/* Draw Boxes - Demonstrate drawRectangle and fillRectangle fillScreen(INT16U XL,INT16U XR,INT16U YU,INT16U YD,INT16U color); fillRectangle(INT16U poX, INT16U poY, INT16U length, INT16U width, INT16U color); drawRectangle(INT16U poX, INT16U poY, INT16U length,INT16U width,INT16U color); */ #include #include #include void setup() { TFT_BL_ON; // turn on the background light Tft.TFTinit(); // init TFT library Tft.fillScreen(80, 160, 50, 150,RED); Tft.fillRectangle(30, 120, 100,65,YELLOW); Tft.drawRectangle(100, 170, 120,60,BLUE); } void loop() { } /********************************************************************************************************* END FILE *********************************************************************************************************/