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			56 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			56 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Paint application - Demonstate both TFT and Touch Screen
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| #include <stdint.h>
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| #include <SeeedTouchScreen.h>
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| #include <TFTv2.h>
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| #include <SPI.h>
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| 
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| int ColorPaletteHigh = 30;
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| int color = WHITE;  //Paint brush color
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| unsigned int colors[8] = {BLACK, RED, GREEN, BLUE, CYAN, YELLOW, WHITE, GRAY1};
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| 
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| // For better pressure precision, we need to know the resistance
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| // between X+ and X- Use any multimeter to read it
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| // The 2.8" TFT Touch shield has 300 ohms across the X plate
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| 
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| TouchScreen ts = TouchScreen(XP, YP, XM, YM); //init TouchScreen port pins
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| 
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| void setup()
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| {
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|     Tft.TFTinit();  //init TFT library
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|     Serial.begin(115200);
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|     //Draw the pallet
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|     for(int i = 0; i<8; i++)
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|     {
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|         Tft.fillRectangle(i*30, 0, 30, ColorPaletteHigh, colors[i]);
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|     }
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| }
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| 
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| void loop()
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| {
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|     // a point object holds x y and z coordinates.
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|     Point p = ts.getPoint();
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| 
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|     //map the ADC value read to into pixel co-ordinates
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| 
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|     p.x = map(p.x, TS_MINX, TS_MAXX, 0, 240);
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|     p.y = map(p.y, TS_MINY, TS_MAXY, 0, 320);
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| 
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|     // we have some minimum pressure we consider 'valid'
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|     // pressure of 0 means no pressing!
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| 
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|     if (p.z > __PRESURE) {
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|         // Detect  paint brush color change
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|         if(p.y < ColorPaletteHigh+2)
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|         {
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|             color = colors[p.x/30];
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|         }
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|         else
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|         {
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|             Tft.fillCircle(p.x,p.y,2,color);
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|         }
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|     }
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| }
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| /*********************************************************************************************************
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|   END FILE
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| *********************************************************************************************************/
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