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mirror of https://github.com/esp8266/Arduino.git synced 2025-07-30 16:24:09 +03:00

Run new astyle formatter against all the examples

This commit is contained in:
Federico Fissore
2013-10-21 09:58:40 +02:00
parent 3c6ee46828
commit b4c68b3dff
259 changed files with 5160 additions and 5217 deletions

View File

@ -1,26 +1,26 @@
/*
Esplora TFT Bitmap Logos
This example for the Arduino TFT screen is for use
with an Arduino Esplora.
This example reads an image file from a micro-SD card
and draws it on the screen, at random locations.
There is a .bmp file included with this sketch.
There is a .bmp file included with this sketch.
- open the sketch folder (Ctrl-K or Cmd-K)
- copy the "arduino.bmp" file to a micro-SD
- put the SD into the SD slot of the Arduino LCD module.
This example code is in the public domain.
Created 19 April 2013 by Enrico Gueli
http://arduino.cc/en/Tutorial/EsploraTFTBitmapLogo
*/
// include the necessary libraries
#include <Esplora.h>
#include <SPI.h>
@ -46,13 +46,13 @@ void setup() {
EsploraTFT.println("Open serial monitor");
EsploraTFT.println("to run the sketch");
// initialize the serial port: it will be used to
// initialize the serial port: it will be used to
// print some diagnostic info
Serial.begin(9600);
while (!Serial) {
// wait for serial monitor to be open
}
// try to access the SD card. If that fails (e.g.
// no card present), the Esplora's LED will turn red.
Serial.print("Initializing SD card...");
@ -62,10 +62,10 @@ void setup() {
return;
}
Serial.println("OK!");
// clear the GLCD screen before starting
EsploraTFT.background(255, 255, 255);
// now that the SD card can be access, try to load the
// image file. The Esplora LED will turn green or red if
// the loading went OK or not.
@ -84,18 +84,18 @@ void loop() {
if (logo.isValid() == false) {
return;
}
Serial.println("drawing image");
// get a random location where to draw the image.
// To avoid the image to be draw outside the screen,
// take into account the image size.
int x = random(EsploraTFT.width() - logo.width());
int y = random(EsploraTFT.height() - logo.height());
// draw the image to the screen
EsploraTFT.image(logo, x, y);
// wait a little bit before drawing again
delay(1500);
}