/* i2s.h - Software I2S library for esp8266 Copyright (c) 2015 Hristo Gochkov. All rights reserved. This file is part of the esp8266 core for Arduino environment. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef CORE_ESP8266_I2S_H #define CORE_ESP8266_I2S_H #define I2S_HAS_BEGIN_RXTX_DRIVE_CLOCKS 1 /* How does this work? Basically, to get sound, you need to: - Connect an I2S codec to the I2S pins on the ESP. - Start up a thread that's going to do the sound output - Call i2s_set_bits() if you want to enable 24-bit mode - Call i2s_begin() - Call i2s_set_rate() with the sample rate you want. - Generate sound and call i2s_write_sample() with 32-bit samples. The 32bit samples basically are 2 16-bit signed values (the analog values for the left and right channel) concatenated as (Rout<<16)+Lout i2s_write_sample will block when you're sending data too quickly, so you can just generate and push data as fast as you can and i2s_write_sample will regulate the speed. */ #ifdef __cplusplus extern "C" { #endif bool i2s_set_bits(int bits); // Set bits per sample, only 16 or 24 supported. Call before begin. // Note that in 24 bit mode each sample must be left-aligned (i.e. 0x00000000 .. 0xffffff00) as the // hardware shifts starting at bit 31, not bit 23. void i2s_begin(); // Enable TX only, for compatibility bool i2s_rxtx_begin(bool enableRx, bool enableTx); // Allow TX and/or RX, returns false on OOM error bool i2s_rxtxdrive_begin(bool enableRx, bool enableTx, bool driveRxClocks, bool driveTxClocks); void i2s_end(); void i2s_set_rate(uint32_t rate);//Sample Rate in Hz (ex 44100, 48000) void i2s_set_dividers(uint8_t div1, uint8_t div2);//Direct control over output rate float i2s_get_real_rate();//The actual Sample Rate on output bool i2s_write_sample(uint32_t sample);//32bit sample with channels being upper and lower 16 bits (blocking when DMA is full) bool i2s_write_sample_nb(uint32_t sample);//same as above but does not block when DMA is full and returns false instead bool i2s_write_lr(int16_t left, int16_t right);//combines both channels and calls i2s_write_sample with the result bool i2s_read_sample(int16_t *left, int16_t *right, bool blocking); // RX data returned in both 16-bit outputs. bool i2s_is_full();//returns true if DMA is full and can not take more bytes (overflow) bool i2s_is_empty();//returns true if DMA is empty (underflow) bool i2s_rx_is_full(); bool i2s_rx_is_empty(); uint16_t i2s_available();// returns the number of samples than can be written before blocking uint16_t i2s_rx_available();// returns the number of samples than can be written before blocking void i2s_set_callback(void (*callback) (void)); void i2s_rx_set_callback(void (*callback) (void)); // writes a buffer of frames into the DMA memory, returns the amount of frames written // A frame is just a int16_t for mono, for stereo a frame is two int16_t, one for each channel. uint16_t i2s_write_buffer_mono(const int16_t *frames, uint16_t frame_count); uint16_t i2s_write_buffer_mono_nb(const int16_t *frames, uint16_t frame_count); uint16_t i2s_write_buffer(const int16_t *frames, uint16_t frame_count); uint16_t i2s_write_buffer_nb(const int16_t *frames, uint16_t frame_count); #ifdef __cplusplus } #endif #endif