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Updating examples.

This commit is contained in:
David A. Mellis
2007-04-23 15:43:12 +00:00
parent 52a40bfac9
commit a587bc8a4a
44 changed files with 621 additions and 2034 deletions

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// ASCII Table
// by Nicholas Zambetti <http://www.zambetti.com>
void setup()
{
Serial.begin(9600);
// prints title with ending line break
Serial.println("ASCII Table ~ Character Map");
// wait for the long string to be sent
delay(100);
}
int number = 33; // first visible character '!' is #33
void loop()
{
Serial.print(number, BYTE); // prints value unaltered, first will be '!'
Serial.print(", dec: ");
Serial.print(number); // prints value as string in decimal (base 10)
// Serial.print(number, DEC); // this also works
Serial.print(", hex: ");
Serial.print(number, HEX); // prints value as string in hexadecimal (base 16)
Serial.print(", oct: ");
Serial.print(number, OCT); // prints value as string in octal (base 8)
Serial.print(", bin: ");
Serial.println(number, BIN); // prints value as string in binary (base 2)
// also prints ending line break
// if printed last visible character '~' #126 ...
if(number == 126) {
// loop forever
while(true) {
continue;
}
}
number++; // to the next character
delay(100); // allow some time for the Serial data to be sent
}

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/*
* Dimmer
* by David A. Mellis
*
* Demonstrates the sending data from the computer to the Arduino board,
* in this case to control the brightness of an LED. The data is sent
* in individual bytes, each of which ranges from 0 to 255. Arduino
* reads these bytes and uses them to set the brightness of the LED.
*
* http://www.arduino.cc/en/Tutorial/Dimmer
*/
int ledPin = 9;
void setup()
{
// begin the serial communication
Serial.begin(9600);
pinMode(ledPin, OUTPUT);
}
void loop()
{
byte val;
// check if data has been sent from the computer
if (Serial.available()) {
// read the most recent byte (which will be from 0 to 255)
val = Serial.read();
// set the brightness of the LED
analogWrite(ledPin, val);
}
}
/* Processing code for this example
// Dimmer - sends bytes over a serial port
// by David A. Mellis
import processing.serial.*;
Serial port;
void setup()
{
size(256, 150);
println("Available serial ports:");
println(Serial.list());
// Uses the first port in this list (number 0). Change this to
// select the port corresponding to your Arduino board. The last
// parameter (e.g. 9600) is the speed of the communication. It
// has to correspond to the value passed to Serial.begin() in your
// Arduino sketch.
port = new Serial(this, Serial.list()[0], 9600);
// If you know the name of the port used by the Arduino board, you
// can specify it directly like this.
//port = new Serial(this, "COM1", 9600);
}
void draw()
{
// draw a gradient from black to white
for (int i = 0; i < 256; i++) {
stroke(i);
line(i, 0, i, 150);
}
// write the current X-position of the mouse to the serial port as
// a single byte
port.write(mouseX);
}
*/

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/*
* Graph
*
* A simple example of communication from the Arduino board to the computer:
* the value of analog input 0 is printed. We call this "serial"
* communication because the connection appears to both the Arduino and the
* computer as an old-fashioned serial port, even though it may actually use
* a USB cable.
*
* You can use the Arduino serial monitor to view the sent data, or it can
* be read by Processing, Flash, PD, Max/MSP, etc. The Processing code
* below graphs the data received so you can see the value of the analog
* input changing over time.
*
* http://www.arduino.cc/en/Tutorial/Graph
*/
void setup()
{
Serial.begin(9600);
}
void loop()
{
Serial.println(analogRead(0));
delay(100);
}
/* Processing code for this example
// Graph
// by David A. Mellis
//
// based on Analog In
// by <a href="http://itp.jtnimoy.com">Josh Nimoy</a>.
import processing.serial.*;
Serial port;
String buff = "";
int NEWLINE = 10;
// Store the last 64 values received so we can graph them.
int[] values = new int[64];
void setup()
{
size(512, 256);
println("Available serial ports:");
println(Serial.list());
// Uses the first port in this list (number 0). Change this to
// select the port corresponding to your Arduino board. The last
// parameter (e.g. 9600) is the speed of the communication. It
// has to correspond to the value passed to Serial.begin() in your
// Arduino sketch.
port = new Serial(this, Serial.list()[0], 9600);
// If you know the name of the port used by the Arduino board, you
// can specify it directly like this.
//port = new Serial(this, "COM1", 9600);
}
void draw()
{
background(53);
stroke(255);
// Graph the stored values by drawing a lines between them.
for (int i = 0; i < 63; i++)
line(i * 8, 255 - values[i], (i + 1) * 8, 255 - values[i + 1]);
while (port.available() > 0)
serialEvent(port.read());
}
void serialEvent(int serial)
{
if (serial != NEWLINE) {
// Store all the characters on the line.
buff += char(serial);
} else {
// The end of each line is marked by two characters, a carriage
// return and a newline. We're here because we've gotten a newline,
// but we still need to strip off the carriage return.
buff = buff.substring(0, buff.length()-1);
// Parse the String into an integer. We divide by 4 because
// analog inputs go from 0 to 1023 while colors in Processing
// only go from 0 to 255.
int val = Integer.parseInt(buff)/4;
// Clear the value of "buff"
buff = "";
// Shift over the existing values to make room for the new one.
for (int i = 0; i < 63; i++)
values[i] = values[i + 1];
// Add the received value to the array.
values[63] = val;
}
}
*/

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/*
* Physical Pixel
* by David A. Mellis
*
* An example of using the Arduino board to receive data from the
* computer. In this case, the Arduino boards turns on an LED when
* it receives the character 'H', and turns off the LED when it
* receives the character 'L'.
*
* The data can be sent from the Arduino serial monitor, or another
* program like Processing (see code below), Flash (via a serial-net
* proxy), PD, or Max/MSP.
*
* http://www.arduino.cc/en/Tutorial/PhysicalPixel
*/
int outputPin = 13;
int val;
void setup()
{
Serial.begin(9600);
pinMode(outputPin, OUTPUT);
}
void loop()
{
if (Serial.available()) {
val = Serial.read();
if (val == 'H') {
digitalWrite(outputPin, HIGH);
}
if (val == 'L') {
digitalWrite(outputPin, LOW);
}
}
}
/* Processing code for this example
// mouseover serial
// by BARRAGAN <http://people.interaction-ivrea.it/h.barragan>
// Demonstrates how to send data to the Arduino I/O board, in order to
// turn ON a light if the mouse is over a rectangle and turn it off
// if the mouse is not.
// created 13 May 2004
import processing.serial.*;
Serial port;
void setup()
{
size(200, 200);
noStroke();
frameRate(10);
// List all the available serial ports in the output pane.
// You will need to choose the port that the Arduino board is
// connected to from this list. The first port in the list is
// port #0 and the third port in the list is port #2.
println(Serial.list());
// Open the port that the Arduino board is connected to (in this case #0)
// Make sure to open the port at the same speed Arduino is using (9600bps)
port = new Serial(this, Serial.list()[0], 9600);
}
// function to test if mouse is over square
boolean mouseOverRect()
{
return ((mouseX >= 50)&&(mouseX <= 150)&&(mouseY >= 50)&(mouseY <= 150));
}
void draw()
{
background(#222222);
if(mouseOverRect()) // if mouse is over square
{
fill(#BBBBB0); // change color
port.write('H'); // send an 'H' to indicate mouse is over square
} else {
fill(#666660); // change color
port.write('L'); // send an 'L' otherwise
}
rect(50, 50, 100, 100); // draw square
}
*/

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int redPin = 0;
int greenPin = 1;
int bluePin = 2;
void setup()
{
Serial.begin(9600);
}
void loop()
{
Serial.print("R");
Serial.println(analogRead(redPin));
Serial.print("G");
Serial.println(analogRead(greenPin));
Serial.print("B");
Serial.println(analogRead(bluePin));
delay(100);
}
/* Processing code for this example
// Color Mixer
// by David A. Mellis
//
// Created 2 December 2006
//
// based on Analog In
// by <a href="http://itp.jtnimoy.com">Josh Nimoy</a>.
//
// Created 8 February 2003
// Updated 2 April 2005
import processing.serial.*;
String buff = "";
int rval = 0, gval = 0, bval = 0;
int NEWLINE = 10;
Serial port;
void setup()
{
size(200, 200);
// Print a list in case COM1 doesn't work out
println("Available serial ports:");
println(Serial.list());
//port = new Serial(this, "COM1", 9600);
// Uses the first available port
port = new Serial(this, Serial.list()[0], 9600);
}
void draw()
{
while (port.available() > 0) {
serialEvent(port.read());
}
background(rval, gval, bval);
}
void serialEvent(int serial)
{
// If the variable "serial" is not equal to the value for
// a new line, add the value to the variable "buff". If the
// value "serial" is equal to the value for a new line,
// save the value of the buffer into the variable "val".
if(serial != NEWLINE) {
buff += char(serial);
} else {
// The first character tells us which color this value is for
char c = buff.charAt(0);
// Remove it from the string
buff = buff.substring(1);
// Discard the carriage return at the end of the buffer
buff = buff.substring(0, buff.length()-1);
// Parse the String into an integer
if (c == 'R')
rval = Integer.parseInt(buff);
else if (c == 'G')
gval = Integer.parseInt(buff);
else if (c == 'B')
bval = Integer.parseInt(buff);
// Clear the value of "buff"
buff = "";
}
}
*/