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Avoid float-double-conversion (#7559)
Converting floats to doubles is very expensive on esp8266, so prefer calculations or comparisons as float. This saves 10% (20 bytes) of the String::parseFloat() code size and probably quite a bit of runtime overhead.
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59873908c4
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@ -173,7 +173,7 @@ float Stream::parseFloat(char skipChar) {
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boolean isFraction = false;
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boolean isFraction = false;
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long value = 0;
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long value = 0;
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int c;
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int c;
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float fraction = 1.0;
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float fraction = 1.0f;
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c = peekNextDigit();
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c = peekNextDigit();
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// ignore non numeric leading characters
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// ignore non numeric leading characters
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@ -190,7 +190,7 @@ float Stream::parseFloat(char skipChar) {
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else if(c >= '0' && c <= '9') { // is c a digit?
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else if(c >= '0' && c <= '9') { // is c a digit?
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value = value * 10 + c - '0';
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value = value * 10 + c - '0';
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if(isFraction)
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if(isFraction)
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fraction *= 0.1;
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fraction *= 0.1f;
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}
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}
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read(); // consume the character we got with peek
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read(); // consume the character we got with peek
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c = timedPeek();
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c = timedPeek();
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@ -369,10 +369,10 @@ WiFiPhyMode_t ESP8266WiFiGenericClass::getPhyMode() {
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*/
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*/
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void ESP8266WiFiGenericClass::setOutputPower(float dBm) {
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void ESP8266WiFiGenericClass::setOutputPower(float dBm) {
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if(dBm > 20.5) {
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if(dBm > 20.5f) {
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dBm = 20.5;
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dBm = 20.5f;
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} else if(dBm < 0) {
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} else if(dBm < 0.0f) {
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dBm = 0;
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dBm = 0.0f;
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}
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}
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uint8_t val = (dBm*4.0f);
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uint8_t val = (dBm*4.0f);
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