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lwip2 updates: no more git sub-sub-module deps, faster checksum, backlog limitation and other fixes (#6887)

* upstream lwIP is now downloaded by a makefile, not subsubmoduled

* lwip2: upstream lwIP not sub-sub-modules anymore
lwip2: Allow IPv4 and IPv6 DNS and SNTP server configured via DHCP to co-exist (patch against upstream)

* lwip2: enable tcp-listen-with-backlog feature

* lwip2 submodule update:
- enable more efficient chksum algorithm thanks to Richard Allen
- enable tcp listener with backlog

* more comments, fix backlog management, fix API
* move default value definition in .cpp
because one must not believe it can be redefined before including WiFiServer.h

* improved backlog handling, it is no more a breaking change
This commit is contained in:
david gauchard
2020-02-18 06:54:50 +01:00
committed by GitHub
parent bc4f000c48
commit e752e96e9f
14 changed files with 134 additions and 34 deletions

View File

@@ -31,6 +31,37 @@ extern "C" {
#include "Server.h"
#include "IPAddress.h"
// lwIP-v2 backlog facility allows to keep memory safe by limiting the
// maximum number of incoming *pending clients*. Default number of possibly
// simultaneously pending clients is defined in WiFiServer.cpp
// (MAX_PENDING_CLIENTS_PER_PORT=5). User can overide it at runtime from
// sketch:
// WiFiServer::begin(port, max-simultaneous-pending-clients);
//
// An "incoming pending" client is a new incoming TCP connection trying to
// reach the TCP server. It is "pending" until lwIP acknowledges it and
// "accepted / no more pending" when user calls WiFiServer::available().
//
// Before the backlog feature or with lwIP-v1.4, there was no pending
// connections: They were immediately accepted and filling RAM.
//
// Several pending clients can appear during the time when one client is
// served by a long not-async service like ESP8266WebServer. During that
// time WiFiServer::available() cannot be called.
//
// Note: This *does not limit* the number of *simultaneously accepted
// clients*. Such limit management is left to the user.
//
// Thus, when the maximum number of pending connections is reached, new
// connections are delayed.
// By "delayed", it is meant that WiFiServer(lwIP) will not answer to the
// SYN packet until there is room for a new one: The TCP server on that port
// will be mute. The TCP client will regularly try to connect until success
// or a timeout occurs (72s on windows).
//
// When user calls WiFiServer::available(), the tcp server stops muting and
// answers to newcomers (until the "backlog" pending list is full again).
class ClientContext;
class WiFiClient;
@@ -39,7 +70,7 @@ class WiFiServer : public Server {
protected:
uint16_t _port;
IPAddress _addr;
tcp_pcb* _pcb;
tcp_pcb* _listen_pcb;
ClientContext* _unclaimed;
ClientContext* _discarded;
@@ -53,6 +84,7 @@ public:
bool hasClient();
void begin();
void begin(uint16_t port);
void begin(uint16_t port, uint8_t backlog);
void setNoDelay(bool nodelay);
bool getNoDelay();
virtual size_t write(uint8_t);