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Fix for issue 439. UDP API changed to derive from Stream. The old sendPacket and readPacket calls have been removed, and replaced with Stream-derived alternatives which provide more commonality with other communications classes and to allow both buffered and full-packet-at-a-time uses. Also includes the introduction of an IPAddress class to make passing them around easier (and require fewer pointers to be exposed)
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@ -16,5 +16,26 @@ extern uint16_t recvfrom(SOCKET s, uint8_t * buf, uint16_t len, uint8_t * addr,
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extern uint16_t igmpsend(SOCKET s, const uint8_t * buf, uint16_t len);
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// Functions to allow buffered UDP send (i.e. where the UDP datagram is built up over a
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// number of calls before being sent
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/*
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@brief This function sets up a UDP datagram, the data for which will be provided by one
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or more calls to bufferData and then finally sent with sendUDP.
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@return 1 if the datagram was successfully set up, or 0 if there was an error
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*/
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extern int startUDP(SOCKET s, uint8_t* addr, uint16_t port);
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/*
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@brief This function copies up to len bytes of data from buf into a UDP datagram to be
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sent later by sendUDP. Allows datagrams to be built up from a series of bufferData calls.
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@return Number of bytes successfully buffered
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*/
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uint16_t bufferData(SOCKET s, uint16_t offset, const uint8_t* buf, uint16_t len);
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/*
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@brief Send a UDP datagram built up from a sequence of startUDP followed by one or more
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calls to bufferData.
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@return 1 if the datagram was successfully sent, or 0 if there was an error
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*/
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int sendUDP(SOCKET s);
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#endif
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/* _SOCKET_H_ */
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