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Updated Temboo library
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80
libraries/Temboo/src/utility/ChoreoInputSet.cpp
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80
libraries/Temboo/src/utility/ChoreoInputSet.cpp
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/*
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###############################################################################
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#
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# Temboo Arduino library
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#
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# Copyright 2014, Temboo Inc.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing,
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# software distributed under the License is distributed on an
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# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
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# either express or implied. See the License for the specific
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# language governing permissions and limitations under the License.
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#
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###############################################################################
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*/
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#include <string.h>
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#include "ChoreoInputSet.h"
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ChoreoInputSet::ChoreoInputSet() {
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m_first = NULL;
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}
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ChoreoInputSet::~ChoreoInputSet() {
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ChoreoInput* i = m_first;
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ChoreoInput* next = NULL;
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while (i != NULL) {
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next = i->getNext();
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delete i;
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i = next;
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}
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}
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void ChoreoInputSet::put(const char* name, const char* value) {
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// Haven't set ANY inputs yet?
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// Just create a new one.
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if (m_first == NULL) {
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m_first = new ChoreoInput(NULL, name, value);
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} else {
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// Some inputs already set.
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// See if we already have this input.
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ChoreoInput* last = NULL;
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ChoreoInput* i = m_first;
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while(i != NULL) {
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if (strcmp(i->getName(), name) == 0) {
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// We already have an input with this name.
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// Just update the value.
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i->setValue(value);
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break;
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}
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last = i;
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i = i->getNext();
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}
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// We don't have an input with this name
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// So we need to create a new one.
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if (i == NULL) {
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new ChoreoInput(last, name, value);
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}
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}
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}
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const char* ChoreoInputSet::get(const char* name) const {
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ChoreoInput* i = m_first;
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while(i != NULL) {
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if (strcmp(i->getName(), name) == 0) {
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return i->getValue();
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}
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i = i->getNext();
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}
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return NULL;
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}
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