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* upstream lwIP is now downloaded by a makefile, not subsubmoduled * lwip2: upstream lwIP not sub-sub-modules anymore lwip2: Allow IPv4 and IPv6 DNS and SNTP server configured via DHCP to co-exist (patch against upstream) * lwip2: enable tcp-listen-with-backlog feature * lwip2 submodule update: - enable more efficient chksum algorithm thanks to Richard Allen - enable tcp listener with backlog * more comments, fix backlog management, fix API * move default value definition in .cpp because one must not believe it can be redefined before including WiFiServer.h * improved backlog handling, it is no more a breaking change
109 lines
3.7 KiB
C++
109 lines
3.7 KiB
C++
/*
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WiFiServer.h - Library for Arduino Wifi shield.
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Copyright (c) 2011-2014 Arduino LLC. All right reserved.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Modified by Ivan Grokhotkov, December 2014 - esp8266 support
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*/
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#ifndef wifiserver_h
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#define wifiserver_h
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extern "C" {
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#include "include/wl_definitions.h"
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struct tcp_pcb;
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}
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#include "Server.h"
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#include "IPAddress.h"
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// lwIP-v2 backlog facility allows to keep memory safe by limiting the
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// maximum number of incoming *pending clients*. Default number of possibly
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// simultaneously pending clients is defined in WiFiServer.cpp
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// (MAX_PENDING_CLIENTS_PER_PORT=5). User can overide it at runtime from
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// sketch:
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// WiFiServer::begin(port, max-simultaneous-pending-clients);
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//
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// An "incoming pending" client is a new incoming TCP connection trying to
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// reach the TCP server. It is "pending" until lwIP acknowledges it and
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// "accepted / no more pending" when user calls WiFiServer::available().
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//
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// Before the backlog feature or with lwIP-v1.4, there was no pending
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// connections: They were immediately accepted and filling RAM.
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//
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// Several pending clients can appear during the time when one client is
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// served by a long not-async service like ESP8266WebServer. During that
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// time WiFiServer::available() cannot be called.
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//
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// Note: This *does not limit* the number of *simultaneously accepted
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// clients*. Such limit management is left to the user.
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//
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// Thus, when the maximum number of pending connections is reached, new
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// connections are delayed.
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// By "delayed", it is meant that WiFiServer(lwIP) will not answer to the
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// SYN packet until there is room for a new one: The TCP server on that port
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// will be mute. The TCP client will regularly try to connect until success
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// or a timeout occurs (72s on windows).
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//
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// When user calls WiFiServer::available(), the tcp server stops muting and
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// answers to newcomers (until the "backlog" pending list is full again).
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class ClientContext;
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class WiFiClient;
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class WiFiServer : public Server {
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// Secure server needs access to all the private entries here
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protected:
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uint16_t _port;
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IPAddress _addr;
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tcp_pcb* _listen_pcb;
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ClientContext* _unclaimed;
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ClientContext* _discarded;
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enum { _ndDefault, _ndFalse, _ndTrue } _noDelay = _ndDefault;
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public:
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WiFiServer(const IPAddress& addr, uint16_t port);
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WiFiServer(uint16_t port);
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virtual ~WiFiServer() {}
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WiFiClient available(uint8_t* status = NULL);
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bool hasClient();
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void begin();
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void begin(uint16_t port);
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void begin(uint16_t port, uint8_t backlog);
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void setNoDelay(bool nodelay);
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bool getNoDelay();
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virtual size_t write(uint8_t);
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virtual size_t write(const uint8_t *buf, size_t size);
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uint8_t status();
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uint16_t port() const;
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void close();
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void stop();
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using Print::write;
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using ClientType = WiFiClient;
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protected:
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long _accept(tcp_pcb* newpcb, long err);
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void _discard(ClientContext* client);
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static long _s_accept(void *arg, tcp_pcb* newpcb, long err);
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static void _s_discard(void* server, ClientContext* ctx);
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};
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#endif
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