structure. */
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internal void SetNativeFree(Func<IntPtr, int> freeRoutine) => Handle.SetFree(freeRoutine);
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/* Free routines that return void cannot be refused. */
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internal void SetNativeFree(Action<IntPtr> freeRoutine) =>
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Handle.SetFree(p => { freeRoutine(p); return 0; });
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internal void ThrowIfDisposed()
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{
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if (Handle.IsClosed)
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{
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throw new ObjectDisposedException(GetType().Name);
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}
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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Handle.Dispose();
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}
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}
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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}
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}
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