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Renumbered examples
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/*
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Physical Pixel
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An example of using the Arduino board to receive data from the
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computer. In this case, the Arduino boards turns on an LED when
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it receives the character 'H', and turns off the LED when it
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receives the character 'L'.
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The data can be sent from the Arduino serial monitor, or another
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program like Processing (see code below), Flash (via a serial-net
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proxy), PD, or Max/MSP.
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The circuit:
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* LED connected from digital pin 13 to ground
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created 2006
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by David A. Mellis
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modified 30 Aug 2011
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by Tom Igoe and Scott Fitzgerald
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This example code is in the public domain.
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http://www.arduino.cc/en/Tutorial/PhysicalPixel
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*/
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const int ledPin = 13; // the pin that the LED is attached to
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int incomingByte; // a variable to read incoming serial data into
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void setup() {
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// initialize serial communication:
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Serial.begin(9600);
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// initialize the LED pin as an output:
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pinMode(ledPin, OUTPUT);
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}
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void loop() {
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// see if there's incoming serial data:
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if (Serial.available() > 0) {
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// read the oldest byte in the serial buffer:
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incomingByte = Serial.read();
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// if it's a capital H (ASCII 72), turn on the LED:
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if (incomingByte == 'H') {
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digitalWrite(ledPin, HIGH);
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}
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// if it's an L (ASCII 76) turn off the LED:
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if (incomingByte == 'L') {
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digitalWrite(ledPin, LOW);
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}
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}
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}
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/* Processing code for this example
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// mouseover serial
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// Demonstrates how to send data to the Arduino I/O board, in order to
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// turn ON a light if the mouse is over a square and turn it off
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// if the mouse is not.
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// created 2003-4
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// based on examples by Casey Reas and Hernando Barragan
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// modified 30 Aug 2011
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// by Tom Igoe
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// This example code is in the public domain.
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import processing.serial.*;
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float boxX;
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float boxY;
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int boxSize = 20;
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boolean mouseOverBox = false;
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Serial port;
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void setup() {
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size(200, 200);
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boxX = width/2.0;
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boxY = height/2.0;
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rectMode(RADIUS);
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// List all the available serial ports in the output pane.
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// You will need to choose the port that the Arduino board is
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// connected to from this list. The first port in the list is
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// port #0 and the third port in the list is port #2.
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println(Serial.list());
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// Open the port that the Arduino board is connected to (in this case #0)
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// Make sure to open the port at the same speed Arduino is using (9600bps)
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port = new Serial(this, Serial.list()[0], 9600);
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}
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void draw()
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{
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background(0);
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// Test if the cursor is over the box
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if (mouseX > boxX-boxSize && mouseX < boxX+boxSize &&
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mouseY > boxY-boxSize && mouseY < boxY+boxSize) {
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mouseOverBox = true;
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// draw a line around the box and change its color:
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stroke(255);
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fill(153);
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// send an 'H' to indicate mouse is over square:
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port.write('H');
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}
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else {
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// return the box to it's inactive state:
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stroke(153);
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fill(153);
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// send an 'L' to turn the LED off:
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port.write('L');
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mouseOverBox = false;
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}
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// Draw the box
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rect(boxX, boxY, boxSize, boxSize);
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}
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*/
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/*
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Max/MSP version 5 patch to run with this example:
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----------begin_max5_patcher----------
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.P0K+3peBt3NskC
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-----------end_max5_patcher-----------
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*/
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