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add Ethernet library for W5100

This commit is contained in:
Markus Sattler
2015-11-05 20:55:55 +01:00
parent 7f0506007a
commit 6735cad17a
31 changed files with 4390 additions and 0 deletions

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/*
Advanced Chat Server
A more advanced server that distributes any incoming messages
to all connected clients but the client the message comes from.
To use telnet to your device's IP address and type.
You can see the client's input in the serial monitor as well.
Using an Arduino Wiznet Ethernet shield.
Circuit:
* Ethernet shield attached to pins 10, 11, 12, 13
* Analog inputs attached to pins A0 through A5 (optional)
created 18 Dec 2009
by David A. Mellis
modified 9 Apr 2012
by Tom Igoe
redesigned to make use of operator== 25 Nov 2013
by Norbert Truchsess
*/
#include <SPI.h>
#include <Ethernet.h>
// Enter a MAC address and IP address for your controller below.
// The IP address will be dependent on your local network.
// gateway and subnet are optional:
byte mac[] = {
0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
IPAddress ip(192,168,1, 177);
IPAddress gateway(192,168,1, 1);
IPAddress subnet(255, 255, 0, 0);
// telnet defaults to port 23
EthernetServer server(23);
EthernetClient clients[4];
void setup() {
// initialize the ethernet device
Ethernet.begin(mac, ip, gateway, subnet);
// start listening for clients
server.begin();
// Open serial communications and wait for port to open:
Serial.begin(9600);
while (!Serial) {
; // wait for serial port to connect. Needed for Leonardo only
}
Serial.print("Chat server address:");
Serial.println(Ethernet.localIP());
}
void loop() {
// wait for a new client:
EthernetClient client = server.available();
// when the client sends the first byte, say hello:
if (client) {
boolean newClient = true;
for (byte i=0;i<4;i++) {
//check whether this client refers to the same socket as one of the existing instances:
if (clients[i]==client) {
newClient = false;
break;
}
}
if (newClient) {
//check which of the existing clients can be overridden:
for (byte i=0;i<4;i++) {
if (!clients[i] && clients[i]!=client) {
clients[i] = client;
// clead out the input buffer:
client.flush();
Serial.println("We have a new client");
client.print("Hello, client number: ");
client.print(i);
client.println();
break;
}
}
}
if (client.available() > 0) {
// read the bytes incoming from the client:
char thisChar = client.read();
// echo the bytes back to all other connected clients:
for (byte i=0;i<4;i++) {
if (clients[i] && (clients[i]!=client)) {
clients[i].write(thisChar);
}
}
// echo the bytes to the server as well:
Serial.write(thisChar);
}
}
for (byte i=0;i<4;i++) {
if (!(clients[i].connected())) {
// client.stop() invalidates the internal socket-descriptor, so next use of == will allways return false;
clients[i].stop();
}
}
}

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/*
SCP1000 Barometric Pressure Sensor Display
Serves the output of a Barometric Pressure Sensor as a web page.
Uses the SPI library. For details on the sensor, see:
http://www.sparkfun.com/commerce/product_info.php?products_id=8161
http://www.vti.fi/en/support/obsolete_products/pressure_sensors/
This sketch adapted from Nathan Seidle's SCP1000 example for PIC:
http://www.sparkfun.com/datasheets/Sensors/SCP1000-Testing.zip
Circuit:
SCP1000 sensor attached to pins 6,7, and 11 - 13:
DRDY: pin 6
CSB: pin 7
MOSI: pin 11
MISO: pin 12
SCK: pin 13
created 31 July 2010
by Tom Igoe
*/
#include <Ethernet.h>
// the sensor communicates using SPI, so include the library:
#include <SPI.h>
// assign a MAC address for the ethernet controller.
// fill in your address here:
byte mac[] = {
0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED
};
// assign an IP address for the controller:
IPAddress ip(192, 168, 1, 20);
IPAddress gateway(192, 168, 1, 1);
IPAddress subnet(255, 255, 255, 0);
// Initialize the Ethernet server library
// with the IP address and port you want to use
// (port 80 is default for HTTP):
EthernetServer server(80);
//Sensor's memory register addresses:
const int PRESSURE = 0x1F; //3 most significant bits of pressure
const int PRESSURE_LSB = 0x20; //16 least significant bits of pressure
const int TEMPERATURE = 0x21; //16 bit temperature reading
// pins used for the connection with the sensor
// the others you need are controlled by the SPI library):
const int dataReadyPin = 6;
const int chipSelectPin = 7;
float temperature = 0.0;
long pressure = 0;
long lastReadingTime = 0;
void setup() {
// start the SPI library:
SPI.begin();
// start the Ethernet connection and the server:
Ethernet.begin(mac, ip);
server.begin();
// initalize the data ready and chip select pins:
pinMode(dataReadyPin, INPUT);
pinMode(chipSelectPin, OUTPUT);
Serial.begin(9600);
//Configure SCP1000 for low noise configuration:
writeRegister(0x02, 0x2D);
writeRegister(0x01, 0x03);
writeRegister(0x03, 0x02);
// give the sensor and Ethernet shield time to set up:
delay(1000);
//Set the sensor to high resolution mode tp start readings:
writeRegister(0x03, 0x0A);
}
void loop() {
// check for a reading no more than once a second.
if (millis() - lastReadingTime > 1000) {
// if there's a reading ready, read it:
// don't do anything until the data ready pin is high:
if (digitalRead(dataReadyPin) == HIGH) {
getData();
// timestamp the last time you got a reading:
lastReadingTime = millis();
}
}
// listen for incoming Ethernet connections:
listenForEthernetClients();
}
void getData() {
Serial.println("Getting reading");
//Read the temperature data
int tempData = readRegister(0x21, 2);
// convert the temperature to celsius and display it:
temperature = (float)tempData / 20.0;
//Read the pressure data highest 3 bits:
byte pressureDataHigh = readRegister(0x1F, 1);
pressureDataHigh &= 0b00000111; //you only needs bits 2 to 0
//Read the pressure data lower 16 bits:
unsigned int pressureDataLow = readRegister(0x20, 2);
//combine the two parts into one 19-bit number:
pressure = ((pressureDataHigh << 16) | pressureDataLow) / 4;
Serial.print("Temperature: ");
Serial.print(temperature);
Serial.println(" degrees C");
Serial.print("Pressure: " + String(pressure));
Serial.println(" Pa");
}
void listenForEthernetClients() {
// listen for incoming clients
EthernetClient client = server.available();
if (client) {
Serial.println("Got a client");
// an http request ends with a blank line
boolean currentLineIsBlank = true;
while (client.connected()) {
if (client.available()) {
char c = client.read();
// if you've gotten to the end of the line (received a newline
// character) and the line is blank, the http request has ended,
// so you can send a reply
if (c == '\n' && currentLineIsBlank) {
// send a standard http response header
client.println("HTTP/1.1 200 OK");
client.println("Content-Type: text/html");
client.println();
// print the current readings, in HTML format:
client.print("Temperature: ");
client.print(temperature);
client.print(" degrees C");
client.println("<br />");
client.print("Pressure: " + String(pressure));
client.print(" Pa");
client.println("<br />");
break;
}
if (c == '\n') {
// you're starting a new line
currentLineIsBlank = true;
}
else if (c != '\r') {
// you've gotten a character on the current line
currentLineIsBlank = false;
}
}
}
// give the web browser time to receive the data
delay(1);
// close the connection:
client.stop();
}
}
//Send a write command to SCP1000
void writeRegister(byte registerName, byte registerValue) {
// SCP1000 expects the register name in the upper 6 bits
// of the byte:
registerName <<= 2;
// command (read or write) goes in the lower two bits:
registerName |= 0b00000010; //Write command
// take the chip select low to select the device:
digitalWrite(chipSelectPin, LOW);
SPI.transfer(registerName); //Send register location
SPI.transfer(registerValue); //Send value to record into register
// take the chip select high to de-select:
digitalWrite(chipSelectPin, HIGH);
}
//Read register from the SCP1000:
unsigned int readRegister(byte registerName, int numBytes) {
byte inByte = 0; // incoming from the SPI read
unsigned int result = 0; // result to return
// SCP1000 expects the register name in the upper 6 bits
// of the byte:
registerName <<= 2;
// command (read or write) goes in the lower two bits:
registerName &= 0b11111100; //Read command
// take the chip select low to select the device:
digitalWrite(chipSelectPin, LOW);
// send the device the register you want to read:
int command = SPI.transfer(registerName);
// send a value of 0 to read the first byte returned:
inByte = SPI.transfer(0x00);
result = inByte;
// if there's more than one byte returned,
// shift the first byte then get the second byte:
if (numBytes > 1) {
result = inByte << 8;
inByte = SPI.transfer(0x00);
result = result | inByte;
}
// take the chip select high to de-select:
digitalWrite(chipSelectPin, HIGH);
// return the result:
return(result);
}

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/*
Chat Server
A simple server that distributes any incoming messages to all
connected clients. To use telnet to your device's IP address and type.
You can see the client's input in the serial monitor as well.
Using an Arduino Wiznet Ethernet shield.
Circuit:
* Ethernet shield attached to pins 10, 11, 12, 13
* Analog inputs attached to pins A0 through A5 (optional)
created 18 Dec 2009
by David A. Mellis
modified 9 Apr 2012
by Tom Igoe
*/
#include <SPI.h>
#include <Ethernet.h>
// Enter a MAC address and IP address for your controller below.
// The IP address will be dependent on your local network.
// gateway and subnet are optional:
byte mac[] = {
0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED
};
IPAddress ip(192, 168, 1, 177);
IPAddress gateway(192, 168, 1, 1);
IPAddress subnet(255, 255, 0, 0);
// telnet defaults to port 23
EthernetServer server(23);
boolean alreadyConnected = false; // whether or not the client was connected previously
void setup() {
// initialize the ethernet device
Ethernet.begin(mac, ip, gateway, subnet);
// start listening for clients
server.begin();
// Open serial communications and wait for port to open:
Serial.begin(9600);
while (!Serial) {
; // wait for serial port to connect. Needed for Leonardo only
}
Serial.print("Chat server address:");
Serial.println(Ethernet.localIP());
}
void loop() {
// wait for a new client:
EthernetClient client = server.available();
// when the client sends the first byte, say hello:
if (client) {
if (!alreadyConnected) {
// clead out the input buffer:
client.flush();
Serial.println("We have a new client");
client.println("Hello, client!");
alreadyConnected = true;
}
if (client.available() > 0) {
// read the bytes incoming from the client:
char thisChar = client.read();
// echo the bytes back to the client:
server.write(thisChar);
// echo the bytes to the server as well:
Serial.write(thisChar);
}
}
}

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/*
DHCP-based IP printer
This sketch uses the DHCP extensions to the Ethernet library
to get an IP address via DHCP and print the address obtained.
using an Arduino Wiznet Ethernet shield.
Circuit:
* Ethernet shield attached to pins 10, 11, 12, 13
created 12 April 2011
modified 9 Apr 2012
by Tom Igoe
*/
#include <SPI.h>
#include <Ethernet.h>
// Enter a MAC address for your controller below.
// Newer Ethernet shields have a MAC address printed on a sticker on the shield
byte mac[] = {
0x00, 0xAA, 0xBB, 0xCC, 0xDE, 0x02
};
// Initialize the Ethernet client library
// with the IP address and port of the server
// that you want to connect to (port 80 is default for HTTP):
EthernetClient client;
void setup() {
// Open serial communications and wait for port to open:
Serial.begin(9600);
// this check is only needed on the Leonardo:
while (!Serial) {
; // wait for serial port to connect. Needed for Leonardo only
}
// start the Ethernet connection:
if (Ethernet.begin(mac) == 0) {
Serial.println("Failed to configure Ethernet using DHCP");
// no point in carrying on, so do nothing forevermore:
for (;;)
;
}
// print your local IP address:
Serial.print("My IP address: ");
for (byte thisByte = 0; thisByte < 4; thisByte++) {
// print the value of each byte of the IP address:
Serial.print(Ethernet.localIP()[thisByte], DEC);
Serial.print(".");
}
Serial.println();
}
void loop() {
}

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/*
DHCP Chat Server
A simple server that distributes any incoming messages to all
connected clients. To use telnet to your device's IP address and type.
You can see the client's input in the serial monitor as well.
Using an Arduino Wiznet Ethernet shield.
THis version attempts to get an IP address using DHCP
Circuit:
* Ethernet shield attached to pins 10, 11, 12, 13
created 21 May 2011
modified 9 Apr 2012
by Tom Igoe
Based on ChatServer example by David A. Mellis
*/
#include <SPI.h>
#include <Ethernet.h>
// Enter a MAC address and IP address for your controller below.
// The IP address will be dependent on your local network.
// gateway and subnet are optional:
byte mac[] = {
0x00, 0xAA, 0xBB, 0xCC, 0xDE, 0x02
};
IPAddress ip(192, 168, 1, 177);
IPAddress gateway(192, 168, 1, 1);
IPAddress subnet(255, 255, 0, 0);
// telnet defaults to port 23
EthernetServer server(23);
boolean gotAMessage = false; // whether or not you got a message from the client yet
void setup() {
// Open serial communications and wait for port to open:
Serial.begin(9600);
// this check is only needed on the Leonardo:
while (!Serial) {
; // wait for serial port to connect. Needed for Leonardo only
}
// start the Ethernet connection:
Serial.println("Trying to get an IP address using DHCP");
if (Ethernet.begin(mac) == 0) {
Serial.println("Failed to configure Ethernet using DHCP");
// initialize the ethernet device not using DHCP:
Ethernet.begin(mac, ip, gateway, subnet);
}
// print your local IP address:
Serial.print("My IP address: ");
ip = Ethernet.localIP();
for (byte thisByte = 0; thisByte < 4; thisByte++) {
// print the value of each byte of the IP address:
Serial.print(ip[thisByte], DEC);
Serial.print(".");
}
Serial.println();
// start listening for clients
server.begin();
}
void loop() {
// wait for a new client:
EthernetClient client = server.available();
// when the client sends the first byte, say hello:
if (client) {
if (!gotAMessage) {
Serial.println("We have a new client");
client.println("Hello, client!");
gotAMessage = true;
}
// read the bytes incoming from the client:
char thisChar = client.read();
// echo the bytes back to the client:
server.write(thisChar);
// echo the bytes to the server as well:
Serial.print(thisChar);
}
}

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/*
Telnet client
This sketch connects to a a telnet server (http://www.google.com)
using an Arduino Wiznet Ethernet shield. You'll need a telnet server
to test this with.
Processing's ChatServer example (part of the network library) works well,
running on port 10002. It can be found as part of the examples
in the Processing application, available at
http://processing.org/
Circuit:
* Ethernet shield attached to pins 10, 11, 12, 13
created 14 Sep 2010
modified 9 Apr 2012
by Tom Igoe
*/
#include <SPI.h>
#include <Ethernet.h>
// Enter a MAC address and IP address for your controller below.
// The IP address will be dependent on your local network:
byte mac[] = {
0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED
};
IPAddress ip(192, 168, 1, 177);
// Enter the IP address of the server you're connecting to:
IPAddress server(1, 1, 1, 1);
// Initialize the Ethernet client library
// with the IP address and port of the server
// that you want to connect to (port 23 is default for telnet;
// if you're using Processing's ChatServer, use port 10002):
EthernetClient client;
void setup() {
// start the Ethernet connection:
Ethernet.begin(mac, ip);
// Open serial communications and wait for port to open:
Serial.begin(9600);
while (!Serial) {
; // wait for serial port to connect. Needed for Leonardo only
}
// give the Ethernet shield a second to initialize:
delay(1000);
Serial.println("connecting...");
// if you get a connection, report back via serial:
if (client.connect(server, 10002)) {
Serial.println("connected");
}
else {
// if you didn't get a connection to the server:
Serial.println("connection failed");
}
}
void loop()
{
// if there are incoming bytes available
// from the server, read them and print them:
if (client.available()) {
char c = client.read();
Serial.print(c);
}
// as long as there are bytes in the serial queue,
// read them and send them out the socket if it's open:
while (Serial.available() > 0) {
char inChar = Serial.read();
if (client.connected()) {
client.print(inChar);
}
}
// if the server's disconnected, stop the client:
if (!client.connected()) {
Serial.println();
Serial.println("disconnecting.");
client.stop();
// do nothing:
while (true);
}
}

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/*
UDPSendReceive.pde:
This sketch receives UDP message strings, prints them to the serial port
and sends an "acknowledge" string back to the sender
A Processing sketch is included at the end of file that can be used to send
and received messages for testing with a computer.
created 21 Aug 2010
by Michael Margolis
This code is in the public domain.
*/
#include <SPI.h> // needed for Arduino versions later than 0018
#include <Ethernet.h>
#include <EthernetUdp.h> // UDP library from: bjoern@cs.stanford.edu 12/30/2008
// Enter a MAC address and IP address for your controller below.
// The IP address will be dependent on your local network:
byte mac[] = {
0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED
};
IPAddress ip(192, 168, 1, 177);
unsigned int localPort = 8888; // local port to listen on
// buffers for receiving and sending data
char packetBuffer[UDP_TX_PACKET_MAX_SIZE]; //buffer to hold incoming packet,
char ReplyBuffer[] = "acknowledged"; // a string to send back
// An EthernetUDP instance to let us send and receive packets over UDP
EthernetUDP Udp;
void setup() {
// start the Ethernet and UDP:
Ethernet.begin(mac, ip);
Udp.begin(localPort);
Serial.begin(9600);
}
void loop() {
// if there's data available, read a packet
int packetSize = Udp.parsePacket();
if (packetSize)
{
Serial.print("Received packet of size ");
Serial.println(packetSize);
Serial.print("From ");
IPAddress remote = Udp.remoteIP();
for (int i = 0; i < 4; i++)
{
Serial.print(remote[i], DEC);
if (i < 3)
{
Serial.print(".");
}
}
Serial.print(", port ");
Serial.println(Udp.remotePort());
// read the packet into packetBufffer
Udp.read(packetBuffer, UDP_TX_PACKET_MAX_SIZE);
Serial.println("Contents:");
Serial.println(packetBuffer);
// send a reply, to the IP address and port that sent us the packet we received
Udp.beginPacket(Udp.remoteIP(), Udp.remotePort());
Udp.write(ReplyBuffer);
Udp.endPacket();
}
delay(10);
}
/*
Processing sketch to run with this example
=====================================================
// Processing UDP example to send and receive string data from Arduino
// press any key to send the "Hello Arduino" message
import hypermedia.net.*;
UDP udp; // define the UDP object
void setup() {
udp = new UDP( this, 6000 ); // create a new datagram connection on port 6000
//udp.log( true ); // <-- printout the connection activity
udp.listen( true ); // and wait for incoming message
}
void draw()
{
}
void keyPressed() {
String ip = "192.168.1.177"; // the remote IP address
int port = 8888; // the destination port
udp.send("Hello World", ip, port ); // the message to send
}
void receive( byte[] data ) { // <-- default handler
//void receive( byte[] data, String ip, int port ) { // <-- extended handler
for(int i=0; i < data.length; i++)
print(char(data[i]));
println();
}
*/

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/*
Udp NTP Client
Get the time from a Network Time Protocol (NTP) time server
Demonstrates use of UDP sendPacket and ReceivePacket
For more on NTP time servers and the messages needed to communicate with them,
see http://en.wikipedia.org/wiki/Network_Time_Protocol
created 4 Sep 2010
by Michael Margolis
modified 9 Apr 2012
by Tom Igoe
This code is in the public domain.
*/
#include <SPI.h>
#include <Ethernet.h>
#include <EthernetUdp.h>
// Enter a MAC address for your controller below.
// Newer Ethernet shields have a MAC address printed on a sticker on the shield
byte mac[] = {
0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED
};
unsigned int localPort = 8888; // local port to listen for UDP packets
char timeServer[] = "time.nist.gov"; // time.nist.gov NTP server
const int NTP_PACKET_SIZE = 48; // NTP time stamp is in the first 48 bytes of the message
byte packetBuffer[ NTP_PACKET_SIZE]; //buffer to hold incoming and outgoing packets
// A UDP instance to let us send and receive packets over UDP
EthernetUDP Udp;
void setup()
{
// Open serial communications and wait for port to open:
Serial.begin(9600);
while (!Serial) {
; // wait for serial port to connect. Needed for Leonardo only
}
// start Ethernet and UDP
if (Ethernet.begin(mac) == 0) {
Serial.println("Failed to configure Ethernet using DHCP");
// no point in carrying on, so do nothing forevermore:
for (;;)
;
}
Udp.begin(localPort);
}
void loop()
{
sendNTPpacket(timeServer); // send an NTP packet to a time server
// wait to see if a reply is available
delay(1000);
if ( Udp.parsePacket() ) {
// We've received a packet, read the data from it
Udp.read(packetBuffer, NTP_PACKET_SIZE); // read the packet into the buffer
//the timestamp starts at byte 40 of the received packet and is four bytes,
// or two words, long. First, esxtract the two words:
unsigned long highWord = word(packetBuffer[40], packetBuffer[41]);
unsigned long lowWord = word(packetBuffer[42], packetBuffer[43]);
// combine the four bytes (two words) into a long integer
// this is NTP time (seconds since Jan 1 1900):
unsigned long secsSince1900 = highWord << 16 | lowWord;
Serial.print("Seconds since Jan 1 1900 = " );
Serial.println(secsSince1900);
// now convert NTP time into everyday time:
Serial.print("Unix time = ");
// Unix time starts on Jan 1 1970. In seconds, that's 2208988800:
const unsigned long seventyYears = 2208988800UL;
// subtract seventy years:
unsigned long epoch = secsSince1900 - seventyYears;
// print Unix time:
Serial.println(epoch);
// print the hour, minute and second:
Serial.print("The UTC time is "); // UTC is the time at Greenwich Meridian (GMT)
Serial.print((epoch % 86400L) / 3600); // print the hour (86400 equals secs per day)
Serial.print(':');
if ( ((epoch % 3600) / 60) < 10 ) {
// In the first 10 minutes of each hour, we'll want a leading '0'
Serial.print('0');
}
Serial.print((epoch % 3600) / 60); // print the minute (3600 equals secs per minute)
Serial.print(':');
if ( (epoch % 60) < 10 ) {
// In the first 10 seconds of each minute, we'll want a leading '0'
Serial.print('0');
}
Serial.println(epoch % 60); // print the second
}
// wait ten seconds before asking for the time again
delay(10000);
}
// send an NTP request to the time server at the given address
unsigned long sendNTPpacket(char* address)
{
// set all bytes in the buffer to 0
memset(packetBuffer, 0, NTP_PACKET_SIZE);
// Initialize values needed to form NTP request
// (see URL above for details on the packets)
packetBuffer[0] = 0b11100011; // LI, Version, Mode
packetBuffer[1] = 0; // Stratum, or type of clock
packetBuffer[2] = 6; // Polling Interval
packetBuffer[3] = 0xEC; // Peer Clock Precision
// 8 bytes of zero for Root Delay & Root Dispersion
packetBuffer[12] = 49;
packetBuffer[13] = 0x4E;
packetBuffer[14] = 49;
packetBuffer[15] = 52;
// all NTP fields have been given values, now
// you can send a packet requesting a timestamp:
Udp.beginPacket(address, 123); //NTP requests are to port 123
Udp.write(packetBuffer, NTP_PACKET_SIZE);
Udp.endPacket();
}

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/*
Web client
This sketch connects to a website (http://www.google.com)
using an Arduino Wiznet Ethernet shield.
Circuit:
* Ethernet shield attached to pins 10, 11, 12, 13
created 18 Dec 2009
by David A. Mellis
modified 9 Apr 2012
by Tom Igoe, based on work by Adrian McEwen
*/
#include <SPI.h>
#include <Ethernet.h>
// Enter a MAC address for your controller below.
// Newer Ethernet shields have a MAC address printed on a sticker on the shield
byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
// if you don't want to use DNS (and reduce your sketch size)
// use the numeric IP instead of the name for the server:
//IPAddress server(74,125,232,128); // numeric IP for Google (no DNS)
char server[] = "www.google.com"; // name address for Google (using DNS)
// Set the static IP address to use if the DHCP fails to assign
IPAddress ip(192, 168, 0, 177);
// Initialize the Ethernet client library
// with the IP address and port of the server
// that you want to connect to (port 80 is default for HTTP):
EthernetClient client;
void setup() {
// Open serial communications and wait for port to open:
Serial.begin(9600);
while (!Serial) {
; // wait for serial port to connect. Needed for Leonardo only
}
// start the Ethernet connection:
if (Ethernet.begin(mac) == 0) {
Serial.println("Failed to configure Ethernet using DHCP");
// no point in carrying on, so do nothing forevermore:
// try to congifure using IP address instead of DHCP:
Ethernet.begin(mac, ip);
}
// give the Ethernet shield a second to initialize:
delay(1000);
Serial.println("connecting...");
// if you get a connection, report back via serial:
if (client.connect(server, 80)) {
Serial.println("connected");
// Make a HTTP request:
client.println("GET /search?q=arduino HTTP/1.1");
client.println("Host: www.google.com");
client.println("Connection: close");
client.println();
}
else {
// kf you didn't get a connection to the server:
Serial.println("connection failed");
}
}
void loop()
{
// if there are incoming bytes available
// from the server, read them and print them:
if (client.available()) {
char c = client.read();
Serial.print(c);
}
// if the server's disconnected, stop the client:
if (!client.connected()) {
Serial.println();
Serial.println("disconnecting.");
client.stop();
// do nothing forevermore:
while (true);
}
}

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/*
Repeating Web client
This sketch connects to a a web server and makes a request
using a Wiznet Ethernet shield. You can use the Arduino Ethernet shield, or
the Adafruit Ethernet shield, either one will work, as long as it's got
a Wiznet Ethernet module on board.
This example uses DNS, by assigning the Ethernet client with a MAC address,
IP address, and DNS address.
Circuit:
* Ethernet shield attached to pins 10, 11, 12, 13
created 19 Apr 2012
by Tom Igoe
modified 21 Jan 2014
by Federico Vanzati
http://www.arduino.cc/en/Tutorial/WebClientRepeating
This code is in the public domain.
*/
#include <SPI.h>
#include <Ethernet.h>
// assign a MAC address for the ethernet controller.
// fill in your address here:
byte mac[] = {
0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED
};
// fill in an available IP address on your network here,
// for manual configuration:
IPAddress ip(192, 168, 1, 177);
// fill in your Domain Name Server address here:
IPAddress myDns(1, 1, 1, 1);
// initialize the library instance:
EthernetClient client;
char server[] = "www.arduino.cc";
//IPAddress server(64,131,82,241);
unsigned long lastConnectionTime = 0; // last time you connected to the server, in milliseconds
const unsigned long postingInterval = 10L * 1000L; // delay between updates, in milliseconds
// the "L" is needed to use long type numbers
void setup() {
// start serial port:
Serial.begin(9600);
while (!Serial) {
; // wait for serial port to connect. Needed for Leonardo only
}
// give the ethernet module time to boot up:
delay(1000);
// start the Ethernet connection using a fixed IP address and DNS server:
Ethernet.begin(mac, ip, myDns);
// print the Ethernet board/shield's IP address:
Serial.print("My IP address: ");
Serial.println(Ethernet.localIP());
}
void loop() {
// if there's incoming data from the net connection.
// send it out the serial port. This is for debugging
// purposes only:
if (client.available()) {
char c = client.read();
Serial.write(c);
}
// if ten seconds have passed since your last connection,
// then connect again and send data:
if (millis() - lastConnectionTime > postingInterval) {
httpRequest();
}
}
// this method makes a HTTP connection to the server:
void httpRequest() {
// close any connection before send a new request.
// This will free the socket on the WiFi shield
client.stop();
// if there's a successful connection:
if (client.connect(server, 80)) {
Serial.println("connecting...");
// send the HTTP PUT request:
client.println("GET /latest.txt HTTP/1.1");
client.println("Host: www.arduino.cc");
client.println("User-Agent: arduino-ethernet");
client.println("Connection: close");
client.println();
// note the time that the connection was made:
lastConnectionTime = millis();
}
else {
// if you couldn't make a connection:
Serial.println("connection failed");
}
}

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/*
Web Server
A simple web server that shows the value of the analog input pins.
using an Arduino Wiznet Ethernet shield.
Circuit:
* Ethernet shield attached to pins 10, 11, 12, 13
* Analog inputs attached to pins A0 through A5 (optional)
created 18 Dec 2009
by David A. Mellis
modified 9 Apr 2012
by Tom Igoe
*/
#include <SPI.h>
#include <Ethernet.h>
// Enter a MAC address and IP address for your controller below.
// The IP address will be dependent on your local network:
byte mac[] = {
0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED
};
IPAddress ip(192, 168, 1, 177);
// Initialize the Ethernet server library
// with the IP address and port you want to use
// (port 80 is default for HTTP):
EthernetServer server(80);
void setup() {
// Open serial communications and wait for port to open:
Serial.begin(9600);
while (!Serial) {
; // wait for serial port to connect. Needed for Leonardo only
}
// start the Ethernet connection and the server:
Ethernet.begin(mac, ip);
server.begin();
Serial.print("server is at ");
Serial.println(Ethernet.localIP());
}
void loop() {
// listen for incoming clients
EthernetClient client = server.available();
if (client) {
Serial.println("new client");
// an http request ends with a blank line
boolean currentLineIsBlank = true;
while (client.connected()) {
if (client.available()) {
char c = client.read();
Serial.write(c);
// if you've gotten to the end of the line (received a newline
// character) and the line is blank, the http request has ended,
// so you can send a reply
if (c == '\n' && currentLineIsBlank) {
// send a standard http response header
client.println("HTTP/1.1 200 OK");
client.println("Content-Type: text/html");
client.println("Connection: close"); // the connection will be closed after completion of the response
client.println("Refresh: 5"); // refresh the page automatically every 5 sec
client.println();
client.println("<!DOCTYPE HTML>");
client.println("<html>");
// output the value of each analog input pin
for (int analogChannel = 0; analogChannel < 6; analogChannel++) {
int sensorReading = analogRead(analogChannel);
client.print("analog input ");
client.print(analogChannel);
client.print(" is ");
client.print(sensorReading);
client.println("<br />");
}
client.println("</html>");
break;
}
if (c == '\n') {
// you're starting a new line
currentLineIsBlank = true;
}
else if (c != '\r') {
// you've gotten a character on the current line
currentLineIsBlank = false;
}
}
}
// give the web browser time to receive the data
delay(1);
// close the connection:
client.stop();
Serial.println("client disconnected");
}
}