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Merge branch 'dhcp' of github.com:amcewen/Arduino.

This includes DCHP support and new UDP API for the Ethernet library.
This commit is contained in:
David A. Mellis
2011-03-23 23:28:33 -04:00
parent efae89ea0e
commit f43c0918ff
25 changed files with 1021 additions and 191 deletions

View File

@ -56,97 +56,12 @@ uint8_t UDP::begin(uint16_t port) {
return 1;
}
/* Send packet contained in buf of length len to peer at specified ip, and port */
/* Use this function to transmit binary data that might contain 0x00 bytes*/
/* This function returns sent data size for success else -1. */
uint16_t UDP::sendPacket(uint8_t * buf, uint16_t len, uint8_t * ip, uint16_t port){
return sendto(_sock,(const uint8_t *)buf,len,ip,port);
}
/* Send zero-terminated string str as packet to peer at specified ip, and port */
/* This function returns sent data size for success else -1. */
uint16_t UDP::sendPacket(const char str[], uint8_t * ip, uint16_t port){
// compute strlen
const char *s;
for(s = str; *s; ++s);
uint16_t len = (s-str);
// send packet
return sendto(_sock,(const uint8_t *)str,len,ip,port);
}
/* Is data available in rx buffer? Returns 0 if no, number of available bytes if yes.
* returned value includes 8 byte UDP header!*/
int UDP::available() {
return W5100.getRXReceivedSize(_sock);
}
/* Read a received packet into buffer buf (which is of maximum length len); */
/* store calling ip and port as well. Call available() to make sure data is ready first. */
/* NOTE: I don't believe len is ever checked in implementation of recvfrom(),*/
/* so it's easy to overflow buffer. so we check and truncate. */
/* returns number of bytes read, or negative number of bytes we would have needed if we truncated */
int UDP::readPacket(uint8_t * buf, uint16_t bufLen, uint8_t *ip, uint16_t *port) {
int packetLen = available()-8; //skip UDP header;
if(packetLen < 0 ) return 0; // no real data here
if(packetLen > (int)bufLen) {
//packet is too large - truncate
//HACK - hand-parse the UDP packet using TCP recv method
uint8_t tmpBuf[8];
int i;
//read 8 header bytes and get IP and port from it
recv(_sock,tmpBuf,8);
ip[0] = tmpBuf[0];
ip[1] = tmpBuf[1];
ip[2] = tmpBuf[2];
ip[3] = tmpBuf[3];
*port = tmpBuf[4];
*port = (*port << 8) + tmpBuf[5];
//now copy first (bufLen) bytes into buf
for(i=0;i<(int)bufLen;i++) {
recv(_sock,tmpBuf,1);
buf[i]=tmpBuf[0];
}
//and just read the rest byte by byte and throw it away
while(available()) {
recv(_sock,tmpBuf,1);
}
return (-1*packetLen);
//ALTERNATIVE: requires stdlib - takes a bunch of space
/*//create new buffer and read everything into it
uint8_t * tmpBuf = (uint8_t *)malloc(packetLen);
recvfrom(_sock,tmpBuf,packetLen,ip,port);
if(!tmpBuf) return 0; //couldn't allocate
// copy first bufLen bytes
for(unsigned int i=0; i<bufLen; i++) {
buf[i]=tmpBuf[i];
}
//free temp buffer
free(tmpBuf);
*/
}
return recvfrom(_sock,buf,bufLen,ip,port);
}
/* Read a received packet, throw away peer's ip and port. See note above. */
int UDP::readPacket(uint8_t * buf, uint16_t len) {
uint8_t ip[4];
uint16_t port[1];
return recvfrom(_sock,buf,len,ip,port);
}
int UDP::readPacket(char * buf, uint16_t bufLen, uint8_t *ip, uint16_t &port) {
uint16_t myPort;
uint16_t ret = readPacket( (byte*)buf, bufLen, ip, &myPort);
port = myPort;
return ret;
}
/* Release any resources being used by this UDP instance */
void UDP::stop()
{
@ -159,3 +74,93 @@ void UDP::stop()
_sock = MAX_SOCK_NUM;
}
int UDP::beginPacket(IPAddress ip, uint16_t port)
{
_offset = 0;
return startUDP(_sock, ip.raw_address(), port);
}
int UDP::endPacket()
{
return sendUDP(_sock);
}
void UDP::write(uint8_t byte)
{
write(&byte, 1);
}
void UDP::write(const char *str)
{
size_t len = strlen(str);
write((const uint8_t *)str, len);
}
void UDP::write(const uint8_t *buffer, size_t size)
{
uint16_t bytes_written = bufferData(_sock, _offset, buffer, size);
_offset += bytes_written;
}
int UDP::parsePacket()
{
//HACK - hand-parse the UDP packet using TCP recv method
uint8_t tmpBuf[8];
int ret =0;
//read 8 header bytes and get IP and port from it
ret = recv(_sock,tmpBuf,8);
if (ret > 0)
{
_remoteIP = tmpBuf;
_remotePort = tmpBuf[4];
_remotePort = (_remotePort << 8) + tmpBuf[5];
// When we get here, any remaining bytes are the data
ret = available();
}
return ret;
}
int UDP::read()
{
uint8_t byte;
if (recv(_sock, &byte, 1) > 0)
{
// We read things without any problems
return byte;
}
// If we get here, there's no data available
return -1;
}
int UDP::read(unsigned char* buffer, size_t len)
{
/* In the readPacket that copes with truncating packets, the buffer was
filled with this code. Not sure why it loops round reading out a byte
at a time.
int i;
for(i=0;i<(int)bufLen;i++) {
recv(_sock,tmpBuf,1);
buf[i]=tmpBuf[0];
}
*/
return recv(_sock, buffer, len);
}
int UDP::peek()
{
uint8_t b;
// Unlike recv, peek doesn't check to see if there's any data available, so we must
if (!available())
return -1;
::peek(_sock, &b);
return b;
}
void UDP::flush()
{
while (available())
{
read();
}
}