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emulation on host: fix nasty delay (#5840)
emulation with socket: fix nasty delay properly check all return values (read() returning 0 indicates closed peer) ClientContext::state() triggers read() to check for closed peer uart emulation on tty: add cmdline -b debug option to disable raw tty hide annoying MOCK messages, add cmdline -v option to show them uart emulation on tty: check more return values emulation on host: tcp/udp port shifting: new cmdline -s(port Shift) option
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@ -77,8 +77,12 @@ extern "C" {
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int ets_printf (const char* fmt, ...) __attribute__ ((format (printf, 1, 2)));
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#define os_printf_plus printf
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int mockverbose (const char* fmt, ...) __attribute__ ((format (printf, 1, 2)));
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extern const char* host_interface; // cmdline parameter
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extern int mock_port_shifter;
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#define NO_GLOBAL_BINDING 0xffffffff
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extern uint32_t global_ipv4_netfmt; // selected interface addresse to bind to
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