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/*
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*
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@file socket.c
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@brief define function of socket API
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*
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*/
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#include <inttypes.h>
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#include "socket.h"
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SOCKET socket(uint8 protocol) {return 0;} // Opens a socket(TCP or UDP or IP_RAW mode)
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void close(SOCKET s) {} // Close socket
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uint8 connect(SOCKET s, uint8 * addr, uint16 port) {return 0;} // Establish TCP connection (Active connection)
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void disconnect(SOCKET s) {} // disconnect the connection
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uint8 listen(SOCKET s) { return 0;} // Establish TCP connection (Passive connection)
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uint16 send(SOCKET s, const uint8 * buf, uint16 len) { return 0;} // Send data (TCP)
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uint16 recv(SOCKET s, uint8 * buf, uint16 len) {return 0;} // Receive data (TCP)
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uint16 sendto(SOCKET s, const uint8 * buf, uint16 len, uint8 * addr, uint16 port) {return 0;} // Send data (UDP/IP RAW)
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uint16 recvfrom(SOCKET s, uint8 * buf, uint16 len, uint8 * addr, uint16 *port) {return 0;} // Receive data (UDP/IP RAW)
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uint16 igmpsend(SOCKET s, const uint8 * buf, uint16 len) {return 0;}
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