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Renumbered examples

This commit is contained in:
Tom Igoe
2012-03-19 19:43:46 -04:00
parent a165d87aa9
commit f5093b064a
63 changed files with 0 additions and 0 deletions

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/*
Keyboard logout
This sketch demonstrates the Keyboard library.
When you connect pin 2 to ground, it performs a logout.
It uses keyboard combinations to do this, as follows:
On Windows, CTRL-ALT-DEL followed by ALT-l
On Ubuntu, CTRL-ALT-DEL, and ENTER
On OSX, CMD-SHIFT-q
To wake: Spacebar.
Circuit:
* Arduino Leonardo
* wire to connect D2 to ground.
created 6 Mar 2012
by Tom Igoe
This example is in the public domain
http://www.arduino.cc/en/Tutorial/KeyboardLogout
*/
#define OSX 0
#define WINDOWS 1
#define UBUNTU 2
// change this to match your platform:
int platform = OSX;
void setup() {
// make pin 2 an input and turn on the
// pullup resistor so it goes high unless
// connected to ground:
pinMode(2, INPUT_PULLUP);
}
void loop() {
while (digitalRead(2) == HIGH) {
// do nothing until pin 2 goes low
delay(500);
}
delay(1000);
switch (platform) {
case OSX:
Keyboard.press(KEY_LEFT_GUI);
// Shift-Q logs out:
Keyboard.press(KEY_LEFT_SHIFT);
Keyboard.press('Q');
delay(100);
Keyboard.releaseAll();
// enter:
Keyboard.type(KEY_RETURN);
break;
case WINDOWS:
// CTRL-ALT-DEL:
Keyboard.press(KEY_LEFT_CTRL);
Keyboard.press(KEY_LEFT_ALT);
Keyboard.press(KEY_DELETE);
delay(100);
Keyboard.releaseAll();
//ALT-s:
delay(2000);
Keyboard.press(KEY_LEFT_ALT);
Keyboard.press('l');
Keyboard.releaseAll();
break;
case UBUNTU:
// CTRL-ALT-DEL:
Keyboard.press(KEY_LEFT_CTRL);
Keyboard.press(KEY_LEFT_ALT);
Keyboard.press(KEY_DELETE);
delay(1000);
Keyboard.releaseAll();
// Enter to confirm logout:
Keyboard.type(KEY_RETURN);
break;
}
// do nothing:
while(true);
}

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/*
Keyboard Button test
Sends a text string when a button is pressed.
The circuit:
* pushbutton attached from pin 4 to +5V
* 10-kilohm resistor attached from pin 4 to ground
created 24 Oct 2011
modified 19 Mar 2012
by Tom Igoe
This example code is in the public domain.
http://www.arduino.cc/en/Tutorial/KeyboardButton
*/
const int buttonPin = 4; // input pin for pushbutton
int previousButtonState = HIGH; // for checking the state of a pushButton
int counter = 0; // button push counter
void setup() {
// make the pushButton pin an input:
pinMode(buttonPin, INPUT);
}
void loop() {
// read the pushbutton:
int buttonState = digitalRead(buttonPin);
// if the button state has changed,
if ((buttonState != previousButtonState)
// and it's currently pressed:
&& (buttonState == HIGH)) {
// increment the button counter
counter++;
// type out a message
Keyboard.print("You pressed the button ");
Keyboard.print(counter);
Keyboard.println(" times.");
}
// save the current button state for comparison next time:
previousButtonState = buttonState;
}

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/*
Arduino Programs Blink
This sketch demonstrates the Keyboard library.
When you connect pin 2 to ground, it creates a new
window with a key combination (CTRL-N),
then types in the Blink sketch, then auto-formats the text
using another key combination (CTRL-T), then
uploads the sketch to the currently selected Arduino using
a final key combination (CTRL-U).
Circuit:
* Arduino Leonardo
* wire to connect D2 to ground.
created 5 Mar 2012
by Tom Igoe
This example is in the public domain
http://www.arduino.cc/en/Tutorial/KeyboardReprogram
*/
// use this option for OSX:
char ctrlKey = KEY_LEFT_GUI;
// use this option for Windows and Linux:
// char ctrlKey = KEY_KEFT_CTRL;
void setup() {
// make pin 2 an input and turn on the
// pullup resistor so it goes high unless
// connected to ground:
pinMode(2, INPUT_PULLUP);
}
void loop() {
while (digitalRead(2) == HIGH) {
// do nothing until pin 2 goes low
delay(500);
}
delay(1000);
// new document:
Keyboard.press(ctrlKey);
Keyboard.press('n');
delay(100);
Keyboard.releaseAll();
// wait for new window to open:
delay(1000);
// Type out "blink":
Keyboard.println("void setup() {");
Keyboard.println("pinMode(13, OUTPUT);");
Keyboard.println("}");
Keyboard.println();
Keyboard.println("void loop() {");
Keyboard.println("digitalWrite(13, HIGH);");
Keyboard.print("delay(3000);");
// 3000 ms is too long. Delete it:
for (int keystrokes=0; keystrokes < 6; keystrokes++) {
Keyboard.type(KEY_BACKSPACE);
}
// make it 1000 instead:
Keyboard.println("1000);");
Keyboard.println("digitalWrite(13, LOW);");
Keyboard.println("delay(1000);");
Keyboard.println("}");
// tidy up:
Keyboard.press(ctrlKey);
Keyboard.press('t');
delay(100);
Keyboard.releaseAll();
delay(3000);
// upload code:
Keyboard.press(ctrlKey);
Keyboard.press('u');
delay(100);
Keyboard.releaseAll();
// wait for the sweet oblivion of reprogramming:
while(true);
}

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/*
Keyboard test
Reads a byte from the serial port, sends a keystroke back.
The sent keystroke is one higher than what's received, e.g.
if you send a, you get b, send A you get B, and so forth.
The circuit:
* none
created 21 Oct 2011
by Tom Igoe
This example code is in the public domain.
http://www.arduino.cc/en/Tutorial/KeyboardSerial
*/
void setup() {
// open the serial port:
Serial.begin(9600);
}
void loop() {
// check for incoming serial data:
if (Serial.available() > 0) {
// read incoming serial data:
char inChar = Serial.read();
// Type the next ASCII value from what you received:
Keyboard.write(inChar+1);
}
}