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esp8266/libraries/ESP8266WiFi/src/WiFiClient.h
RobertGnz 3c6db4ed9b WiFiClient::abort() (#8738)
Api for saving heap when Client class is used by a Server (WiFiServer class): Client = Server.available().

Suppose the local end is the server and the remote end is the client, we will deal with heap memory at the local end.

When the local application (server) decides to close an active connection with a remote end it issues an Client.stop.
The stop() function calls the close() function of ClientContext class which in turn calls tcp_close.
The connexion is closed by tcp_close and the protocol control block (pcb) can be put in the following states depending on the requests sent by the remote: CLOSING, FIN_WAIT_1 and FIN_WAIT_2. In theses states pcbs are not freed, then consume some memory heap.
If an acknowledgment from the remote end is received, the pcb enter in TIME_WAIT state for some minutes but pcbs in TIME_WAIT state are not freed. Then consume some heap memory.
TIME_WAIT pcbs are automatically freed after some minutes or can be freed for instance issuing an tcp_kill_timewait()
in the local application which will free the oldest pcb in TIME_WAIT state.

If the connection is first closed from the remote end (the client), the local end (server) receive a connection termination request. It then acknowledge it and enter in CLOSE_WAIT state waiting for a connection termination request from the local application.
It then send a termination request and enter in LAST_ACK state until it receive an acknowledgment from the remote end.
After receiving the acknowledgment it enter in ClOSED state and the local pcb is freed leaving some room in the heap memory.

To summarize, when a connexion termination request is send by one end (remote or local), the local pcb is not freed immediatly.
This pcb can be in the following states: FIN_WAIT_1, FIN_WAIT_2, CLOSING, TIME_WAIT, CLOSE_WAIT, LAST_ACK.
As a consequence, some old pcbs from old closed connections are still consuming heap memory.

The local application can call tcp_kill_timewait hoping it will free some TIME_WAIT state pcbs. But if the server receive frequent connections requests and close them after sending whatever it has to send, there may be zero pcbs in TIME_WAIT state among all previously closed connections.

In case of insufficient memory to accept a new connection, lwip has developped a strategy: it successively tries to kill the oldest pcb in TIME_WAIT state, or in LAST_ACK state or in CLOSING state or the oldest active connection with lower priority than the new one.

As a matter of fact this "urgent" strategy is deployed only when very few heap memory remain available (less than some kb). In case of success, Client.available returns a valid Client but the local application will crash when sending or receiving data from the client (Client.read ou readuntil or available) because this need more heap memory and just some kb were freed in lwip to allocate the new pcb structure ans start the new connection.

The propose API is intended to avoid this drawback by calling the abort function of ClientContext which in turn calls tcp_abort which calls tcp_abandon. The connection is aborted and notified to the client with a RESET and the pcb and ressources associated are immediately released increasing the available heap memory.
2022-12-06 12:40:48 +03:00

169 lines
5.9 KiB
C++

/*
WiFiClient.h - Library for Arduino Wifi shield.
Copyright (c) 2011-2014 Arduino. All right reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Modified by Ivan Grokhotkov, December 2014 - esp8266 support
*/
#ifndef wificlient_h
#define wificlient_h
#include <memory>
#include "Arduino.h"
#include "Print.h"
#include "Client.h"
#include "IPAddress.h"
#include "include/slist.h"
#ifndef TCP_MSS
#define TCP_MSS 1460 // lwip1.4
#endif
#define WIFICLIENT_MAX_PACKET_SIZE TCP_MSS
#define WIFICLIENT_MAX_FLUSH_WAIT_MS 300
#define TCP_DEFAULT_KEEPALIVE_IDLE_SEC 7200 // 2 hours
#define TCP_DEFAULT_KEEPALIVE_INTERVAL_SEC 75 // 75 sec
#define TCP_DEFAULT_KEEPALIVE_COUNT 9 // fault after 9 failures
class ClientContext;
class WiFiServer;
class WiFiClient : public Client, public SList<WiFiClient> {
protected:
WiFiClient(ClientContext* client);
public:
WiFiClient();
virtual ~WiFiClient();
WiFiClient(const WiFiClient&);
WiFiClient& operator=(const WiFiClient&);
// b/c this is both a real class and a virtual parent of the secure client, make sure
// there's a safe way to copy from the pointer without 'slicing' it; i.e. only the base
// portion of a derived object will be copied, and the polymorphic behavior will be corrupted.
//
// this class still implements the copy and assignment though, so this is not yet enforced
// (but, *should* be inside the Core itself, see httpclient & server)
//
// ref.
// - https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#Rc-copy-virtual
// - https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#Rh-copy
virtual std::unique_ptr<WiFiClient> clone() const;
virtual uint8_t status();
virtual int connect(IPAddress ip, uint16_t port) override;
virtual int connect(const char *host, uint16_t port) override;
virtual int connect(const String& host, uint16_t port);
virtual size_t write(uint8_t) override;
virtual size_t write(const uint8_t *buf, size_t size) override;
virtual size_t write_P(PGM_P buf, size_t size);
[[ deprecated("use stream.sendHow(client...)") ]]
size_t write(Stream& stream);
virtual int available() override;
virtual int read() override;
virtual int read(uint8_t* buf, size_t size) override;
int read(char* buf, size_t size);
virtual int peek() override;
virtual size_t peekBytes(uint8_t *buffer, size_t length);
size_t peekBytes(char *buffer, size_t length) {
return peekBytes((uint8_t *) buffer, length);
}
virtual void flush() override { (void)flush(0); } // wait for all outgoing characters to be sent, output buffer should be empty after this call
virtual void stop() override { (void)stop(0); }
bool flush(unsigned int maxWaitMs);
bool stop(unsigned int maxWaitMs);
virtual uint8_t connected() override;
virtual operator bool() override;
virtual IPAddress remoteIP();
virtual uint16_t remotePort();
virtual IPAddress localIP();
virtual uint16_t localPort();
static void setLocalPortStart(uint16_t port) { _localPort = port; }
int availableForWrite() override;
friend class WiFiServer;
using Print::write;
static void stopAll();
static void stopAllExcept(WiFiClient * c);
void keepAlive (uint16_t idle_sec = TCP_DEFAULT_KEEPALIVE_IDLE_SEC, uint16_t intv_sec = TCP_DEFAULT_KEEPALIVE_INTERVAL_SEC, uint8_t count = TCP_DEFAULT_KEEPALIVE_COUNT);
bool isKeepAliveEnabled () const;
uint16_t getKeepAliveIdle () const;
uint16_t getKeepAliveInterval () const;
uint8_t getKeepAliveCount () const;
void disableKeepAlive () { keepAlive(0, 0, 0); }
// default NoDelay=False (Nagle=True=!NoDelay)
// Nagle is for shortly delaying outgoing data, to send less/bigger packets
// Nagle should be disabled for telnet-like/interactive streams
// Nagle is meaningless/ignored when Sync=true
static void setDefaultNoDelay (bool noDelay);
static bool getDefaultNoDelay ();
bool getNoDelay() const;
void setNoDelay(bool nodelay);
// default Sync=false
// When sync is true, all writes are automatically flushed.
// This is slower but also does not allocate
// temporary memory for sending data
static void setDefaultSync (bool sync);
static bool getDefaultSync ();
bool getSync() const;
void setSync(bool sync);
// peek buffer API is present
virtual bool hasPeekBufferAPI () const override;
// return number of byte accessible by peekBuffer()
virtual size_t peekAvailable () override;
// return a pointer to available data buffer (size = peekAvailable())
// semantic forbids any kind of read() before calling peekConsume()
virtual const char* peekBuffer () override;
// consume bytes after use (see peekBuffer)
virtual void peekConsume (size_t consume) override;
virtual bool outputCanTimeout () override { return connected(); }
virtual bool inputCanTimeout () override { return connected(); }
// Immediately stops this client instance.
// Unlike stop(), does not wait to gracefuly shutdown the connection.
void abort();
protected:
static int8_t _s_connected(void* arg, void* tpcb, int8_t err);
static void _s_err(void* arg, int8_t err);
int8_t _connected(void* tpcb, int8_t err);
void _err(int8_t err);
ClientContext* _client;
WiFiClient* _owned;
static uint16_t _localPort;
};
#endif