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https://github.com/esp8266/Arduino.git
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[sam] added some USB examples
This commit is contained in:
@ -0,0 +1,95 @@
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/*
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Keyboard logout
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||||||
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||||||
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This sketch demonstrates the Keyboard library.
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||||||
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||||||
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When you connect pin 2 to ground, it performs a logout.
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||||||
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It uses keyboard combinations to do this, as follows:
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||||||
|
On Windows, CTRL-ALT-DEL followed by ALT-l
|
||||||
|
On Ubuntu, CTRL-ALT-DEL, and ENTER
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||||||
|
On OSX, CMD-SHIFT-q
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||||||
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To wake: Spacebar.
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||||||
|
Circuit:
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||||||
|
* Arduino Leonardo
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||||||
|
* wire to connect D2 to ground.
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||||||
|
created 6 Mar 2012
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|
modified 27 Mar 2012
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|
by Tom Igoe
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||||||
|
|
||||||
|
This example is in the public domain
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||||||
|
|
||||||
|
http://www.arduino.cc/en/Tutorial/KeyboardLogout
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||||||
|
*/
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||||||
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||||||
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#define OSX 0
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||||||
|
#define WINDOWS 1
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#define UBUNTU 2
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||||||
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// change this to match your platform:
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||||||
|
int platform = OSX;
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||||||
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||||||
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void setup() {
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||||||
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// make pin 2 an input and turn on the
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||||||
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// pullup resistor so it goes high unless
|
||||||
|
// connected to ground:
|
||||||
|
pinMode(2, INPUT_PULLUP);
|
||||||
|
Keyboard.begin();
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||||||
|
}
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||||||
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|
||||||
|
void loop() {
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||||||
|
while (digitalRead(2) == HIGH) {
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||||||
|
// do nothing until pin 2 goes low
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||||||
|
delay(500);
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||||||
|
}
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||||||
|
delay(1000);
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||||||
|
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||||||
|
switch (platform) {
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||||||
|
case OSX:
|
||||||
|
Keyboard.press(KEY_LEFT_GUI);
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||||||
|
// Shift-Q logs out:
|
||||||
|
Keyboard.press(KEY_LEFT_SHIFT);
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||||||
|
Keyboard.press('Q');
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||||||
|
delay(100);
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||||||
|
Keyboard.releaseAll();
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||||||
|
// enter:
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||||||
|
Keyboard.write(KEY_RETURN);
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|
break;
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|
case WINDOWS:
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||||||
|
// CTRL-ALT-DEL:
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||||||
|
Keyboard.press(KEY_LEFT_CTRL);
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|
Keyboard.press(KEY_LEFT_ALT);
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|
Keyboard.press(KEY_DELETE);
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||||||
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delay(100);
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|
Keyboard.releaseAll();
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|
//ALT-s:
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||||||
|
delay(2000);
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||||||
|
Keyboard.press(KEY_LEFT_ALT);
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||||||
|
Keyboard.press('l');
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||||||
|
Keyboard.releaseAll();
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||||||
|
break;
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||||||
|
case UBUNTU:
|
||||||
|
// CTRL-ALT-DEL:
|
||||||
|
Keyboard.press(KEY_LEFT_CTRL);
|
||||||
|
Keyboard.press(KEY_LEFT_ALT);
|
||||||
|
Keyboard.press(KEY_DELETE);
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||||||
|
delay(1000);
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||||||
|
Keyboard.releaseAll();
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||||||
|
// Enter to confirm logout:
|
||||||
|
Keyboard.write(KEY_RETURN);
|
||||||
|
break;
|
||||||
|
}
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||||||
|
// do nothing:
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||||||
|
while(true);
|
||||||
|
}
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||||||
|
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||||||
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@ -0,0 +1,47 @@
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|||||||
|
/*
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||||||
|
Keyboard Button test
|
||||||
|
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||||||
|
Sends a text string when a button is pressed.
|
||||||
|
|
||||||
|
The circuit:
|
||||||
|
* pushbutton attached from pin 2 to +5V
|
||||||
|
* 10-kilohm resistor attached from pin 4 to ground
|
||||||
|
|
||||||
|
created 24 Oct 2011
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||||||
|
modified 27 Mar 2012
|
||||||
|
by Tom Igoe
|
||||||
|
|
||||||
|
This example code is in the public domain.
|
||||||
|
|
||||||
|
http://www.arduino.cc/en/Tutorial/KeyboardButton
|
||||||
|
*/
|
||||||
|
|
||||||
|
const int buttonPin = 2; // input pin for pushbutton
|
||||||
|
int previousButtonState = HIGH; // for checking the state of a pushButton
|
||||||
|
int counter = 0; // button push counter
|
||||||
|
|
||||||
|
void setup() {
|
||||||
|
// make the pushButton pin an input:
|
||||||
|
pinMode(buttonPin, INPUT);
|
||||||
|
// initialize control over the keyboard:
|
||||||
|
Keyboard.begin();
|
||||||
|
}
|
||||||
|
|
||||||
|
void loop() {
|
||||||
|
// read the pushbutton:
|
||||||
|
int buttonState = digitalRead(buttonPin);
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||||||
|
// if the button state has changed,
|
||||||
|
if ((buttonState != previousButtonState)
|
||||||
|
// and it's currently pressed:
|
||||||
|
&& (buttonState == HIGH)) {
|
||||||
|
// increment the button counter
|
||||||
|
counter++;
|
||||||
|
// type out a message
|
||||||
|
Keyboard.print("You pressed the button ");
|
||||||
|
Keyboard.print(counter);
|
||||||
|
Keyboard.println(" times.");
|
||||||
|
}
|
||||||
|
// save the current button state for comparison next time:
|
||||||
|
previousButtonState = buttonState;
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,95 @@
|
|||||||
|
/*
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||||||
|
Arduino Programs Blink
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||||||
|
|
||||||
|
This sketch demonstrates the Keyboard library.
|
||||||
|
|
||||||
|
When you connect pin 2 to ground, it creates a new
|
||||||
|
window with a key combination (CTRL-N),
|
||||||
|
then types in the Blink sketch, then auto-formats the text
|
||||||
|
using another key combination (CTRL-T), then
|
||||||
|
uploads the sketch to the currently selected Arduino using
|
||||||
|
a final key combination (CTRL-U).
|
||||||
|
|
||||||
|
Circuit:
|
||||||
|
* Arduino Leonardo
|
||||||
|
* wire to connect D2 to ground.
|
||||||
|
|
||||||
|
created 5 Mar 2012
|
||||||
|
modified 29 Mar 2012
|
||||||
|
by Tom Igoe
|
||||||
|
|
||||||
|
This example is in the public domain
|
||||||
|
|
||||||
|
http://www.arduino.cc/en/Tutorial/KeyboardReprogram
|
||||||
|
*/
|
||||||
|
|
||||||
|
// use this option for OSX.
|
||||||
|
// Comment it out if using Windows or Linux:
|
||||||
|
char ctrlKey = KEY_LEFT_GUI;
|
||||||
|
// use this option for Windows and Linux.
|
||||||
|
// leave commented out if using OSX:
|
||||||
|
// char ctrlKey = KEY_LEFT_CTRL;
|
||||||
|
|
||||||
|
|
||||||
|
void setup() {
|
||||||
|
// make pin 2 an input and turn on the
|
||||||
|
// pullup resistor so it goes high unless
|
||||||
|
// connected to ground:
|
||||||
|
pinMode(2, INPUT_PULLUP);
|
||||||
|
// initialize control over the keyboard:
|
||||||
|
Keyboard.begin();
|
||||||
|
}
|
||||||
|
|
||||||
|
void loop() {
|
||||||
|
while (digitalRead(2) == HIGH) {
|
||||||
|
// do nothing until pin 2 goes low
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||||||
|
delay(500);
|
||||||
|
}
|
||||||
|
delay(1000);
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||||||
|
// new document:
|
||||||
|
Keyboard.press(ctrlKey);
|
||||||
|
Keyboard.press('n');
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||||||
|
delay(100);
|
||||||
|
Keyboard.releaseAll();
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||||||
|
// wait for new window to open:
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||||||
|
delay(1000);
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||||||
|
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||||||
|
// Type out "blink":
|
||||||
|
Keyboard.println("void setup() {");
|
||||||
|
Keyboard.println("pinMode(13, OUTPUT);");
|
||||||
|
Keyboard.println("}");
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||||||
|
Keyboard.println();
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||||||
|
Keyboard.println("void loop() {");
|
||||||
|
Keyboard.println("digitalWrite(13, HIGH);");
|
||||||
|
Keyboard.print("delay(3000);");
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||||||
|
// 3000 ms is too long. Delete it:
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||||||
|
for (int keystrokes=0; keystrokes < 6; keystrokes++) {
|
||||||
|
delay(500);
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||||||
|
Keyboard.write(KEY_BACKSPACE);
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||||||
|
}
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||||||
|
// make it 1000 instead:
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||||||
|
Keyboard.println("1000);");
|
||||||
|
Keyboard.println("digitalWrite(13, LOW);");
|
||||||
|
Keyboard.println("delay(1000);");
|
||||||
|
Keyboard.println("}");
|
||||||
|
// tidy up:
|
||||||
|
Keyboard.press(ctrlKey);
|
||||||
|
Keyboard.press('t');
|
||||||
|
delay(100);
|
||||||
|
Keyboard.releaseAll();
|
||||||
|
delay(3000);
|
||||||
|
// upload code:
|
||||||
|
Keyboard.press(ctrlKey);
|
||||||
|
Keyboard.press('u');
|
||||||
|
delay(100);
|
||||||
|
Keyboard.releaseAll();
|
||||||
|
|
||||||
|
// wait for the sweet oblivion of reprogramming:
|
||||||
|
while(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -0,0 +1,36 @@
|
|||||||
|
/*
|
||||||
|
Keyboard test
|
||||||
|
|
||||||
|
Reads a byte from the serial port, sends a keystroke back.
|
||||||
|
The sent keystroke is one higher than what's received, e.g.
|
||||||
|
if you send a, you get b, send A you get B, and so forth.
|
||||||
|
|
||||||
|
The circuit:
|
||||||
|
* none
|
||||||
|
|
||||||
|
created 21 Oct 2011
|
||||||
|
modified 27 Mar 2012
|
||||||
|
by Tom Igoe
|
||||||
|
|
||||||
|
This example code is in the public domain.
|
||||||
|
|
||||||
|
http://www.arduino.cc/en/Tutorial/KeyboardSerial
|
||||||
|
*/
|
||||||
|
|
||||||
|
void setup() {
|
||||||
|
// open the serial port:
|
||||||
|
Serial.begin(9600);
|
||||||
|
// initialize control over the keyboard:
|
||||||
|
Keyboard.begin();
|
||||||
|
}
|
||||||
|
|
||||||
|
void loop() {
|
||||||
|
// check for incoming serial data:
|
||||||
|
if (Serial.available() > 0) {
|
||||||
|
// read incoming serial data:
|
||||||
|
char inChar = Serial.read();
|
||||||
|
// Type the next ASCII value from what you received:
|
||||||
|
Keyboard.write(inChar+1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,94 @@
|
|||||||
|
|
||||||
|
/*
|
||||||
|
KeyboardAndMouseControl
|
||||||
|
|
||||||
|
Controls the mouse from five pushbuttons on an Arduino Leonardo.
|
||||||
|
|
||||||
|
Hardware:
|
||||||
|
* 5 pushbuttons attached to D2, D3, D4, D5, D6
|
||||||
|
|
||||||
|
|
||||||
|
The mouse movement is always relative. This sketch reads
|
||||||
|
four pushbuttons, and uses them to set the movement of the mouse.
|
||||||
|
|
||||||
|
WARNING: When you use the Mouse.move() command, the Arduino takes
|
||||||
|
over your mouse! Make sure you have control before you use the mouse commands.
|
||||||
|
|
||||||
|
created 15 Mar 2012
|
||||||
|
modified 27 Mar 2012
|
||||||
|
by Tom Igoe
|
||||||
|
|
||||||
|
this code is in the public domain
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
|
// set pin numbers for the five buttons:
|
||||||
|
|
||||||
|
// set pin numbers for the five buttons:
|
||||||
|
const int upButton = 2;
|
||||||
|
const int downButton = 3;
|
||||||
|
const int leftButton = 4;
|
||||||
|
const int rightButton = 5;
|
||||||
|
const int mouseButton = 6;
|
||||||
|
|
||||||
|
void setup() { // initialize the buttons' inputs:
|
||||||
|
pinMode(upButton, INPUT);
|
||||||
|
pinMode(downButton, INPUT);
|
||||||
|
pinMode(leftButton, INPUT);
|
||||||
|
pinMode(rightButton, INPUT);
|
||||||
|
pinMode(mouseButton, INPUT);
|
||||||
|
|
||||||
|
Serial.begin(9600);
|
||||||
|
// initialize mouse control:
|
||||||
|
Mouse.begin();
|
||||||
|
Keyboard.begin();
|
||||||
|
}
|
||||||
|
|
||||||
|
void loop() {
|
||||||
|
// use serial input to control the mouse:
|
||||||
|
if (Serial.available() > 0) {
|
||||||
|
char inChar = Serial.read();
|
||||||
|
|
||||||
|
switch (inChar) {
|
||||||
|
case 'u':
|
||||||
|
// move mouse up
|
||||||
|
Mouse.move(0, -40);
|
||||||
|
break;
|
||||||
|
case 'd':
|
||||||
|
// move mouse down
|
||||||
|
Mouse.move(0, 40);
|
||||||
|
break;
|
||||||
|
case 'l':
|
||||||
|
// move mouse left
|
||||||
|
Mouse.move(-40, 0);
|
||||||
|
break;
|
||||||
|
case 'r':
|
||||||
|
// move mouse right
|
||||||
|
Mouse.move(40, 0);
|
||||||
|
break;
|
||||||
|
case 'm':
|
||||||
|
// move mouse right
|
||||||
|
Mouse.click(MOUSE_LEFT);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// use the pushbuttons to control the keyboard:
|
||||||
|
if (digitalRead(upButton) == HIGH) {
|
||||||
|
Keyboard.write('u');
|
||||||
|
}
|
||||||
|
if (digitalRead(downButton) == HIGH) {
|
||||||
|
Keyboard.write('d');
|
||||||
|
}
|
||||||
|
if (digitalRead(leftButton) == HIGH) {
|
||||||
|
Keyboard.write('l');
|
||||||
|
}
|
||||||
|
if (digitalRead(rightButton) == HIGH) {
|
||||||
|
Keyboard.write('r');
|
||||||
|
}
|
||||||
|
if (digitalRead(mouseButton) == HIGH) {
|
||||||
|
Keyboard.write('m');
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,81 @@
|
|||||||
|
|
||||||
|
/*
|
||||||
|
ButtonMouseControl
|
||||||
|
|
||||||
|
Controls the mouse from five pushbuttons on an Arduino Leonardo.
|
||||||
|
|
||||||
|
Hardware:
|
||||||
|
* 5 pushbuttons attached to D2, D3, D4, D5, D6
|
||||||
|
|
||||||
|
|
||||||
|
The mouse movement is always relative. This sketch reads
|
||||||
|
four pushbuttons, and uses them to set the movement of the mouse.
|
||||||
|
|
||||||
|
WARNING: When you use the Mouse.move() command, the Arduino takes
|
||||||
|
over your mouse! Make sure you have control before you use the mouse commands.
|
||||||
|
|
||||||
|
created 15 Mar 2012
|
||||||
|
modified 27 Mar 2012
|
||||||
|
by Tom Igoe
|
||||||
|
|
||||||
|
this code is in the public domain
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
|
// set pin numbers for the five buttons:
|
||||||
|
const int upButton = 2;
|
||||||
|
const int downButton = 3;
|
||||||
|
const int leftButton = 4;
|
||||||
|
const int rightButton = 5;
|
||||||
|
const int mouseButton = 6;
|
||||||
|
|
||||||
|
int range = 5; // output range of X or Y movement; affects movement speed
|
||||||
|
int responseDelay = 10; // response delay of the mouse, in ms
|
||||||
|
|
||||||
|
|
||||||
|
void setup() {
|
||||||
|
// initialize the buttons' inputs:
|
||||||
|
pinMode(upButton, INPUT);
|
||||||
|
pinMode(downButton, INPUT);
|
||||||
|
pinMode(leftButton, INPUT);
|
||||||
|
pinMode(rightButton, INPUT);
|
||||||
|
pinMode(mouseButton, INPUT);
|
||||||
|
// initialize mouse control:
|
||||||
|
Mouse.begin();
|
||||||
|
}
|
||||||
|
|
||||||
|
void loop() {
|
||||||
|
// read the buttons:
|
||||||
|
int upState = digitalRead(upButton);
|
||||||
|
int downState = digitalRead(downButton);
|
||||||
|
int rightState = digitalRead(rightButton);
|
||||||
|
int leftState = digitalRead(leftButton);
|
||||||
|
int clickState = digitalRead(mouseButton);
|
||||||
|
|
||||||
|
// calculate the movement distance based on the button states:
|
||||||
|
int xDistance = (leftState - rightState)*range;
|
||||||
|
int yDistance = (upState - downState)*range;
|
||||||
|
|
||||||
|
// if X or Y is non-zero, move:
|
||||||
|
if ((xDistance != 0) || (yDistance != 0)) {
|
||||||
|
Mouse.move(xDistance, yDistance, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
// if the mouse button is pressed:
|
||||||
|
if (clickState == HIGH) {
|
||||||
|
// if the mouse is not pressed, press it:
|
||||||
|
if (!Mouse.isPressed(MOUSE_LEFT)) {
|
||||||
|
Mouse.press(MOUSE_LEFT);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// else the mouse button is not pressed:
|
||||||
|
else {
|
||||||
|
// if the mouse is pressed, release it:
|
||||||
|
if (Mouse.isPressed(MOUSE_LEFT)) {
|
||||||
|
Mouse.release(MOUSE_LEFT);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// a delay so the mouse doesn't move too fast:
|
||||||
|
delay(responseDelay);
|
||||||
|
}
|
@ -0,0 +1,121 @@
|
|||||||
|
/*
|
||||||
|
JoystickMouseControl
|
||||||
|
|
||||||
|
Controls the mouse from a joystick on an Arduino Leonardo.
|
||||||
|
Uses a pushbutton to turn on and off mouse control, and
|
||||||
|
a second pushbutton to click the left mouse button
|
||||||
|
|
||||||
|
Hardware:
|
||||||
|
* 2-axis joystick connected to pins A0 and A1
|
||||||
|
* pushbuttons connected to pin D2 and D3
|
||||||
|
|
||||||
|
The mouse movement is always relative. This sketch reads
|
||||||
|
two analog inputs that range from 0 to 1023 (or less on either end)
|
||||||
|
and translates them into ranges of -6 to 6.
|
||||||
|
The sketch assumes that the joystick resting values are around the
|
||||||
|
middle of the range, but that they vary within a threshold.
|
||||||
|
|
||||||
|
WARNING: When you use the Mouse.move() command, the Arduino takes
|
||||||
|
over your mouse! Make sure you have control before you use the command.
|
||||||
|
This sketch includes a pushbutton to toggle the mouse control state, so
|
||||||
|
you can turn on and off mouse control.
|
||||||
|
|
||||||
|
created 15 Sept 2011
|
||||||
|
updated 28 Mar 2012
|
||||||
|
by Tom Igoe
|
||||||
|
|
||||||
|
this code is in the public domain
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
|
// set pin numbers for switch, joystick axes, and LED:
|
||||||
|
const int switchPin = 2; // switch to turn on and off mouse control
|
||||||
|
const int mouseButton = 3; // input pin for the mouse pushButton
|
||||||
|
const int xAxis = A0; // joystick X axis
|
||||||
|
const int yAxis = A1; // joystick Y axis
|
||||||
|
const int ledPin = 5; // Mouse control LED
|
||||||
|
|
||||||
|
// parameters for reading the joystick:
|
||||||
|
int range = 12; // output range of X or Y movement
|
||||||
|
int responseDelay = 5; // response delay of the mouse, in ms
|
||||||
|
int threshold = range/4; // resting threshold
|
||||||
|
int center = range/2; // resting position value
|
||||||
|
|
||||||
|
boolean mouseIsActive = false; // whether or not to control the mouse
|
||||||
|
int lastSwitchState = LOW; // previous switch state
|
||||||
|
|
||||||
|
void setup() {
|
||||||
|
pinMode(switchPin, INPUT); // the switch pin
|
||||||
|
pinMode(ledPin, OUTPUT); // the LED pin
|
||||||
|
// take control of the mouse:
|
||||||
|
Mouse.begin();
|
||||||
|
}
|
||||||
|
|
||||||
|
void loop() {
|
||||||
|
// read the switch:
|
||||||
|
int switchState = digitalRead(switchPin);
|
||||||
|
// if it's changed and it's high, toggle the mouse state:
|
||||||
|
if (switchState != lastSwitchState) {
|
||||||
|
if (switchState == HIGH) {
|
||||||
|
mouseIsActive = !mouseIsActive;
|
||||||
|
// turn on LED to indicate mouse state:
|
||||||
|
digitalWrite(ledPin, mouseIsActive);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// save switch state for next comparison:
|
||||||
|
lastSwitchState = switchState;
|
||||||
|
|
||||||
|
// read and scale the two axes:
|
||||||
|
int xReading = readAxis(A0);
|
||||||
|
int yReading = readAxis(A1);
|
||||||
|
|
||||||
|
// if the mouse control state is active, move the mouse:
|
||||||
|
if (mouseIsActive) {
|
||||||
|
Mouse.move(xReading, yReading, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
// read the mouse button and click or not click:
|
||||||
|
// if the mouse button is pressed:
|
||||||
|
if (digitalRead(mouseButton) == HIGH) {
|
||||||
|
// if the mouse is not pressed, press it:
|
||||||
|
if (!Mouse.isPressed(MOUSE_LEFT)) {
|
||||||
|
Mouse.press(MOUSE_LEFT);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// else the mouse button is not pressed:
|
||||||
|
else {
|
||||||
|
// if the mouse is pressed, release it:
|
||||||
|
if (Mouse.isPressed(MOUSE_LEFT)) {
|
||||||
|
Mouse.release(MOUSE_LEFT);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
delay(responseDelay);
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
reads an axis (0 or 1 for x or y) and scales the
|
||||||
|
analog input range to a range from 0 to <range>
|
||||||
|
*/
|
||||||
|
|
||||||
|
int readAxis(int thisAxis) {
|
||||||
|
// read the analog input:
|
||||||
|
int reading = analogRead(thisAxis);
|
||||||
|
|
||||||
|
// map the reading from the analog input range to the output range:
|
||||||
|
reading = map(reading, 0, 1023, 0, range);
|
||||||
|
|
||||||
|
// if the output reading is outside from the
|
||||||
|
// rest position threshold, use it:
|
||||||
|
int distance = reading - center;
|
||||||
|
|
||||||
|
if (abs(distance) < threshold) {
|
||||||
|
distance = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// return the distance for this axis:
|
||||||
|
return distance;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
Reference in New Issue
Block a user